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Do you use the rules where when a character gets wounded or worse his armor is damaged? |
Yes |
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31% |
[ 5 ] |
No |
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12% |
[ 2 ] |
Would like to, but think its too clunky |
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0% |
[ 0 ] |
When i can remember to |
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50% |
[ 8 ] |
Other |
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6% |
[ 1 ] |
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Total Votes : 16 |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14233 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun May 18, 2014 3:35 pm Post subject: Armor damage. Who uses it? |
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Brought out of the thread on mandalorian armor.. Who here actually USES the rule in the books where armor gets lightly/heavily/severely damaged when the character (PC or NPC) wearing it takes a wound/incap/mortally wounded?? _________________ Confucious sayeth, don't wash cat while drunk! |
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Sun May 18, 2014 10:23 pm Post subject: |
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I've also run it where a character who takes a blast from a heavy damage weapon and totally soaks it still ends up with some minor damage that needed to be repaired. It comes down to what's appropriate for the story. If a character takes a point blank burst from a repeating blaster, there's a good chance that there's going to be some degree of damage. Quick rule of thumb is if the attack does 2D or more damage than the soak roll, then the armor takes damage even if the character wearing it does not. _________________ RR
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denderan marajain Lieutenant Commander
Joined: 13 May 2014 Posts: 213 Location: Vienna, Austria
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Posted: Mon May 19, 2014 1:52 pm Post subject: |
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My group use it. For us it is an important thing to create "reality" |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14233 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon May 19, 2014 3:48 pm Post subject: |
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Another reason to use this rule is it helps prevent (or lessen) the chance of doing the stormtrooper two step where PCs kill a squad of troopers, then puts on their armor to infiltrate an enemy camp. _________________ Confucious sayeth, don't wash cat while drunk! |
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nuclearwookiee Lieutenant Commander
Joined: 28 Nov 2011 Posts: 171
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Posted: Tue May 20, 2014 3:37 pm Post subject: |
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I use it based on the notion that, if a character has been damaged, then the armor interposed between the character and the source of that damage should necessarily also be damaged. But I have never liked the idea that - because damage to armor is dependent on the character being injured and a character being injured is dependent (at least in part) on the character's own Strength attribute - the durability of armor changes with the person who wears it. It would make more sense to treat armor as a barrier - apply damage to the armor and then determine the damage, if any, that carries through to the wearer. |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Tue May 20, 2014 4:45 pm Post subject: |
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I've thought that too, especially since hitting the armor isn't guaranteed, even if it covers that area.
It would be a little more work to do it that way, but it might work out better in the long run. _________________ Blasted rules. Why can't they just be perfect? |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14233 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue May 20, 2014 9:26 pm Post subject: |
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nuclearwookiee wrote: | I use it based on the notion that, if a character has been damaged, then the armor interposed between the character and the source of that damage should necessarily also be damaged. But I have never liked the idea that - because damage to armor is dependent on the character being injured and a character being injured is dependent (at least in part) on the character's own Strength attribute - the durability of armor changes with the person who wears it. It would make more sense to treat armor as a barrier - apply damage to the armor and then determine the damage, if any, that carries through to the wearer. |
Sort of if you hit someone, you have to destroy the armor before it can affect the person under it? _________________ Confucious sayeth, don't wash cat while drunk! |
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nuclearwookiee Lieutenant Commander
Joined: 28 Nov 2011 Posts: 171
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Posted: Tue May 20, 2014 11:41 pm Post subject: |
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garhkal wrote: | Sort of if you hit someone, you have to destroy the armor before it can affect the person under it? |
Not necessarily destroy, but at least damage . . . just like if someone is taking cover behind an upturned table. The charts are on p. 94 of 2d Ed. R&E. If the table is lightly damaged, for instance, it reduces the damage suffered by the person hiding behind it by 4D. The damage the table suffers from being shot at is in no way dependent on the Strength of the dude hiding behind it. I think armor should work the same way. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14233 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed May 21, 2014 3:12 pm Post subject: |
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In which case, wearing power armor (ave 2d energy protection) gives someone facing down a heavy pistol a good chance of taking only 2-3d of damage. _________________ Confucious sayeth, don't wash cat while drunk! |
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Dromdarr_Alark Commander
Joined: 07 Apr 2013 Posts: 426 Location: Boston, MA
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Posted: Wed May 21, 2014 8:01 pm Post subject: |
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This made me wonder if this rule would apply to a droid that has armor built into it (one of my PCs does).
If it does, then should the rule apply to natural resistance for certain organics like Barabel, for instance? _________________ "I still wouldn't have a roll for it - but that's just how I roll." |
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DougRed4 Rear Admiral
Joined: 18 Jan 2013 Posts: 2286 Location: Seattle, WA
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Posted: Wed May 21, 2014 10:29 pm Post subject: |
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Our Barabel is already Wookiee-like in his ability to completely laugh-off/ignore just about all incoming damage, so I'd hate to see anything that would improve that! _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14233 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu May 22, 2014 1:13 am Post subject: |
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Exactly. If you apply it to armor, you would naturally also have to extend it to natural body armor, such as is on barbels etc. _________________ Confucious sayeth, don't wash cat while drunk! |
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