shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Fri May 16, 2014 12:39 pm Post subject: Beskar'kandar (Mandalorian battle armor) |
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Beskar'kandar
Model: Mandalorian battle armor
Type: personal battle armor
Cost: Not for sale
Availability: Unique
Game Notes:
1. Basic Suit: +2D to Strength for physical attacks, +2D for energy attacks. Covers head, torso and arms. Each suit is customized to its wearer so there are no Dexterity penalties.
2. Infrared/Motion Sensor: Integrated infrared and motion sensor that adds +1D to Perception in darkness or with moving objects ahead and to both sides.
3. Macrobinoculars: Add +3D to Perception or search for objects 100-500 meters away.
4. Internal Comlink.
5. Sealed Enviro Filter: Filter system can block out harmful molecules, or in case of insufficient or deadly atmosphere, the suit can completely seal, drawing upon a two hour internal supply of oxygen.
Note:
1. Because each suit is customized to its wearer if someone else wears the armor they will have a -1D to Dex and related skills. Furthermore, they will be physically uncomfortable due chafing, improper adjustment and so on. They can wear the armor, but it will be exceedingly uncomfortable.
2. Some time in 40 ABY a new vein of beskar (Mandalorian iron) was found and used. If beskar plates are added to beskar'kandar it has the added properties of +4D vs Lightsabers, -1D Dex and related skills. Furthermore, per the "damaged armor" rules (R&E 95), armor damage greater than wounded is treated as wounded. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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