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Tracking.. Search or survival... OR BOTH?!?!?
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Should Tracking be a specialty under search, Survival or Both??
Search
70%
 70%  [ 7 ]
Survival
0%
 0%  [ 0 ]
Both
30%
 30%  [ 3 ]
Total Votes : 10

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garhkal
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PostPosted: Wed Mar 19, 2014 1:38 pm    Post subject: Tracking.. Search or survival... OR BOTH?!?!? Reply with quote

Another one brought out from the Darth omega advantages and disadvantages thread.

In the R&E book, tracking is listed as a specialty for Search, while many feel it should be a Survival specialty.

SO here is the poll to end it all.
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gavin storm
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PostPosted: Wed Mar 19, 2014 2:48 pm    Post subject: Reply with quote

How about neither and making it an advanced skill. Other places I've simmed with have had 5d search as a minimu requirement (Thats why I vote for search)
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CRMcNeill
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PostPosted: Wed Mar 19, 2014 3:15 pm    Post subject: Reply with quote

My first instinct is to go with Search. Survival doesn't seem like the best fit.
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Dromdarr_Alark
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PostPosted: Wed Mar 19, 2014 4:46 pm    Post subject: Reply with quote

I have a Fork-in rule which comes from the Burning Wheel system. Basically, if you have a skill test where another skill you have trained may be relevant, you may "fork in" 1D from that skill into your role.

So in this case, the character will make a Search role, and may fork in 1D from Survival.
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CRMcNeill
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PostPosted: Wed Mar 19, 2014 4:54 pm    Post subject: Reply with quote

Dromdarr_Alark wrote:
I have a Fork-in rule which comes from the Burning Wheel system. Basically, if you have a skill test where another skill you have trained may be relevant, you may "fork in" 1D from that skill into your role.

So in this case, the character will make a Search role, and may fork in 1D from Survival.

I had a similar idea in mind where Knowledge skills could be used as a kind of Non-FS Enhance Attribute. Like yours, a successful roll on a pertinent Knowledge skill resulted in a bonus that scaled up depending on how well you rolled or a penalty if you rolled badly (and if you chose to try for the Knowledge roll bonus, you had to take the resulting bonus/penalty). You could also stack multiple Knowledge skill rolls in a round with a reduced penalty (I figured that if a character was racking his brain for information on a particular subject, it wasn't the same degree of difficulty as most standard actions that would merit a MAP).
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DarthOmega
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PostPosted: Thu Mar 20, 2014 12:50 am    Post subject: Reply with quote

I personally have seen systems in which tracking is a specialty of Perception/Observation/Search (as in skills), and others where it is a specialty of Survival (due to the fact that you usually use it in wilderness environments. Let's face it, you aren't visually tracking anything on concrete), and yet other systems has it as its own skill.

That's why I voted Both.
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garhkal
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PostPosted: Thu Mar 20, 2014 1:01 am    Post subject: Reply with quote

Interesting responses so far.. Keep em coming!
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DougRed4
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PostPosted: Thu Mar 20, 2014 4:35 pm    Post subject: Reply with quote

I voted just Search, as that matches the RAW, though Survival makes sense to me, too.

I could see getting a 'synergy' bonus from a related skill. I think I'm going to add that to my game, as a matter of fact.
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Lane Arroway
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PostPosted: Fri Mar 21, 2014 9:37 am    Post subject: Reply with quote

One idea I had was to give a +1 mod. for every D they had in survival. For example: A player in my group is playing a Galactic Big Game Hunter. Her Survival is 5D and she specializes in Jungle 6D. She has a search of 5D and a Tracking of 6D. So if she tracks in the forest or desert she would get a +5 to her tracking roll and if it were the jungle it would be +6.
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garhkal
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PostPosted: Fri Mar 21, 2014 4:12 pm    Post subject: Reply with quote

That could work.
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