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Hellcat Grand Moff
Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Thu Aug 05, 2004 1:11 am Post subject: Question |
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I've got the Dark Empire Sourcebook and one of the things it's had me wonder about is the rules for gravity well projectors damage codes. Under damage it says blocks hyperspace travel, which I well know from having read the novels and played Rebellion. But there is a note on that that says to see pages 18-20 of Wanted by Cracken for complete rules. So I'm curious as to exactly what the rules are. Anyone know? _________________ FLUFFY for President!!!!
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Jace_Terrik Lieutenant
Joined: 02 Jul 2004 Posts: 85 Location: Helsinki, Finland
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Posted: Sat Aug 07, 2004 6:32 am Post subject: |
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Wanted by Cracken only nitpicks on the subject, nothing you can't live without. It just describes how the Projectors work and stuff like that, which is surprising:
The Gravity Well Projectors actually function like gun turrets; you have to aim them. So they aren't area effective, like most people think. _________________ There is no emotion; there is peace.
There is no ignorance; there is knowledge.
There is no passion; there is serenity.
There is no chaos; there is harmony.
There is no death; there is the Force. |
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Hellcat Grand Moff
Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Sun Aug 08, 2004 12:12 am Post subject: |
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Ok, let me get some things straight. The way I view the fire arcs is that there are four basic fire arcs, front, left, right, and back, and one special fire arc, turret. Guns fireing within the four basic fire arcs can cover a 90 degree area, even if they have to swivel to do so. Guns firing within the turret fire arc can be turned to all four basic fire arcs, firing in them one at a time.
Does this mean that the gravity well projectors fire a 90 degree cone shaped field which covers one fire arc at a time and affects all ships within that field? Or is it like other weapons which fire a narrow beam that only effects one ship at a time? In addition, what happens if a ship tries going to hyperspace while in the field? Does it's hyperdrive malfunction or get destroyed? Or does it simply fail to make the jump. And how far does the field extend from the gravity well projector? Also, do ships already in hyperspace get brought out if they pass through the grav well field as happens in the novels?
I know it sounds like I'm complaining, but I do thank you for the help you've given already. _________________ FLUFFY for President!!!!
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Jul 19, 2005 2:12 am Post subject: |
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OK. I have no knowledge of the D code for them, but my understanding, is that when a GWP is powered up, you have to make a 'to hit' roll to center its sphere of affect where you wish it (like over the target ship'. Each interdictors GWPs are set for 1 arc, with a LITTLE overlap (like GWP 1 and 2 each can hit the 80-100 degree area, while the 2 and 3 can hit the 170 to 190 area and so on). If the to hit roll misses, you roll for a 'grenade dispersal' to see where the core of the cone winds up. This way, a miss still might get the ship in its AOE, but it would be closer to one of the edges. Think of the AOE as like an Egg of energy.
As to what happens, it acts like a gravity well, and therefore will not let the ship go into hyperspace, though you can disable the safeties... _________________ Confucious sayeth, don't wash cat while drunk! |
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Boomer Captain
Joined: 14 Jul 2005 Posts: 688 Location: Terra Sol
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Posted: Tue Jul 19, 2005 2:23 am Post subject: |
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I would work it the way it is described in the books. The area of effect is indeed a cone. Ships hitting the gravity well are dropped right out of hyperspace. When in real space, any ship within the gravity well simply will not jump into hyperspace.
And jumping into a Mass-Shadow is like teleporting inside solid matter. Do NOT turn off the safety and jump anyway. The ship will simply disapear and never be seen again. _________________ My backpack has jets!
I'm Boba the Fett!
And I bounty hunt for Jabba Hutt,
to finance my 'vette! |
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