The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Sensor Jamming and Fire Control
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules -> Sensor Jamming and Fire Control
View previous topic :: View next topic  
Author Message
Methedor
Lieutenant Commander
Lieutenant Commander


Joined: 24 Sep 2012
Posts: 110
Location: Zeltros

PostPosted: Mon May 20, 2013 6:08 pm    Post subject: Sensor Jamming and Fire Control Reply with quote

Now here's a question would Jamming the Sensors of a combat vessel ether a Starship or fighter affect the FC?

I haven't read wether the Fire control is based off of the sensor array or it is using optical sonsors on the turret to highlight and vector calculate. If it's optical then it wouldn't be affected, on the other hand...

If it works then the question is by how much is it affected, of course it could be an all or nothing effect. Isn't that how it's written in RAW? (I don't have the book on me at the moment)

Thanks for Reading
Back to top
View user's profile Send private message
jmanski
Arbiter-General (Moderator)


Joined: 06 Mar 2005
Posts: 2065
Location: Kansas

PostPosted: Mon May 20, 2013 7:41 pm    Post subject: Reply with quote

Iirc there's a sensor jammer and a Target jammer (which affects fire control). So a sensor jammer would have no effect on targeting as far as I can tell.
_________________
Blasted rules. Why can't they just be perfect?
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue May 21, 2013 12:02 am    Post subject: Reply with quote

jmanski wrote:
Iirc there's a sensor jammer and a Target jammer (which affects fire control). So a sensor jammer would have no effect on targeting as far as I can tell.


Real life is obviously more complicated than that, but for the purposes of the game, IMO, it is simpler to keep them separate. If someone wants a technobabble reason, just tell them that all SWU fire control has a home-on-jam feature that counteracts the effects of jamming unless the jammer in question is specifically designed to disrupt fire control systems.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14215
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Tue May 21, 2013 12:41 am    Post subject: Reply with quote

Which is what the one on the Awing does.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Wed May 22, 2013 1:33 pm    Post subject: Reply with quote

IIRC, the 2E rulebook specifically states that if you can't get an enemy craft on sensors, you can't use your fire control dice against them. That tells me fire control computer solutions are based on sensor data.
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed May 22, 2013 1:59 pm    Post subject: Reply with quote

Fallon Kell wrote:
IIRC, the 2E rulebook specifically states that if you can't get an enemy craft on sensors, you can't use your fire control dice against them. That tells me fire control computer solutions are based on sensor data.


That may be what it says (and I'd like to see the reference on it), but it isn't really accurate. As I mentioned above, lots of fire control systems have home-on-jam modes.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14215
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed May 22, 2013 3:37 pm    Post subject: Reply with quote

Fallon Kell wrote:
IIRC, the 2E rulebook specifically states that if you can't get an enemy craft on sensors, you can't use your fire control dice against them. That tells me fire control computer solutions are based on sensor data.


Do you know which page?
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Thu May 23, 2013 12:55 am    Post subject: Reply with quote

garhkal wrote:
Fallon Kell wrote:
IIRC, the 2E rulebook specifically states that if you can't get an enemy craft on sensors, you can't use your fire control dice against them. That tells me fire control computer solutions are based on sensor data.


Do you know which page?
No, and I'm away from my rulebook right now...
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
Rollenspiel
Sub-Lieutenant
Sub-Lieutenant


Joined: 13 May 2011
Posts: 54
Location: NGC 4826

PostPosted: Wed May 29, 2013 5:08 am    Post subject: Reply with quote

I looked through 2E R&E, but couldn't find such a rule. Was it in 2E, but later removed by the printing of 2E R&E?
Back to top
View user's profile Send private message
Phalanks Balas
Lieutenant Commander
Lieutenant Commander


Joined: 05 Jul 2005
Posts: 176
Location: Paris - France

PostPosted: Wed May 29, 2013 8:12 am    Post subject: Reply with quote

Fallon Kell wrote:
IIRC, the 2E rulebook specifically states that if you can't get an enemy craft on sensors, you can't use your fire control dice against them. That tells me fire control computer solutions are based on sensor data.


That seems logical. If you can't detect a target you can't aim it. Sensors point out space items long before an human can see it.
If fire control suite is able to aim at something that wasn't been detected (by sensors) then sensor system obsolete.
_________________
Phalanks

A day you will be facing the guns of the Black Pearl. You will know what means damned pirates !
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed May 29, 2013 9:00 am    Post subject: Reply with quote

According to the current rules, sensor jamming merely makes it more difficult to identify the ship doing the jamming, and has no effect either way on actually detecting the ship.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0