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Rollenspiel Sub-Lieutenant
Joined: 13 May 2011 Posts: 54 Location: NGC 4826
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Posted: Mon Sep 17, 2012 11:17 pm Post subject: Adventure Journal |
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For those who had the Adventure Journal issues, can anyone tell me if there were any good (or even essential) supplemental rules, ideas or other gaming content which I should be encouraged to hunt down? I've only been into the WEG d6 SW for a few years and I am stunned by the number of published works which belong to this property. It can be daunting to look for more materials outside the 2E R&E, which is all I have for the time being. Thanks in advance. |
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Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
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Posted: Mon Sep 17, 2012 11:36 pm Post subject: Re: Adventure Journal |
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Rollenspiel wrote: | For those who had the Adventure Journal issues, can anyone tell me if there were any good (or even essential) supplemental rules, ideas or other gaming content which I should be encouraged to hunt down? I've only been into the WEG d6 SW for a few years and I am stunned by the number of published works which belong to this property. It can be daunting to look for more materials outside the 2E R&E, which is all I have for the time being. Thanks in advance. |
I love the Adventure Journals! There is a great assortment of NPCs, Vehicles, Starships, Droids, and Alien Species mixed throughout them!
Yeah, it takes a long time to fill out a complete set.
That said, are you interested in the pdfs? If so, you can find most of the Rancor Pit projects here: http://d6holocron.com/downloads/
The "Stats" collections is always a good place to start.
Hope that helps!
Last edited by Guardian_A on Fri Oct 05, 2012 9:13 am; edited 1 time in total |
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DB 2.0 Lieutenant Commander
Joined: 03 Sep 2012 Posts: 208
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Posted: Tue Sep 18, 2012 12:03 am Post subject: |
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Journal needs the Comical reader, but their is a link to get it on the page.
1e Core Book has no link and the link is broken to the Dark Empire Sourcebook and the Lords of the Expanse page is missing, but everything else for D6 is there, most of the Scans are top notch, "Sacrifice" Scans by the looks of most of them. |
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Rollenspiel Sub-Lieutenant
Joined: 13 May 2011 Posts: 54 Location: NGC 4826
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Posted: Tue Sep 18, 2012 5:28 pm Post subject: Re: Adventure Journal |
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Guardian_A wrote: |
That said, are you interested in the pdfs? |
Yes! That is great. Thank you. Those are some very sharp looking conversion books. 8) |
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Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
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Posted: Tue Sep 18, 2012 5:56 pm Post subject: |
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Glad we could help.
Yeah, the Conversion books are great. I few of the people here on the RancorPit were kind enough to convert a bunch of the d20 materials for the rest of us. They make great resources.
Also, if you are planning to run a game and are looking for some stock NPCs, follow the link in my signature (I know, another shameless self advertisement) there are a several NPC collections that give you a wide range of stock characters for play. |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4850
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Posted: Thu Oct 04, 2012 4:59 pm Post subject: |
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As a reminder, Loc Taal has instituted the policy that we don't discuss pirated official books here on the site, however helpful you may find them. As a board we cannot condone piracy.
Obviously the fan books and conversions we can freely post links to, but anything official is supposed to be off-limits. We don't want to give him a reason to delete this thread like all the other file sharing threads. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
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Posted: Fri Oct 05, 2012 9:13 am Post subject: |
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Sorry about that, I'll go back and edit my earlier posts. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Sat Oct 06, 2012 2:15 am Post subject: |
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cheshire wrote: | As a board we cannot condone piracy. | Except for space piracy, which is awesome. Everyone should do a little now and then! _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
Complete Starship Construction System |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sat Oct 06, 2012 7:30 pm Post subject: |
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Fallon Kell wrote: | cheshire wrote: | As a board we cannot condone piracy. | Except for space piracy, which is awesome. Everyone should do a little now and then! |
Indeed!!! _________________ Blasted rules. Why can't they just be perfect? |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16284 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Oct 06, 2012 7:47 pm Post subject: |
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On a side note, is it acceptable to discuss piracy on the Rancor Pit on National Talk-Like-A-Pirate Day? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16284 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Oct 06, 2012 7:53 pm Post subject: |
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Also, with regards to the original poster, I went through all 15 AJ's some time ago and made a mini-index of the articles that I found the most useful, by book and page #:
Adventure Journal Article Guide
#01
110 - Imperial Neural Interface Device
#02
164 - Privateers
254 - A World To Conquer (Planetary Assault Tactics)
#03
80 - Smuggler's Log: Bulk Freighters
126 - Pentastar Alignment
159 - Blaster For Hire (Mercenaries)
237 - Outlaw Battle Armor
#04
106 - Gambler's Life
164 - Smuggler's Log: Emergency Equipment
260 - Cracken's Rebel Field Guide: Sensors
#05
55 - Buyers Guide to Alternative Starships
#06
158 - Swoop Gangs
239 - Scouts' Dispatch: Survival Gear
#09
125 - Lumrunners
219 - Repulsortank Battlefield
#10
134 - Cracken's Rebel Field Guide: Slicing Aids
244 - Alliance Intelligence Reports: TIE Fighters
#12
96 - Imperial Garrisons
#13
132 - Special Ops: Shipjackers _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4850
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Posted: Sat Oct 06, 2012 9:03 pm Post subject: |
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Oooo... I remember that shipjacker one. That was a good article. Nice gear, nice rules, interesting stats. All over it was a winner. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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Rollenspiel Sub-Lieutenant
Joined: 13 May 2011 Posts: 54 Location: NGC 4826
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Posted: Sun Oct 07, 2012 1:34 am Post subject: |
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@crmcneill: Thank you. Very helpful indeed! 8) |
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