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S.H.I.E.L.D. Heli carrier?? What would you stat it out as?
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garhkal
Sovereign Protector
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Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Fri May 11, 2012 4:24 pm    Post subject: S.H.I.E.L.D. Heli carrier?? What would you stat it out as? Reply with quote

Well, the title says it all..

What would you stat the Shield Heli carrier out as.??
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Fallon Kell
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Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Fri May 11, 2012 4:56 pm    Post subject: Reply with quote

I'm on shift, so I don't have a lot of time to write out stats, but I'd give it a remarkably light hull. One tiny explosive arrow put a hole in it the size of the one in the U.S.S Cole...

Awesome movie, though!
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Grimace
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PostPosted: Fri May 11, 2012 5:36 pm    Post subject: Reply with quote

You want it in D6 stats, or in Star Wars stats?
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Lostboy
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PostPosted: Fri May 11, 2012 8:02 pm    Post subject: Reply with quote

I think it would be a capital ship that could not get off planet. The explosive arrow was probably targeted at a weak spot i.e. causing minor damage and causing the failure of one system (or in this case engine).
In Star-wars you might want to convert it to a repulsorlift vehicle.

This is from the Kathol outback book adventure The Masters Of Exocron

Sky-Dreadnaught Maxion
Craft: Exocron Airfleet Battleship
Type: Airspeeder
Scale: Walker
Length: 200 meters
Skill: Repulsorlift operation: archaic airspeeder(unskilled -2D)
Crew: 340, Gunners: 120, skeleton: 280/+10
Crew skill: Varies dramatically
Passengers: 150 (Troops)
Cargo capacity: 880 metric tons
Cover: Full
Altitude range: Ground level-10 Kilometers
Cost: Not available for sale
Move: 21; 60kmh
Body strength: 5D+2
Weapons:

18 large bore projectile cannons
fire arc: 3 front, 6 left, 6 right, 3 back
crew: 4
Skill: archaic guns: projectile cannon
fire control: 1D
atmospheric range: 6-25/250/20km
damage: 6D

38 precussion repeater cannons
fire arc: 5 front, 14 left, 14 right, 5 back
crew: 1
scale: starfighter
skill: archaic guns: precussion weapons
fire control: 1D
atmospheric range: 2-10/250/1km
damage: 3D

2 static ion field dischargers
fire arc: turret
crew: 5
scale: starfighter
skill: archaic guns: ion field discharger
fire control: 1D
ranger: 1km (moderate difficulty)
damge: 4D ion damage
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