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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Fri Apr 06, 2012 8:41 pm Post subject: The Millenium Falcon campaign |
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Disregard canon while reading this...
So I've been thinking of a campaign set in the era between trilogies, that tells the story of how the PC's won-and lost-the most famous ship in the galaxy.
It involves the rise of the Empire as well, and gets into why Darth Vader is so interested in finding the ship in ESB. It turns out that he had a previous bit of history with it. The ship helped destroy a pet project of his that he was working on, to try an get the Emperor's favor (Tarkin's DS project impressed Palpatine plenty).
Whatever Vader's project is, I haven't determined yet, but that would be the climactic moment of the campaign. After that, the PC's will lose the ship somehow, and the campaign will end.
The campaign will start with the PC's winning/buying/being loaned the ship... missions (smuggling trading), getting caught up in new fledgling rebellion, Imperial entanglements, and climactic ending involving the Empire/Vader's project.
It's a neat way to involve the party with a really iconic SW element. What do you think? |
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Guardian_A Commodore
Joined: 24 May 2011 Posts: 1654 Location: South Dakota, USA
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Posted: Fri Apr 06, 2012 9:38 pm Post subject: Re: The Millenium Falcon campaign |
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Neat idea. I'd love to hear what all you come up with!
ebertran wrote: | Whatever Vader's project is, I haven't determined yet, but that would be the climactic moment of the campaign. After that, the PC's will lose the ship somehow, and the campaign will end. |
You could tie the ship to one of Vader's secret apprentaces. Maybe the characters buy the ship from a less than reputable used starship dealer. As the campaign progresses, they discover that the ship had been stolen (From the secret apprentace) and the previous owner is actively looking for the ship. Problem is, for one reason or another, the characters cant give the ship back even if they wanted to. While trying to get the ship back, the apprentace excalates a conflict that may very well draw the attention of the Emperor himself.
Obviously, you would want to give the apprentace a reason for going rogue to go looking for a ship of questionable value. Maybe he/she/it had hidden something on board? Perhaps an item of power that he/she/it stole from Vader, something that Vader was planning to use to overthrow the Emperor?
A neat way for you to end the campaign would be to have the characters loose the ship to Lando in a high stakes Sabbacc game, . . . |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Fri Apr 06, 2012 10:49 pm Post subject: |
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Clone Wars era with the ship? |
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Downstrike Lieutenant
Joined: 03 Mar 2012 Posts: 80
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Posted: Fri Apr 06, 2012 11:08 pm Post subject: |
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You could even have the players who are piloting get boarded by a young Officer Solo for some imperial paperwork junk. They have a conversation about the life of a smuggler, freedom, etc.
That would be major bragging rights. Some jerk talking about his +5 Vorpral Star Destroyer of holding that killed the Emp with a kick to the groin. Your friend smirks, turns to um and says, "I made Han Solo Bad" and walks away to refill your nachos out of gratitude.
Cheers |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Sat Apr 07, 2012 12:24 am Post subject: |
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And thus we have the superiority of D6 vs. D20! |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Apr 07, 2012 1:26 am Post subject: |
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As a q.. would it be fully decked out to the level han had it? _________________ Confucious sayeth, don't wash cat while drunk! |
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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Sat Apr 07, 2012 2:36 am Post subject: |
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The idea is to set it between trilogies, but with the Empire already well on its way.
The ship would not be as fully customized as Han had it, we do need to let him make some modifications himself, after all.
Also, the plan is for the Kessel Run to be a part of this campaign. Han said the ship made the run, he didnt specify that it was him... |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Apr 07, 2012 12:28 pm Post subject: |
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ebertran wrote: | The idea is to set it between trilogies, but with the Empire already well on its way.
The ship would not be as fully customized as Han had it, we do need to let him make some modifications himself, after all.
Also, the plan is for the Kessel Run to be a part of this campaign. Han said the ship made the run, he didnt specify that it was him... |
Good catch.. i had to go back to a website that lists quotes, and he says the Falcon made it in 12 parsecs. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Sat Apr 07, 2012 12:40 pm Post subject: |
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In the Young Han Solo Trilogy it shows him doing it. |
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ebertran Lieutenant Commander
Joined: 14 Jul 2005 Posts: 202 Location: Miami, FL
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Posted: Sat Apr 07, 2012 8:26 pm Post subject: |
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Yeah, i go by the films.
In my defense, i did say "disregard canon when reading this" |
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mdlake Sub-Lieutenant
Joined: 21 May 2009 Posts: 65 Location: Montclair, NJ
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Posted: Sun Apr 08, 2012 9:20 am Post subject: |
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I'm very interested in learning your technique for reaching a foregone conclusion, how willingly your players cooperate, and the reason for their reaction.
Let's imagine, for example, that Lando Calrissian makes an appearance, foreshadowing the point where he'll take the Falcon that Solo might later win it from him at a sabacc game. Do the players grin and begin showing the Falcon off, actively "flirting" with Calrissian and setting up the moment? Or do they set their jaws and declare, "Oh, no, he ain't getting our ship!" Maybe even go so far as to violate canon and sink to metagaming, finding some excuse to shoot Calrissian so it can't happen? And how do you handle that reaction?
Someday I want to run a much more elaborate exploration of reverse chronology, and I can use all the anecdotal data I can get on what works and what doesn't. |
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Downstrike Lieutenant
Joined: 03 Mar 2012 Posts: 80
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Posted: Sun Apr 08, 2012 10:37 am Post subject: |
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mdlake wrote: |
Someday I want to run a much more elaborate exploration of reverse chronology, and I can use all the anecdotal data I can get on what works and what doesn't. |
Here is what will work. You cheat just as bad as the players. You think Lando took over the Cloud City through and with democratic ideas or with the backing of a Hutt? Han has to owe for more than just one bad run. Luke is all about cruelty to animals, add late bed wetting and firestarter and you have Dahlmer with a lightsaber. Leia is roayalty from a paradise with no weapons, sure thing comrade. Is Chewie a freed slave or an informant on the rest of his people from the Warsaw Ghetto? We all know who controls the Garbage from Broadway to Sesame St!
DS |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Apr 08, 2012 6:16 pm Post subject: |
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mdlake wrote: |
Let's imagine, for example, that Lando Calrissian makes an appearance, foreshadowing the point where he'll take the Falcon that Solo might later win it from him at a sabacc game. Do the players grin and begin showing the Falcon off, actively "flirting" with Calrissian and setting up the moment? Or do they set their jaws and declare, "Oh, no, he ain't getting our ship!" Maybe even go so far as to violate canon and sink to metagaming, finding some excuse to shoot Calrissian so it can't happen? And how do you handle that reaction?
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Ok, so Calrissian is dead.. han can now no longer win the falcon from him and as such no one is there to transport luke from Tatooine to the rebellion.. so leia dies on the death star, it blows up the rebels over yavin and the empire goes on to blowing up other planets... _________________ Confucious sayeth, don't wash cat while drunk! |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Sun Apr 08, 2012 8:25 pm Post subject: |
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Downstrike wrote: | You cheat just as bad as the players. | My old GM tried that once. It led to rules lawyering and arguments. No one GM can cheat better than a group of players. There's too much to keep track of. Either you keep your players away from plot-critical characters, objects and events, or you deal with the fact that they might change their own little quantum reality of Star Wars and you don't try to stop them.
A group of friends might come over to your house every week for a role-playing game, but not for the weekly 2 hour power struggle.
garhkal wrote: | the empire goes on to blowing up other planets... | Probably not. After Alderaan and Yavin 4, I doubt they would need to blow up any more worlds, and they want those worlds for the wealth they can funnel away from them. That's neither here nor there, though. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
Complete Starship Construction System |
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Downstrike Lieutenant
Joined: 03 Mar 2012 Posts: 80
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Posted: Sun Apr 08, 2012 8:33 pm Post subject: |
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Kell,
I get the feeling that you didn't read my whole post
Maybe if I said cheat the story....does that make more sense?
DS |
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