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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Thu Feb 23, 2012 5:44 pm Post subject: Gen'Dai |
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Some time ago, I thought I'd seen someone posting something about a Gen'Dai, perhaps even stats for one. I have a couple books with aliens stats in them, but haven't been able to find a Gen'Dai. Anybody out there have information on them?
I know I don't have nearly all the books that have been made available by the wonderfully talented people we have here on the Pit; it's possible an entry is in a book I've not yet encountered. Speaking of, is there anyplace where we have a complete list of available books, as well as a place to retrieve them from?
Thanks, all. |
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Lancil Sub-Lieutenant
Joined: 16 Dec 2009 Posts: 74
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Posted: Thu Feb 23, 2012 6:01 pm Post subject: |
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Gen’Dai
Attribute Dice: 12D
DEXTERITY 2D/4D
KNOWLEDGE 2D/3D+2
MECHANICAL 2D/4D
PERCEPTION 1D+2/3D+2
STRENGTH 3D/4D+2
TECHNICAL 2D/4D
Special Abilities:
Amazing Physiology: The Gen’Dai have an amazing
physiology that allows them to withstand massive amounts
of damage. Double every number on the damage chart. By
example: stunned is 0-6, wounded 7-16, etc.
Healing Hibernation: They also have the ability to undergoSpecial Abilities:
Flight: Geonosian aristocrats have wings, and are able to
fly.
Natural Armor: Due to their thick chitinous shells,
Geonosian aristocrats gain a +2 pip bonus to Strength rolls
made to resist any form of damage.
Radiation Resistance: Geonosians gain a +2 pip bonus
to Strength rolls made to resist the effects of harmful
radiation.
Story Factors:
Caste-Driven Society: Geonosians are born into a castedominated
society. Any Geonosian worker who wishes
to leave the toils of his caste may do so by participating
in gladiatorial combat, but at the very real risk of death.
Geonosian aristocrats hold the power within their society,
while the workers are considered more or less expendable.
Move: 10/12 (walk), 16 (flight)
Size: 1.7 meters tall
Source: Ultimate Alien Anthology (pages 64-65)
From Alien Stats by Thiago s.Aranha |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Thu Feb 23, 2012 6:22 pm Post subject: |
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Thanks for the post.
I thought I'd gotten Gry's Alien Stats book...but I can't find it in my files. Do you know if anyone has it hosted anywhere? |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Thu Feb 23, 2012 7:49 pm Post subject: |
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Sweet! Thanks!!! |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Wed Mar 28, 2012 10:49 am Post subject: |
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There are two sets of stats for Gen'Dai.
One set in the compiled stats book, and a second, better set in one of the Clone Wars D20 conversion. Here is the info from the Clone Wars conversion. |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4853
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Posted: Wed Mar 28, 2012 11:12 am Post subject: |
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atgxtg wrote: | There are two sets of stats for Gen'Dai.
One set in the compiled stats book, and a second, better set in one of the Clone Wars D20 conversion. Here is the info from the Clone Wars conversion. |
It didn't go in...
... it just impacted on the surface _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Wed Mar 28, 2012 7:25 pm Post subject: |
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You've been waiting on that one for a while, right? _________________ Blasted rules. Why can't they just be perfect? |
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Orgaloth Vice Admiral
Joined: 23 Sep 2003 Posts: 3754 Location: Melbourne, Australia
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Posted: Wed Mar 28, 2012 8:42 pm Post subject: |
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Lancil wrote: | Gen’Dai
Attribute Dice: 12D
DEXTERITY 2D/4D
KNOWLEDGE 2D/3D+2
MECHANICAL 2D/4D
PERCEPTION 1D+2/3D+2
STRENGTH 3D/4D+2
TECHNICAL 2D/4D
Special Abilities:
Amazing Physiology: The Gen’Dai have an amazing
physiology that allows them to withstand massive amounts
of damage. Double every number on the damage chart. By
example: stunned is 0-6, wounded 7-16, etc.
Healing Hibernation: They also have the ability to undergoSpecial Abilities:
Flight: Geonosian aristocrats have wings, and are able to
fly.
Natural Armor: Due to their thick chitinous shells,
Geonosian aristocrats gain a +2 pip bonus to Strength rolls
made to resist any form of damage.
Radiation Resistance: Geonosians gain a +2 pip bonus
to Strength rolls made to resist the effects of harmful
radiation.
Story Factors:
Caste-Driven Society: Geonosians are born into a castedominated
society. Any Geonosian worker who wishes
to leave the toils of his caste may do so by participating
in gladiatorial combat, but at the very real risk of death.
Geonosian aristocrats hold the power within their society,
while the workers are considered more or less expendable.
Move: 10/12 (walk), 16 (flight)
Size: 1.7 meters tall
Source: Ultimate Alien Anthology (pages 64-65)
From Alien Stats by Thiago s.Aranha |
For some reason these stats turn into stats for Geonosians. Was it a bad cut and paste? Here are the correct stats for those that don't have the book.
Gen’Dai
Attribute Dice: 12D
DEXTERITY 2D/4D
KNOWLEDGE 2D/3D+2
MECHANICAL 2D/4D
PERCEPTION 1D+2/3D+2
STRENGTH 3D/4D+2
TECHNICAL 2D/4D
Special Abilities:
Amazing Physiology: The Gen’Dai have an amazing
physiology that allows them to withstand massive amounts
of damage. Double every number on the damage chart. By
example: stunned is 0-6, wounded 7-16, etc.
Healing Hibernation: They also have the ability to undergo a healing hibernation in which they recover one injury level
every 1D rounds and fight disease. A Gen’Dai can reattach a
severed limb in 4D rounds. The severed limb must be within
2 meters of the Gen’Dai. If the original limb is destroyed, it
can be regenerated in 4D days.
Move: 10/12
Size: 1.9-3.5 meters tall _________________ "I take orders from just one person: Me!"
"You know, sometimes I amaze even myself."
Du Cass' Dream |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4853
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Posted: Wed Mar 28, 2012 10:03 pm Post subject: |
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I've had some problems cutting and pasting from some of Gry's PDFs from the conversion docs. I don't know why. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Thu Mar 29, 2012 11:26 am Post subject: |
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cheshire wrote: | I've had some problems cutting and pasting from some of Gry's PDFs from the conversion docs. I don't know why. |
Me too. I suspect it has to do with what software Gry used to make the PDF. They don't all create PDFs the same way.
What I ususaly do when I want to get something from one of the PDFs is take a scrren cap. |
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