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Criminals NPC Collection.
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Guardian_A
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Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Mon Dec 26, 2011 7:28 pm    Post subject: Criminals NPC Collection. Reply with quote

Since both the Merchants and Vong collections are coming together so quickly, I thought I would get started on the next big section of this project: Criminals!

Keep in mind that my pace is likely to slow down again after the new year. If anyone is interested in helping, let me know!

Take a look at the following list and let me know if there is anything I should add.

Current to-do list:
Casino Boss
Chop Shop Mechanic
Con Artist
Corrupt Politician
Counterfeiter
Deathstick Dealer
Enforcer
Gang Member
Gang Leader
Hit Man
Informant
Loan Shark
Pick Pocket
Professional Thief
Thug
Sabbacc Dealer
Slaver
Slicer
Swoop Gang Member
Swoop Gang Leader

Black Sun:
Black Sun Assassin
Black Sun Enforcer
Black Sun Thug
Black Sun Vigo

Hutt Crime Empire:
Court Jester
Gamorrean Guard
Gangster
Majordomo
Hutt Crime Lord
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garhkal
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Joined: 17 Jul 2005
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Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Tue Dec 27, 2011 3:33 am    Post subject: Reply with quote

For forgers, i would have a specific subset for BoSS operators..

I'd also add in Fence,
backroom medic (ie those who do cybernetics off the market)
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Yasriia
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Posts: 54

PostPosted: Tue Dec 27, 2011 7:06 am    Post subject: Reply with quote

Right now I'm not at home. But iirc in the galaxy guides 'Tatooine' (Or is it called 'return of the jedi'? I don't know Smile ) and 'Mos Eisley' are some nice stats for Jabbas henchmen. Like Gamorrean Guards and Weequays. In the next few days I can look them up.
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Guardian_A
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Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Tue Dec 27, 2011 10:31 am    Post subject: Reply with quote

Fence and Backroom Medic are great ideas!

BoSS. I dont recognize the reference, . . . and when I google it all I get is garage door openers, . . .

Gammoreans & Weequays: The Gamorreans are already on the list, I'll have to go looking for the Weequays! Thanks for the heads up.

Does anyone know where I can find some other pre-constructed criminal elements? Book & page number will make my job a lot easier! Wink
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Guardian_A
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Joined: 24 May 2011
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Location: South Dakota, USA

PostPosted: Tue Dec 27, 2011 1:13 pm    Post subject: Reply with quote

Added the following to my to-do list:

Criminals:
Bodyguard
Bouncer
Information Broker
Outlaw Tech
Sabrin Enforcer
BloodSniffer Swoop Gang Member
Knights Swoop Gang Member
Rust Rats Thief
Skulls Swoop Gang Member

Black Sun:


Hutt crime empire:
Weequay Mercenary

Does anyone have any other ideas? If possible, I'd like to add a few more options for both the Black Sun and Hutt Crime Empire sections.
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Raven Redstar
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Location: Salem, OR

PostPosted: Tue Dec 27, 2011 1:23 pm    Post subject: Reply with quote

Some suggestions:
Smuggler *could have specialized*
Black Marketeer *also could have specialized*

BoSS = Bureau of Ships & Services

http://starwars.wikia.com/wiki/BOSS

I think Gar had them as a separate forger because ship codes and papers are in a whole new ballgame of difficult to pull off.
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Guardian_A
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Joined: 24 May 2011
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Location: South Dakota, USA

PostPosted: Tue Dec 27, 2011 2:21 pm    Post subject: Reply with quote

Bureau of Ships & Services will appear in the Law Enforcement collection.

Black Marketeer falls under the "Shady Merchant" in the Merchants collection.

Smugglers will appear in the Pirates & Privateers collection.
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garhkal
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PostPosted: Tue Dec 27, 2011 5:06 pm    Post subject: Reply with quote

Raven Redstar wrote:
Some suggestions:
Smuggler *could have specialized*
Black Marketeer *also could have specialized*

BoSS = Bureau of Ships & Services

http://starwars.wikia.com/wiki/BOSS

I think Gar had them as a separate forger because ship codes and papers are in a whole new ballgame of difficult to pull off.


Especially since you not only have to forge the paperwork, but hack into the BoSS systems and plant the info.
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S-Foil
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PostPosted: Tue Dec 27, 2011 8:36 pm    Post subject: Reply with quote

Chop shop mechanic could use a droid programming (reprogramming) specialty. I'm thinking of a chop shop that steals droids, memory wipes them, and then resells them like they would a stolen vehicle. Also ship jacker (that might be in your pirates list).
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Guardian_A
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Joined: 24 May 2011
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Location: South Dakota, USA

PostPosted: Tue Dec 27, 2011 8:39 pm    Post subject: Reply with quote

garhkal wrote:
I think Gar had them as a separate forger because ship codes and papers are in a whole new ballgame of difficult to pull off.


Especially since you not only have to forge the paperwork, but hack into the BoSS systems and plant the info.[/quote]

I've always treated the Forgery as both the ability to create the documents, but also to get those documents where they need to be to do the characters any good.




For anyone who might be interested, here is my current criminal to-do list. Let me know if I'm missing anything!

Backroom Medic
Bodyguard
Bouncer
Casino Boss
Chop Shop Tech
Con Artist
Corrupt Politician
Counterfeiter
Deathstick Dealer
Enforcer (GM Screen)
Fence
Gang Member
Gang Leader
Hit Man
Informant
Information Broker
Loan Shark
Outlaw
Outlaw Leader
Outlaw Tech
Pick Pocket
Professional Thief
Thug (GM Screen)
Sabbacc Dealer
Slaver
Slicer
Street Toughs
Swoop Gang Member
BloodSniffer Swoop Gang Member
Defel Bodyguard
Gamorrean Bodyguard
Knights Swoop Gang Member
Rabid Mynock Swoop Gang Member
Rodian Bodyguard
Rust Rats Thief
Sabrin Enforcer
Skulls Swoop Gang Member
Spiders Swoop Gang Member
Themog’s Thugs
Trandoshan Slaver
Wind Raiders

Black Sun:
Black Sun Assassin
Black Sun Enforcer
Black Sun Thug
Black Sun Vigo

Hutt Crime Empire:
Court Jester
Gamorrean Guard
Gangster
Hutt Crime Lord
Majordomo
Weequay Mercenary
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Guardian_A
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Joined: 24 May 2011
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Location: South Dakota, USA

PostPosted: Tue Dec 27, 2011 8:44 pm    Post subject: Reply with quote

S-Foil wrote:
Chop shop mechanic could use a droid programming (reprogramming) specialty. I'm thinking of a chop shop that steals droids, memory wipes them, and then resells them like they would a stolen vehicle. Also ship jacker (that might be in your pirates list).


I dont think "Chop Shop Mechanic" really encompases Droids. On the other hand, Droid Theif is a really good idea, . . . . I'll add it now!

Yeah, Ship Jacking kind of falls under Pirates, but I'll make a note of it with that list so I take it into account when putting everything together.
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garhkal
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PostPosted: Wed Dec 28, 2011 8:05 pm    Post subject: Reply with quote

Guardian_A wrote:

I've always treated the Forgery as both the ability to create the documents, but also to get those documents where they need to be to do the characters any good.


Nope.. its a Comp/prog rep roll to get it where it needs to go. Pretty high at that.
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Guardian_A
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PostPosted: Wed Dec 28, 2011 8:31 pm    Post subject: Reply with quote

garhkal wrote:
Guardian_A wrote:

I've always treated the Forgery as both the ability to create the documents, but also to get those documents where they need to be to do the characters any good.


Nope.. its a Comp/prog rep roll to get it where it needs to go. Pretty high at that.


In that case, it might make sense to have both on the Counterfitter template from the start?
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Guardian_A
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Joined: 24 May 2011
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Location: South Dakota, USA

PostPosted: Tue Jan 03, 2012 6:05 pm    Post subject: Reply with quote

Any further thoughts on this collection before I start investing time into it?

I'll try to keep everyone posted on my progress. how it stands right now, the final doccument is going to be AT LEAST 54 pages long. So this one is probably going to be a WIP for quite a while.

Is anyone interested in helping out with either this collection or the civilian collection?
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garhkal
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PostPosted: Tue Jan 03, 2012 8:23 pm    Post subject: Reply with quote

Guardian_A wrote:
garhkal wrote:
Guardian_A wrote:

I've always treated the Forgery as both the ability to create the documents, but also to get those documents where they need to be to do the characters any good.


Nope.. its a Comp/prog rep roll to get it where it needs to go. Pretty high at that.


In that case, it might make sense to have both on the Counterfitter template from the start?


Well, not all counterfitters are boss hackers as well...
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