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Replaying a module with different characters??
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garhkal
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PostPosted: Sun Jul 10, 2011 3:52 pm    Post subject: Replaying a module with different characters?? Reply with quote

Ok. we know in some other game systems (ADND, EARTH DAWN) it is easy really to replay a module with the same players, but different characters, as a lot is easy to change up.

BUT looking at how SW modules are set (whether official or the ones we make in sparks), how do you all see them for replayability?>
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Bren
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PostPosted: Sun Jul 10, 2011 10:17 pm    Post subject: Re: Replaying a module with different characters?? Reply with quote

garhkal wrote:
BUT looking at how SW modules are set (whether official or the ones we make in sparks), how do you all see them for replayability?>
I've never replayed a published module with the same players, nor would I. The WEG modules don't seem designed for replayability.
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Guardian_A
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PostPosted: Mon Jul 11, 2011 7:38 am    Post subject: Reply with quote

I've played DarkStryder more than once. We only played it "as-is" once though. The next time, we made the characters a group of force sensitives and changed all of the DarkStryder stuff into Sith artifacts. It was a blast.

Otherwise, we have used a module for a few games when we havent wanted to run an established campaign and needed a quick gaming fix, but I cant think of anything we have played more than once at the moment.
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Whill
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Joined: 14 Apr 2008
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Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Mon Jul 11, 2011 11:54 pm    Post subject: Reply with quote

As is, I don't think the adventures are that re-playable by the same players.

In my third campaign, there one 1 player that had played in the previous campaign in which I had run Tatooine Manhunt. So in the current campaign I moved the hunt for Adar Tallon to an original planet and devised an almost completely different adventure that used a few of the same NPCs.

The character of a different player of that campaign later went solo from the group. Since he hadn't ever played TM, and the previous hunt for Adar Tallon had occured on another planet with a different plot in his reality, I then ran TM for this player as is except that now the search was for Adar Tallon's wife, brilliant starfighter engineer Kay Tallon (who had not appeared in this reality's manhunt for Adar). They had gone into hiding separately.

But that player played in my next campaign in which I really wanted to kick off the campaign with TM because I had change the plot a bit and worked it into the first part of a trilogy of adventures (TM, Starfall, Crisis on Cloud City). Old Arno was really Adar Tallon in disguise (to test the integrity of the PCs), and the person they found in the desert fortress was Alliance Engineer Walex Blissix who had crashed in the desert looking for his old friend Tallon. But the adventure was otherwise pretty much ran as is (but the PC group and Walex got captured by Imperials at the end to allow Adar Tallon and his wife to escape and join the Alliance). Before the campaign I had asked the player if he minded playing through the adventure again, and if he would then could he also not spoil it for the others? His character was extremely shy and withdrawn at first, so it was easy for him to just go along with the group and not offer any strategies or hints that he even knew the plot. After the adventure I privately asked the player if he enjoyed the adventure again. He said my plot twists made it more entertaining than it would have been and he did enjoy it, but still not as much as the first time he played it.
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Bobmalooga
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PostPosted: Wed Jul 13, 2011 5:42 am    Post subject: Reply with quote

Once upon a time, a long, long time ago 'Black Ice' was ran for the some of the people I game with as the original adventure of the long running campaign I've run. Within the last couple of years I reused 'Black Ice' as the basis for another game I ran (set during the same time period...) and had the new group as one of the many squads participating in the capture of the Black Ice along side of the original campaign characters...

That's the only instance where I've ever done anything like that though...
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Whill
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PostPosted: Wed Jul 13, 2011 11:48 pm    Post subject: Black Ice Reply with quote

Bobmalooga wrote:
Once upon a time, a long, long time ago 'Black Ice' was ran for the some of the people I game with as the original adventure of the long running campaign I've run. Within the last couple of years I reused 'Black Ice' as the basis for another game I ran (set during the same time period...) and had the new group as one of the many squads participating in the capture of the Black Ice along side of the original campaign characters...


That's genius! I like the Black Ice adventure. I've actually done something similar.

I have accumulated a campaign multiverse's worth of game continuity. Inspired by the original DC Multiverse, and Star Trek "Mirror, Mirror", multiple realities allowed for me to re-run adventures and re-use deceased NPCs for different player groups. I have never ran a published adventure twice in the same campaign world, (but I have still added some variations each time I ran them).

Each time I've run Black Ice, the player groups were different squads but they all got to do cetain things like acquire the data at the beginning of the adventure. Each time took place in an alternate universe of the previous times, but I added alt-universe versions of some of the previous player characters as NPCs of the other squads. Most of my squads all had color names, like the movie starfighter battles. I remember Black Squad, Green Squad and White Squad off the top of my head.
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