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Any Transfans out there?
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Lancil
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Joined: 16 Dec 2009
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PostPosted: Wed Dec 23, 2009 10:34 pm    Post subject: Any Transfans out there? Reply with quote

OK, I'm a Transformers geek on top of every thing else. That said...

Any one ever considered the transformers or a similar race for star wars?

Or what about droids that can transform into functional "Speeder" scale vehicles.

I'm curious to know what some one like Gry Sarth would do with them Shocked
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hisham
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Joined: 06 Oct 2004
Posts: 432
Location: Malaysia

PostPosted: Thu Dec 24, 2009 1:13 am    Post subject: Reply with quote

You know, all those Star Wars -Transformers toys should come with a story concept in an alternate universe, perhaps in a comic or something. Instead of biologics, the Star Wars galaxy is populated by mechanical life-forms that transforms into vehicles, created by the Allspark which resides deep in the planet Coruscantron.
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Hellcat
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Joined: 29 Jul 2004
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Location: New England

PostPosted: Thu Dec 24, 2009 2:17 am    Post subject: Reply with quote

I don't know, Hisham. Right now I'm remembering something from one of the packages saying Obi-Wan hopped into his fighter and transformed it once he arrived at his destination. Kinda sounds like what very little there was of G1's season four. Or maybe that was Luke in the X-wing.

But the alternate universe idea and stats still sound good.
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Ankhanu
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Joined: 13 Oct 2006
Posts: 3089
Location: Nova Scotia, Canada

PostPosted: Thu Dec 24, 2009 1:46 pm    Post subject: Reply with quote

TheHighKing, owner of Dagarthorn's Games forum, has been compiling a whole d6 ruleset for Transformers. While it's not exactly a direct port for use with d6 Star Wars, it could give you some ideas.

For additional thoughts on how it might be handled, I drafted some stats for tranforming starfighters based on the VF-1S Valkyrie and Super Valkyrie from Robotech. The Me-002-P Mech Starfighter prototype.
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Ankhanu
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Joined: 13 Oct 2006
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Location: Nova Scotia, Canada

PostPosted: Thu Dec 24, 2009 1:51 pm    Post subject: Reply with quote

Really, these sorts of things are already in Canon, in the form of things like the Vulture-class droid starfighters.

My thoughts on creating stats for them would be to create the chassis, giving alternate stats for the various forms (make sure that the scale doesn't change) as they would fit together (gotta make sense), and add on some attributes. The physical attributes would largely be covered by the vehicle stats, Hull/Shields for Str., Maneuverability for Dex, but they would require Mechanical, Knowledge, Perception and perhaps Technical Attributes. Again, look at other droids when assigning these; droids, by and large are focused on skills, not attributes; they tend to have rather low attribute scores and high skills in their areas of specialization.
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garhkal
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Joined: 17 Jul 2005
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Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu Dec 24, 2009 7:31 pm    Post subject: Reply with quote

Interesting site. Will have to give it a look see.
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Lancil
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Joined: 16 Dec 2009
Posts: 74

PostPosted: Thu Dec 24, 2009 9:23 pm    Post subject: Reply with quote

wow Ankhanu that site looks great thanks Exclamation
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schnarre
Commander
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Joined: 08 Oct 2007
Posts: 333

PostPosted: Mon Jan 04, 2010 12:32 am    Post subject: Reply with quote

...A good crew on that site! TheHighKing is a first-class storyteller!
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THK
Lieutenant Commander
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Joined: 24 May 2008
Posts: 110
Location: Missouri, just north of Missoura

PostPosted: Mon Jul 25, 2011 10:25 pm    Post subject: Reply with quote

I appreciate the kind words from long ago; most likely comments before my burning out from writing and running games. But, I'm back now (as much as I can be). With that being said...

We have a Transformers game starting up on August 11, 2011. For details, please check here. In short, if you followed the Generation One cartoons, I'm trying to go with that timeline with a few slight changes. We're going to be starting on Cybertron with the first few chapters being missions and stories happening prior to the Ark's departure to Earth, approximately 4 million years ago. We've got two players so far (Autobot campaign), and the Autobots are going to need as much help as possible.
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