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Called shot to the...
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cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4849

PostPosted: Fri Apr 01, 2011 4:45 pm    Post subject: Called shot to the... Reply with quote

Yeah, believe it or not, I've had a player that has insisted on doing a lot of brawling action and has wanted more specific rules for doing called shots to the groin. The biggest issue is that kicking someone in such a tender area isn't likely to kill them unless you kick them so hard you shatter the pelvis. So, I've prepared the following document to satisfy his needs.

A friend in our gaming group has volunteered to illustrate it. In the 13 pages that follow you'll find one or two images on each page. Mostly it's charts for all the variables on hit rolls and damage rolls.

I really hope this enriches your game.

Swift Kick: D6 Combat Mechanics for Called Shots to the Groin
http://www.4shared.com/document/F1YflAUA/Swift_Kick.html
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Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2648
Location: Salem, OR

PostPosted: Fri Apr 01, 2011 4:55 pm    Post subject: Reply with quote

Wow, that was so amazing! I love the different random effects of single wounds!!!!!
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cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4849

PostPosted: Fri Apr 01, 2011 5:01 pm    Post subject: Reply with quote

Thanks, Raven. I was a little nervous that the "vomiting" result might have been a bit much, but given that it's a realistic response in many cases I decided to throw it in.
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Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16281
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri Apr 01, 2011 7:02 pm    Post subject: Reply with quote

Reminds me of one of the first SW-RPG campaigns I played in. The GM introduced an expanded damage chart to reflect that some of his evil aliens could literally get blown to pieces and reform themselves, so you basically had to do the T-1000 treatment on them (i.e. blowing them apart and then incinerating the remains before the creature could regenerate). Above Mortally Wounded and Dead, he had Dismembered, Blown To Bits, Red Mist and Vaporized. For these nasty aliens, you had to keep hitting them with an area effect weapon like a flamethrower or a scatter blaster until you pushed them all the way to Vaporized or else they would eventually reform and come after you again.
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The CRMcNeill Stat/Rule Index
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Blue Glowie
Ensign
Ensign


Joined: 01 Mar 2011
Posts: 29

PostPosted: Sat Apr 02, 2011 1:47 am    Post subject: Reply with quote

Is it wrong that I really do want this to enrich my game?
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Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Sun Apr 03, 2011 3:09 am    Post subject: Reply with quote

Yes, Blue Glowie. Come to the Dark Side.
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Riij Skootu
Lieutenant Commander
Lieutenant Commander


Joined: 06 May 2010
Posts: 110
Location: Ohio

PostPosted: Sun Apr 03, 2011 9:03 am    Post subject: Reply with quote

We have cookies!!! Very Happy
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garhkal
Sovereign Protector
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Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sun Apr 03, 2011 3:00 pm    Post subject: Reply with quote

Coconut creme, macadamia nut, oreos... Cookies of all kinds! Wink
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jmanski
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Joined: 06 Mar 2005
Posts: 2065
Location: Kansas

PostPosted: Sun Apr 03, 2011 6:39 pm    Post subject: Reply with quote

That was the most helpful pdf yet... thanks Cheshire!
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