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How to Start a War
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renfield
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Joined: 28 Jan 2004
Posts: 4

PostPosted: Sat Jan 31, 2004 11:45 am    Post subject: How to Start a War Reply with quote

Heh I don't really even no where to begin. I've been running a Starwars campaign for almost a year now with primarily two players, had four at one point but two dropped out (though one was not a loss). SO right now both players are running two PC's each. One is playing a 4000+ year-old Construction/Mechanic Droid (Along the Lines of the ABC warriors from the Judge Dredd Movie) and a Barabel ex-bounty hunter/jedi-in-training. The other player is running a pair of humans, cousins/sisters/close friends, one is a pilot the other a bounty hunter. They are also accompanied by Worin Col (formerly known as Bob) a Droid Advisor that specializes in world domination (And helped Palpatine begin his plans) and Sateo, a Mon Calamari Jedi Master of the Potentium (Read the last few books of the New Jedi Order if you don't know about the potentium).

Before I go any further I'd like to say I'm fairly seat-of-my pants as far as GMing goes, ie- very little plans. So pardon me if the names I sue for some NPC's sound familiar.

The Basic Setting is in between Episodes 3 & 4. The Empire is growing rapidly and Jedi are being hunted into extinction, but still exist, though the council has been disbanded. So the game starts off with a Sabre-run gone bad. What I call a sabre-run is a Term smugglers use when transporting Jedi; Highly Lucrative...but carries a Death Sentence from the Empire.
So the crew ends up with a young, barely-trained jedi and a comatose Jedi master after the exchange is Jumped by a Star Destoyer.
>>fast forward. A little later, following the co-ordinates for what would have been the drop-point for the saber-run they chance upon "Wildfire" Station, a Space Station about half the size of the first Deathstar. They find the station inhabited by clones, the reaminder of the Clone army. After some investigation they learn that many Jedi are being brought here and Studied, unwillingly. With the help of a stranger calling herself "Saraya"
they are able to rescue the imprisoned Jedi Master and a passel of Jedi children.
>> Previous to this they had a run in with a Pirate ship called the "HateBreed" and after some investigation learned it belong to a blood-thirsty Pirate Captain named Roga Dorn. They also learned that Roga is on the order of 5000+ years old despite being Human and apparently is a Sith Master of some power.
>> While chasing down clues to a Misisng extra-glactic Expidition called the "Pathfinder" they meet up with an Imperial, a Senator's Daughter with oodles of Money, whos pursuing the same investigation and pays them VERY handsomly for any information they gather as well as the ruined remains of one of the Intact Pathfinder ships. The Lady, Feena D'asta, is later arrested by the Empire for possessing an illegal vessel after she cleans up and re-equips the Giagantic "Pathfinder"-class vessel.
>> Meantime they keep running into the same Star Destroyer, the "Magnum Opus" in the strangest places. They later learn that it is Commanded by High Inquisitor Tremayne and he wants them fairly badly for the information on the jedi Kids and Wildfire station.
>> They also learn that the Droid PC has been experiencing "Blank Spots" in it's memories and that it has apparently been carrying around a tracking bug planted there by Roga Dorn waaaaaay at the beginning of the game. Furhter, after a visit to a Droid factory, they alos learn that he is suffering from a Split personality. Several 1000 years ago he had been-reprogrammed as a "Sleeper" assassin droid, who would kill his master when the master uttered a certain phrase. Since then in the times the Droid thought it was sleeping it was actually occasionally active, running about doing bad things or fighting wars etc until shut down. Eventually the PC's managed to seperate the two halves of his personality into two different bodies, the PC droid keeping his original body.
>>Early in their adventures they met a force-adept by the name of Jenner Kendell and later met his older half-brother, Corwin, and Corwin's daughter Amira. Corwin informed them Jenner had been raised as a Sisth Sorceror by his twisted Mother, Corwin's step-mother.
>> More recently they had been trying to catch up to Feena when she was arrested so followed around the itenrarry she had given them and found out she had been searching for Jedi artifacts, though more were Sith than anything. And after investigating her store house for the artifacts they learned that she had been collecting for someitme and that Jenner Kendell had been one of her primary search agents as well as the one who instigated her search in the first place.
>> Saraya had dissapeared many session previoulsy apparently after blowing up the "Pathfinder" to keep it from Imperial Hands.
>> Most recently they have learned that Feena is being transported from the "Magnum Opus" where she's been held, to a Planet-side Prison facility.
They have just finished investigating and captured an infamous Jewel thief who is the only person to ever escape from the facility. their current plan is to take the shuttle she's being brought in on while it's still in space.

Now what I have to decide is how cruel I want to be. Taking a shuttle in space isn't going to be too difficult even if it IS a Lambda-class shuttle. The escort of Tie-fighters that may cause issues as well as the Orbital Station. The cruelty problem comes from the fact that Inquisitor Tremayne is also onboard the shuttle and I don't really want the PC's to get their hands on him quite so soon, but I suppose he can always have him jump into an escape pod...hrm, do Lambda-class Shuttles have escape pods? Or I could have the whole thing be a trap to bait in the PC's then have the "Magnum Opus" do a close-range jump and tractor them in before theyc an get away. then I suppose I could do the imprisonment and torture routine followed by an escape aided by Saraya (Who was originally planned to be posing as an Imperial Prison Guard, but can easily fit the role of an Imperial Officer or Storm Trooper.).

There overall goal is to get enough of a Droid army together to go hunt down Wildfire station and start a war with it. The whole point is to cause this mass of confusion so the Sith/Pirate Roga Dorn can't geta clear enough view of what is happening to be warned when the PC's are coming after him. Being 5000+ years old he's gotten darn good at predicting the future, so they need to be able to fool him for long enought ot get the Jedi Master Sateo into combat with him as he's the only Jedi that can take him head on and have a chance of winning.

There's a lot of other detials I've glossed over, but not important or appropriate to the star wars universe.

thoughts, comments and suggestions are welcome.
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Hellstorm
Commander
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Joined: 22 Dec 2003
Posts: 253
Location: Montreal, Canada

PostPosted: Sun Feb 01, 2004 2:36 am    Post subject: Re: How to Start a War Reply with quote

renfield wrote:
Now what I have to decide is how cruel I want to be. Taking a shuttle in space isn't going to be too difficult even if it IS a Lambda-class shuttle. The escort of Tie-fighters that may cause issues as well as the Orbital Station. The cruelty problem comes from the fact that Inquisitor Tremayne is also onboard the shuttle and I don't really want the PC's to get their hands on him quite so soon, but I suppose he can always have him jump into an escape pod...hrm, do Lambda-class Shuttles have escape pods? Or I could have the whole thing be a trap to bait in the PC's then have the "Magnum Opus" do a close-range jump and tractor them in before theyc an get away. then I suppose I could do the imprisonment and torture routine followed by an escape aided by Saraya (Who was originally planned to be posing as an Imperial Prison Guard, but can easily fit the role of an Imperial Officer or Storm Trooper.).


Would Inquisitor Tremayne escort a prisonner alone in a Lambda-class shuttle, I think not. He would probably be escorted by a squad or two of stormtroopers so you should probably have them captured and tortured for a while...does "they never asked me any question" sound familiar Twisted Evil 8)
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