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Need help with some stats
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HACCP
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Joined: 15 Feb 2010
Posts: 52

PostPosted: Sat Mar 27, 2010 10:35 am    Post subject: Need help with some stats Reply with quote

I was hoping to get help with some stats. I'm currently running a Tales of the Jedi campaign ~4000BBY, and found myself in dire need of assistance for tonights seasion.
First of I need some stats/suggestions for a EVS Construction Droid. ( http://starwars.wikia.com/wiki/Construction_droid) I was thinking a lumbering, antique (even for a KOTOR setting) model.
Further I have been rummaging around for sith trooper & krath -stats and not to mention Mandalorians. What source do you guys use for Mandalorians?

Edit: Found this http://d6holocron.wikia.com/wiki/EVS_Construction_Droid
I'd still appreciate your input.
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cheshire
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Joined: 04 Jan 2004
Posts: 4853

PostPosted: Sat Mar 27, 2010 11:13 am    Post subject: Reply with quote

The EVS droid isn't something that I've seen any official stats for, D6 or d20. I'm probably not the best person to ask to develop them.

In terms of the Mandos, I had converted them a long time ago in my first attempt to do any character conversion. I'm sure you could find those old stats in the KotOR Conversion Guide thread. Though I'd like to go back and re-do them as I was really green when I did it.

The Sith troopers haven't been converted per se, but it is remarkable the similarities that their d20 stat blocks line up with Stormtrooper stat blocks. Now, if you were to try to convert those, then you'd wind up with a completely different looking stat block (different from the D6 Stormtrooper, that is).

What sort of time frame are you looking at for these characters, and what sort of Mandos would you need?
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Raven Redstar
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Joined: 10 Mar 2009
Posts: 2648
Location: Salem, OR

PostPosted: Sat Mar 27, 2010 1:27 pm    Post subject: Reply with quote

I can PM you the stats I made for my mandolorian warriors. I suppose my question to you would be, what skill level are the characters involved in the game? I made my Mandos a little extra tough to be able to go toe to toe with a party of all Jedi. What time do you need them by?
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Ankhanu
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Joined: 13 Oct 2006
Posts: 3089
Location: Nova Scotia, Canada

PostPosted: Sat Mar 27, 2010 1:44 pm    Post subject: Reply with quote

Mandos are a collection of various species, though mostly human... their real difference is cultural. I don't really give them much different stats than any other merc type enemy, though they tend to be on the tougher side of the stat scale to reflect their culture of warfare.

Off the top of my head, not knowing your PC power level, I'd toss together something like this:
.: Dex 3D+1 - Blaster 6D, Dodge 5D, Melee Combat 5D+1, Melee Parry 5D+1, Brawling Parry 5D, Missile Weapons 5D
.: Kno 2D - Alien Species 2D+2, Intimidation 4D
.: Mec 2D+2 - Astrogation 3D+1,Repulsorlift Ops 4D, Starfighter Piloting 4D, Space Transports 4D, Starship Weaponry 4D+1
.: Per 3D - Search 4D, Sneak 3D+1
.: Str 3D - Brawling 5D, Stamina 3D+2
.: Tec 2D+2 - Demolitions 3D+2, Security 4D+1
Equipement - Mandalorian Armor, blaster rifle, blaster pistol, vibroblade, grenades

Tailor skills and attributes to the difficulty you're looking for Smile NPC creation for d6 is such a quick and flexible thing; anything you need better, lowered, added, just adjust it and go.
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