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R-22 Spearhead Starfighter
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> R-22 Spearhead Starfighter
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Sat Mar 08, 2008 7:19 pm    Post subject: R-22 Spearhead Starfighter Reply with quote

Craft: R-22 "Spearhead"
Affiliation: Independant/Rebel Alliance
Era: Rebellion
Type: Interceptor starfighter
Scale: Starfighter
Length: 11 meters
Skill: Starfighter Piloting: R-22
Crew: 1 (Sometimes found with a passenger's seat for an optional Sensor/Shields Operator)
Cargo Capacity: 40 kilograms
Consumables: 1 week
Cost: 200,000 (new)
Hyperdrive Multiplier: x2
Nav Computer: Yes (limited to 2 jumps)
Maneuverability: 3D
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 2D+2
Shields: 1D
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
2 Heavy Blaster Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D

The R-22 has a curious history as a Starfighter. It's design was leaked from the Kaut Drive Yards secure datafiles at the same time Walex Blissex sided with the Rebellion, it was manufactured at various facilities around the Galaxy, with varying quality being the result. A number were obtained by the fledgling Rebel Alliance, but they were insufficient in numbers or performance to be used on a large degree.

While a fast interceptor, it's low-powered power generator limited it's performance greatly. In addition, the tight confines of the design prevented much in the way of modification, and made maintaining the craft a difficult task. In addition, most of the components were only obtainable from Kaut Drive Yards, or manufactured from scratch, which made the craft expensive to keep functioning.

It's reputation, however, was redeemed when Blissex took the notes from General Dodonna and revamped the design to make the RZ-1 A-Wing.
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Doomhead
Commander
Commander


Joined: 08 Oct 2007
Posts: 252
Location: In the Heart of Texas

PostPosted: Wed Mar 19, 2008 11:58 am    Post subject: Reply with quote

Is this an official fighter or is it homebrew?
_________________
"Well hello Mister Fancypants. Well, I've got news for you pal, you ain't leadin' but two things, right now: Jack and s**t... and Jack left town." - ASH

http://www.box.net/shared/cn6f7sdkog
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Wed Mar 19, 2008 12:33 pm    Post subject: Reply with quote

Official fighter, homebrew stats. It's a retcon creation to explain the A-Wings popping up before Ep4.
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"He's Gry Sarth, of course he has the stats for them."
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14174
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed Mar 19, 2008 11:08 pm    Post subject: Reply with quote

It is not bad. Good stats and nice write up.
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Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1743
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Thu Mar 20, 2008 8:52 am    Post subject: Reply with quote

Thanks. Deadly against the original Tie Fighters and Tie/ln series, but anything with any decent combat ability will take it out.
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