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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Wed Aug 08, 2007 3:25 pm Post subject: Life Detection |
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Ever since my group started playing a Jedi campaign, we found that this power failed completely to capture what we've seen in the movies and what we know about Jedis. So we've decided to make a new version of it.
First of all, I don't see why this power should detect only sentient beings, if it's "life detection" then it should detect any form of life, like beasts or even large concentrations of plants in an otherwise barren region.
Second, the range is all wrong. The original power only works in a 10 meters radius, and that's just way too restricted. I propose a ranges system with different difficulties encompassing larger range radius. Something like:
Very Easy - 5 meters radius
Easy - 10 meters radius
Moderate - 20 meters radius
Difficult - 50 meters radius
Very Difficult - 100 meters radius
Heroic - 200 meters radius
+5 for each additional 500 meters radius increase
Additionaly, the Jedi can choose to center his search on a spot away from him. Say he wants to sense the inside of a hut across the river, he would then apply a distance modifier to his difficulty. Something like:
+5 for each 20 meters of distance to the detection radius' center.
So searching the inside of a 20 meters wide hut that's 40 meters away would have a difficulty of Easy+10.
A Force Sensitive target can choose to add his Control to the difficulty, but a non-Force sensitive can't add his Perception, since he can't mask his own life's Force signature.
The power can be used actively, making a momentary "scan" of the surroundings, or passively, keeping the power up as a warning system. If the power is kept up, then the Jedi is at a constant -1D due to MAPs, and if anything enters his detection radius, he's aware of it. When rolling the power, the Jedi can chose what range he's trying to sense, or he can roll and see how far he goes. The advantage of restricting your range is to have some extra sucess points in case you're trying to sense a traget that resists with the Force.
Also, the power is not "Modified by Relationship", since all you're detecting is life, not identity.
All the effects of beating the difficulty by 10 or more points from the old power still apply.
So, what do you think of it? Questions, suggestions? _________________ "He's Gry Sarth, of course he has the stats for them." |
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noctum_carpe Rear Admiral
Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed Aug 08, 2007 4:00 pm Post subject: |
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I like most of it. I'm not so keen on being able to set the center away from the body, it doesn't make a lot of sense to me. For a similar kind of idea, perhaps allow the Jedi to focus on a specific direction, making a cone/line effect sort of thing with a greater range and directionality directionality, allowing searching of specific locations while still maintaining the origin at the Jedi?? |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Wed Aug 08, 2007 4:04 pm Post subject: |
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I thought about that. The initial idea was to sort of copy the Sensors system, with Scan, Search, Focus mode, etc. But that would be too cumbersome for a system that should be easy and quick to use.
But I don't think it makes no sense to move the center away from the Jedi. It's like when you're analizing a building in the distance. When you focus on it, absorbing all its details, you see very little of what's around you, all your vision is focused on that spot.
And anyway, this system won't allow you to move the center very far away from you. A capable Jedi should be able to move the center no more than 100 meters. _________________ "He's Gry Sarth, of course he has the stats for them." |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed Aug 08, 2007 4:57 pm Post subject: |
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100m isn't too bad. It only takes about a minute to walk that (in the woods). |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Aug 08, 2007 7:06 pm Post subject: |
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Ankhanu wrote: | I like most of it. I'm not so keen on being able to set the center away from the body, it doesn't make a lot of sense to me. For a similar kind of idea, perhaps allow the Jedi to focus on a specific direction, making a cone/line effect sort of thing with a greater range and directionality directionality, allowing searching of specific locations while still maintaining the origin at the Jedi?? |
Agreed.
As a sideline, do you require the jedi having it up havig to hold out a hand or some other 'indicator' that he is "SCANNING" the area with it? _________________ Confucious sayeth, don't wash cat while drunk! |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed Aug 08, 2007 7:34 pm Post subject: |
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I personally don't require gestures for using Force Powers. I think of it like a mental focus, necessary to help visualize early on, but unnecessary later... more like a habit than a requirement. I have occasionally used a +5 modifier for not using gestures though, for not using the focus method. |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Wed Aug 08, 2007 9:05 pm Post subject: |
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I can see the gesture being helpful in Telekinesis and perhaps Affect Mind, but not for Life Detection. Basically because that's what we see in the movies. _________________ "He's Gry Sarth, of course he has the stats for them." |
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OtterJethro Sub-Lieutenant
Joined: 22 Jun 2007 Posts: 52 Location: Mesa, AZ
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Posted: Thu Aug 09, 2007 12:41 am Post subject: |
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Yeah, I agree with the gestures. Maybe a younger guy would need to shut his eyes for a life detection but i agree that he wouldn't need it so much for sense. I tend to think they add it in the movies partly for dramitical effect more than anything. Although when they do talk about disturbances or sensing things, they just do without moving or anything.
We do have a modifier where if he kneels down and meditates, it does get easier over time and and such. I mean, if I sit and meditate for a couple hours, I will be able to notice and locate more things, but I would be vulnerable. |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
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Posted: Thu Aug 09, 2007 8:35 am Post subject: |
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I like the principle. However, I think the ranges are a bit much. +5 for an additional 200 meters? I might even back down the Heroic to 150 or 175 meters, and a +5 for additional 50 meters. |
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Orgaloth Vice Admiral
Joined: 23 Sep 2003 Posts: 3754 Location: Melbourne, Australia
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Posted: Thu Aug 09, 2007 5:35 pm Post subject: |
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cheshire wrote: | I like the principle. However, I think the ranges are a bit much. +5 for an additional 200 meters? I might even back down the Heroic to 150 or 175 meters, and a +5 for additional 50 meters. |
Umm Gry said +5 for an additional 20m not 200m _________________ "I take orders from just one person: Me!"
"You know, sometimes I amaze even myself."
Du Cass' Dream |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Thu Aug 09, 2007 6:20 pm Post subject: Re: Life Detection |
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Gry Sarth wrote: | Second, the range is all wrong. The original power only works in a 10 meters radius, and that's just way too restricted. I propose a ranges system with different difficulties encompassing larger range radius. Something like:
Very Easy - 5 meters radius
Easy - 10 meters radius
Moderate - 20 meters radius
Difficult - 50 meters radius
Very Difficult - 100 meters radius
Heroic - 200 meters radius
+5 for each additional 500 meters radius increase |
The last part seems a bit high to me too, actually. +5 per 100m radius increase seems more reasonable; even 100m added on to radius is a huge increase in area covered; think of it this way, the increase in the area covered would be [(pi(r2)^2) - (pi(r1)^2)]; with r1 being the radius at whatever increment is below your target, and r2 is the target radius; if you do it for a couple increasing levels, the area covered by each increase goes up pretty significantly even at 100m increments; at .5km increments, it seems a little bit huge |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Thu Aug 09, 2007 6:33 pm Post subject: |
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nice, you can tell who the math geeks are around here. _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Aug 09, 2007 6:45 pm Post subject: |
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cheshire wrote: | I like the principle. However, I think the ranges are a bit much. +5 for an additional 200 meters? I might even back down the Heroic to 150 or 175 meters, and a +5 for additional 50 meters. |
I also agre the ranges are a little to high..
Hows about make it
10M/V.Easy
20M/Easy
30M/Mod
40M/Diff
50M/V.diff
60M/Heroic.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Thu Aug 09, 2007 7:32 pm Post subject: |
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vong wrote: | nice, you can tell who the math geeks are around here. |
I'm a bio geek... math isn't my forte, but I need to use it |
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