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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Tue May 29, 2007 11:36 pm Post subject: Star Wars Saga Release |
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I love D6, I'd play it any day over D20. Unfortunetly, D20 is massive and consuming the gaming industry and with the exception of one group I play D6 with everyone else is gun-ho into D20. So I was wondering, with Saga coming out has anyone else looked at it's improvements over D&D or old SW D20?
As much as I'm not a D20 fan it does look like they have made a lot of improvements and have moved away from a lot of the things that made D20 hard for me to enjoy. I know it won't replace D6 for me, but since I'll likely be playing it sooner than another D6 game I was wondering what other D6 fans opinion of the game is.
If anyone has question about the changes I can answer some of it, the game isn't out yet but I have kept up with the released info since I anticipate someone will be running a game once it is out. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Wed May 30, 2007 12:14 am Post subject: |
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I play D6 Star Wars, Unknown Armies, Conspiracy X, HARP, GURPS, Call of Cthulhu, Witchcraft, All Flesh Must Be Eaten, and Stormbringer. None of which are D20. I have absolutely no desire to play any D20 stuff, particularly the Star Wars stuff, and have been avoiding it quite well. Yes, I have tried it, and no, I didn't like it. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4853
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Posted: Wed May 30, 2007 12:22 am Post subject: |
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I'm pretty much a straight D6 guy, but I'm definately picking up Saga. I may even run an adventure or two so I can get a really good feel for the mechanics. That will make the new sourcebooks easier to convert.
I would reall love to hear that Gary Asleford will be working on his website, but I have heard no such thing. I even e-mailed him, but got no response. That being the case, I'll just have to see what I can do on my own. |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed May 30, 2007 7:48 am Post subject: |
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I have to admit, I am a D&D gamer, so I still play d20 for that, and it has its pros and cons. (I have not looked at the d20 version of Star Wars mind you)
As a general rule, ive found that d6 is less realistic, but more open ended, allowing the characters more freedom in their actions, where d20 is alot more closed, letting a character do what would be physically allowed, and less what would be cool. d20s usually turn into "i hit him, he swings at me, i swing at him..." and so on.
Both have their benifits, both have their draw backs _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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Tupteq Commander
Joined: 11 Apr 2007 Posts: 285 Location: Rzeszów, Poland
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Posted: Wed May 30, 2007 9:08 am Post subject: |
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d20 more realistic? This is a joke.
Levels - you live for a year or so, then suddenly you jump to the next level and you are better in everything at once. Also - any first level character has no chance with 10th level anything (for example ant )
Hit points - increasing hit points (or however they are called) per level, ant of 10th level strikes back (and wins).
<something> proficiency - you can't use it because you are of wrong class, thats strange for me.
Armor class - WTF?
I know D&D 2 and 2.5 (tried to play) and KOTOR 1/2. I see only problems in d20 (maybe it's my problem ), but I think d20 sucks! (I feel a disturbance in the Force, my sense flood power is alarming me about danger ) |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed May 30, 2007 9:55 am Post subject: |
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lol. True. There are bad things with every system, and i think the worst thing is hitpoints, all of the sudden you get more guts to blow up
i guess what i was going for is the combat system in D20 is more constraining while trying to tell you what you can and cant do in a round, where the D6 system is more open, you can do whatever you want in a round, some things are just harder to do. _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Wed May 30, 2007 10:18 am Post subject: |
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My biggest gripes with d20:
- No dodge. Yeah, it's supposed to be part of your Armor Class, but I don't buy it. C'mon, let me duck out of the way!
- Hit Points. I hate the ol' "lay the 20th level warrior on a stone slab and hack away at his neck with an axe for about an hour, before it falls off".
- Levels. All of a sudden you become exponentially more powerful. I love the gradual (almost imperceptive) D6 advance.
- Classes. They may work for D&D but they have no place in a Star Wars game.
That said, I've been looking at what they're doing with the Saga edition, and it looks like they are making more improvements than mistakes. But that's certainly not enough to persuade me to give it a try. I'm with Cheshire, I only intend to understand the system enough to be able to convert some stats. _________________ "He's Gry Sarth, of course he has the stats for them." |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed May 30, 2007 12:39 pm Post subject: |
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I play D&D 3.x and I rather enjoy it... I've tried d20 Star Wars and thought it was garbage; it just doesn't mesh with the FEEL of the Star Wars setting. I probably won't be buying Saga Edition, but I do look forward to the converted stats that will come from it for d6
As for realism in the systems... I dunno, they're both pretty unrealistic in terms of combat, but in more general terms, I find d6 a more realistic system. |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed May 30, 2007 12:50 pm Post subject: |
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Ankhanu wrote: | As for realism in the systems... I dunno, they're both pretty unrealistic in terms of combat, but in more general terms, I find d6 a more realistic system. |
hmm, for some reason i found d20 more realistic.. _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4853
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Posted: Wed May 30, 2007 2:03 pm Post subject: |
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Honestly, I don't think either mechanic is realistic. If I wanted realism I wouldn't play games where I can wield a lightsaber and move object around with a mystical energy field created by all living things.
Though, now that I think about it, I think if I wanted a game that was the most realistic, I would probably play GURPS. But since IMHO GURPS is about as much fun as grading papers, I would probably just grade papers. |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Wed May 30, 2007 3:12 pm Post subject: |
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Wow, that was a lot of comments fast.
I too have so many complaints with D20 and especially the old SW D20 game. They just tried to cram the Star Wars setting into D&D with little to no conversion and none of it felt right. I don't have the luxury of getting to play D6 as much as I'd like to (I'd take it over D20 any day); most of the people I know are very big into D20 and I think most of that comes from it's clear dominance on retailer's shelves.
While I'm not a huge fan of D20 I do like the improvements and changes they are making for Saga. I don't know if it will be enough to make it "feel" like Star Wars, but I know it will be better than it was before. (And for those of you who said you like D&D, expect Saga to be the "test run" for D&D 4.0.)
I have to agree with Gry Sarth about his D&D complaints (one of my big ones was the skill system. You get better, the DC's increase with you...so by higher levels you have no chance of doing simple things in more than a handful of skills that you maxed...which still are "even odds" because the DC increased with you. Or spot, listen, search...you can passively see things better than when you're looking for them?)
I know this is a D6 forum, and I love my D6; but I also know that this is more likely the next Star Wars game I'll play. I'm looking forward to the improvements; I hope it will make the game flow better and not "hurt" to play. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Wed May 30, 2007 3:15 pm Post subject: |
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I have to speak up and represent for GURPS, since I'm a MIB for Steve Jackson Games. GURPS CAN feel like grading papers, but if it does, that usually means that you are using way too many of the rules. The thing to remember with GURPS is that it's a kitchen sink, all that detail is there for the hardcore simulationists, but you're not obliged to use it all. Generally, when we (meaning my gaming group, mostly fellow MIBS) play or demo GURPS, we use the basic GURPS Lite rules, which I'd put on par with D6 in terms of simplicity. Only if someone decides to do something really off the wall or complicated would we go into the more detailed versions the system. GURPS is a toolkit for basically creating your own rules system, use only what you need. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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Skaff Toxian Captain
Joined: 18 Jul 2005 Posts: 654 Location: Nowhere.
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Posted: Wed May 30, 2007 5:52 pm Post subject: |
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Generally, I can enjoy a D&D D20 game and I have taken a look at the SW D20 rules. But the truth of the matter is that I would never EVER try the D20 version of SW. Mostly it is so restrictive. In D6 there is, generally, no real limit on how awesome you can become but in D20, which especially rings true with Jedi who actually can become near-gods, you can only be THAT good and not one step above. Therefore I would prefer D6 over D20 any day. |
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Orgaloth Vice Admiral
Joined: 23 Sep 2003 Posts: 3754 Location: Melbourne, Australia
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Posted: Wed May 30, 2007 10:53 pm Post subject: |
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I've played d20 star wars and hated the experience, and consider the money I spent on the core rules a waste. I also don't like the d20 d&d rules, and personally find 2nd ed d&d easier.
I'll gladly wait for Gry and the others to convert the stats, but you won't get me playing another d20 game, and there is no way I'm wasting money on it either. _________________ "I take orders from just one person: Me!"
"You know, sometimes I amaze even myself."
Du Cass' Dream |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Wed May 30, 2007 11:01 pm Post subject: |
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I didn't expect anyone to prefer D20, much less did I expect it to get much positive feedback; mostly because the basic D20 system (especially levels) wasn't a good fit for Star Wars.
The thing is that they have made a lot of changes that look like they are for the better of improving D20, but I still don't think it will ever catch up to D6 in how "Star Wars" it feels. I was wondering if anyone else has kept up with those and maybe what they thought of the changes.
I guess unlike everyone else I know that I'll be playing the new game because several of my friends will be buying it and will want to play it. No matter how much I wished they enjoyed D6, I can't get them to give it another chance. (Someone ran it with horrible "house rules" and soured everyone. I'll put that in a different topic.) So, I guess I'm just trying to make the best of it. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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