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Affect mind...
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garhkal
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PostPosted: Sat Aug 05, 2006 6:32 pm    Post subject: Affect mind... Reply with quote

Lets say, the evil big dark jedi gets acosted by our heroes, but in the fight, he manages to hit one with affect mind, making that character thing the OTHERS are the dark jedi (or his minions).
A) would he shoot them?
b) Should he get a dsp for any 'evil action' caused while under it??
c) would he get any additional rolls to resist, other than the perception check the force skill calls for???
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masque
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PostPosted: Sat Aug 05, 2006 9:01 pm    Post subject: Re: Affect mind... Reply with quote

garhkal wrote:
Lets say, the evil big dark jedi gets acosted by our heroes, but in the fight, he manages to hit one with affect mind, making that character thing the OTHERS are the dark jedi (or his minions).
A) would he shoot them?


I don't see why not, if shooting is what's going on.

Quote:
b) Should he get a dsp for any 'evil action' caused while under it??


No, for mundanes or Force sensitives. They're not perceiving properly. A Force sensitive might earn one, depending on what actions he does take, but definitely not for mundanes.

Quote:
c) would he get any additional rolls to resist, other than the perception check the force skill calls for???


Purely GM discretion. I'd say that has to be handled situationally.
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Chandra Mindarass
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PostPosted: Sun Aug 06, 2006 7:13 am    Post subject: Reply with quote

Same here. If the dark jedi would pull off the trick, the hero would turn around and see himself surrounded by enemies. A force-user MUST stick to the rules laid out for DSPs, but since he thinks they are enemies he might act in self-defense - that depends on the way the characters react. I would treat the situation as if the hero was really surrounded by enemies.

What additional rolls do you mean? If the other heros would try to "break the spell" he might get an additional PER or Control roll to notice the strange behaviour of his enemies. The others (if they realize what's the problem) could try to remember their buddy of the mission or their personal relationship.
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garhkal
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PostPosted: Sun Aug 06, 2006 8:28 pm    Post subject: Reply with quote

Quote:
What additional rolls do you mean? If the other heros would try to "break the spell" he might get an additional PER or Control roll to notice the strange behaviour of his enemies. The others (if they realize what's the problem) could try to remember their buddy of the mission or their personal relationship.


That is exactly what i was on about. Would they be able to do anything to promt another 'per?control' check?
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Chandra Mindarass
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PostPosted: Mon Aug 07, 2006 9:30 am    Post subject: Reply with quote

Well, that should really be roleplayed well. Given there is a moment of ceasefire.

"Hey Jook, wtf?! Will you stop shooting us and kill Darth Donkey here?" can hardly lead to success.

"Jook, don't you recognize me? I'm your friend Garon, we are here to rescue your sister from the claws of this sith lord. I'm not your enemy." would prompt another Perception/Control roll.

"Jook, don't you recognize me? I'm your friend Garon. We grew up together on Zorgooine! We are here to rescue your sister from the claws of a sith lord named Darth Canibus - and you are under his thrall. Search your feelings, you know I'm right! I'm not your enemy." Per/CON with less difficulty.
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Phalanks Balas
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PostPosted: Mon Aug 07, 2006 11:05 am    Post subject: Reply with quote

with good role playing sequence, you can also allow a conbine action like when characters try to stop a wookie trance.
The player character under the mind effect can fall in temporary madness like huge paranoļa crisis (to be discussed with concerned player) and be out of control for the dark jedi and his friends. This situation will prevent GM to manage a scene where player characters try to kill each other if players act wisely. Madness can continue until dark jedi stops using his power. At this moment, madness character can use will power skill to recover his mind (difficulty lowered by time gone) and to realise what occured (at GM discretion).
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garhkal
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PostPosted: Tue Aug 08, 2006 10:03 am    Post subject: Reply with quote

So lets set the situation..

Suprise round, dark jedi hits pc #2 of 6, with this power. Makes him think pc 1, 3, 4, 5 are sith apprentises out to kill him.
COMBAT round 1, he maintains the power. The 'imagry sith apprentises attack. PC under sway 1 defends and returns fiore. Where in here would they start to get the ability to try and 'sway him back'>??
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Phalanks Balas
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PostPosted: Tue Aug 08, 2006 10:28 am    Post subject: Reply with quote

and player 5 use his 20 thermal detonators... (I'm kidding)
What is your purpose in this scene ? if you add dark jedi which try to manipulate PC in your game, please check before if your player can subtely manage the situation.
Been mind affected doesn't mean been crowd controlled. Affected PC is confused but dark jedi don't have a remote control on s/he.
In other words, affected PC thinks s/he is surrounded by enemies. Except if s/he thinks s/he can kill all enemies in one round, using her/his blaster is not a good solution.
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garhkal
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PostPosted: Wed Aug 09, 2006 4:08 pm    Post subject: Reply with quote

Quote:
What is your purpose in this scene ?


I am thinking of ways to make a dark jedi encounter even more perilous than normal, but not in a combat way..
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Phalanks Balas
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PostPosted: Thu Aug 10, 2006 11:13 am    Post subject: Reply with quote

garhkal wrote:
I am thinking of ways to make a dark jedi encounter even more perilous than normal, but not in a combat way..


Well, I think your dark jedi wants to take good time. dark jedi wont give certainty but strange feelings, impressions... aimed character will be thoughtfully, full of doubt. It's a difficult work because dark jedi has to gentlely manipulate the way of thinking of the player character.
It couldn't be done in one round.
Aimed player character can think several thinks (at your discression) :
- He's quit sure he saw a glimpse of knowing smile between 2 other characters, but there is no reason for.
- he has a strange feeling when a character of the group asks him something or going somewhere.
- why this character wants absolutly doing that? I 'd better keep an eye on him...

I you give certainty to the aimed character there is an important chance he fires at will.
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PostPosted: Thu Aug 10, 2006 5:16 pm    Post subject: Reply with quote

I believe when the "Sith Apprentices" began using non-lethal techniques to subdue the affected PC, the illusion might be a bit strained. Also, if the other players realize what is occuring, they might concentrate their efforts on the Sith. A blaster bolt to the head goes a long way toward breaking a Force users concentration. 8)
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PostPosted: Fri Aug 11, 2006 12:02 pm    Post subject: Reply with quote

Holy Schnikes!!! THAT'S gonna leave a mark! Shocked
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garhkal
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PostPosted: Mon Oct 30, 2006 8:07 pm    Post subject: Reply with quote

Bringin this back up, but with a different approach. If a dark sider, some how gets one of the pcs on his or her own, and uses affect mind successfully, telling that character that they 'feel palpaltine is their true master and he should not be running from his destiny of serving him" what would you have the character do?
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PostPosted: Mon Oct 30, 2006 8:14 pm    Post subject: Reply with quote

Well, first of all, that would be a pretty difficult roll, since the darksider is trying to directly affect the character's conclusions in an extreme way. Plus, I would say the darksider has to keep on rolling the power in order to keep up the charade, or else the character would snap out of it. If all these demands were met, I guess the poor target could do little else but consider Palpatine his master and try his best to fulfill his master's wishes.
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garhkal
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PostPosted: Wed Nov 01, 2006 2:26 am    Post subject: Reply with quote

Gry Sarth wrote:
Well, first of all, that would be a pretty difficult roll, since the darksider is trying to directly affect the character's conclusions in an extreme way. Plus, I would say the darksider has to keep on rolling the power in order to keep up the charade, or else the character would snap out of it. If all these demands were met, I guess the poor target could do little else but consider Palpatine his master and try his best to fulfill his master's wishes.


Nothing in the description for AM says it only lasts as long as the jedi/dark jedi is maintaining the power.
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