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Official WEG Adventures (Possible Spoilers)
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Endwyn
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Joined: 22 Jul 2005
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PostPosted: Mon Aug 01, 2005 5:59 pm    Post subject: Official WEG Adventures (Possible Spoilers) Reply with quote

Favorite adventures have discussed on the forum quite extrensivly. Any official WEG adventures that just made you go - huh? For example, some groups have issues when the PC's run into the stars of the movies, others don't. (I know that there's one you run into Leia.) Or the premise to some of the plots....I've seen people that have issues with Graveyards of Alderaan and Scavenger Hunt. So any parts that rubbed you the wrong way?
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Trusty
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Joined: 16 Jul 2005
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Location: North Little Rock, AR

PostPosted: Mon Aug 01, 2005 6:07 pm    Post subject: Reply with quote

Not for me. I take what I want from them, and the sourcebooks, and the Galaxy Guides, and all the rest of it, and discard the rest. It is all reference/resource material for us since we run an "infinities" campaign.
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KageRyu
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Joined: 06 Jul 2005
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PostPosted: Sat Aug 06, 2005 6:26 pm    Post subject: Reply with quote

I rarely ever run a prewritten adventure, and when I do it is rarely ever "as written". I tend to use the adventures more as source material and reference. I prefer to custom tailor things to my individual players and such. I have movie characters pop up from time to time, as well as movie sets and locations. On occasion I have even run the players through adventures depicting or relating to events from the movies. That really helps give the star wars game it's feel in my opinion.

Though, I do dislike some adventures that start be depriving the players of something valuable, with no hope of ever replacing it (for example, Planet of Mists). This serves only to hurt the trust between GMs and players.
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Jedi Skyler
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Joined: 07 Sep 2005
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PostPosted: Fri Sep 16, 2005 2:22 pm    Post subject: Reply with quote

I agree with KageRyu. If you go around taking valuable things from the players, even sporadically, just because the adventure says to, it will hurt the experience.

Now, if you have to take some stuff away because the knuckleheads couldn't get past their squabbling to work together, then hook 'em up! They need the reality check.
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Darth_Kjeran
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Joined: 17 Jul 2005
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PostPosted: Tue Sep 20, 2005 11:40 pm    Post subject: Reply with quote

Chello!

The Otherspace series just felt wrong to me....not sure what exactly it was, but it bugged me.

DarkStryder did at first....it felt too much like Voyager, but it worked out OK! Wink

Tony
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Trusty
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Joined: 16 Jul 2005
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Location: North Little Rock, AR

PostPosted: Sat Sep 24, 2005 1:20 am    Post subject: Reply with quote

Darth_Kjeran wrote:
Chello!

The Otherspace series just felt wrong to me....not sure what exactly it was, but it bugged me.

DarkStryder did at first....it felt too much like Voyager, but it worked out OK! Wink

Tony


I am reading through Darkstryder and I think it is fairly decent. However, I actually thought the multi-player angle was all wrong for it no matter how much they emphasized it.

I think it works better with your own characters and though you couldn't follow the outline precisely, it could work and I think actually work better.
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scott2978
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Joined: 02 Jun 2005
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PostPosted: Mon Sep 26, 2005 7:13 pm    Post subject: Reply with quote

I've got most of the published adventures now, and I can say without a doubt that they are some of the worst ones I've seen for any RPG. With the wealth of info out there about the SW universe, all these writers could come up with was totally insane craziness like visiting a chunk of the planet Alderaan and going on a scavenger hunt that includes finding a piece of Darth Vader's "extra" suit. OMG just reading that one almost gave me an annurism it was so horrible. On the flip side, the booklet called "Instant Adventures" had some of the best game ideas I've ever seen in any SW RPG book. I've run three different groups through the one called "heavy Lifting" and it's turned out to be hillarious and exciting every time, though each group went about it slightly differently.

I can also say that the stuff being published by WoTC now for D20 SW is pretty darn good. I've started downloading everything they have and converting it all to D6. I suggest anyone looking for some cool stuff to do in their game check it out.
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KageRyu
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PostPosted: Thu Oct 20, 2005 7:13 pm    Post subject: Reply with quote

Darth_Kjeran wrote:
Chello!

The Otherspace series just felt wrong to me....not sure what exactly it was, but it bugged me.

DarkStryder did at first....it felt too much like Voyager, but it worked out OK! Wink

Tony


I definately agree, the Otherspace adventures did not at all feel right for Star Wars. Never really looked at darkstryder much.
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garhkal
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Joined: 17 Jul 2005
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PostPosted: Sun Oct 23, 2005 6:54 am    Post subject: Reply with quote

My top 3..

Black ice....
Raiders of the mailstrom
Starfall.
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Darth_Kjeran
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PostPosted: Thu Nov 03, 2005 4:41 pm    Post subject: Reply with quote

Chello!

KageRyu wrote:


I definately agree, the Otherspace adventures did not at all feel right for Star Wars. Never really looked at darkstryder much.


Yeah, sorta like Aliens or WH40K in feel.....

Tony
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MA-3PO
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Joined: 17 Apr 2005
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PostPosted: Fri Nov 04, 2005 3:21 am    Post subject: Reply with quote

scott2978 wrote:
I can also say that the stuff being published by WoTC now for D20 SW is pretty darn good. I've started downloading everything they have and converting it all to D6. I suggest anyone looking for some cool stuff to do in their game check it out.
Like what? Except for prequel stuff all I've seen is rehashed WEG material...and now they're not producing anything.
Quote:
I am reading through Darkstryder and I think it is fairly decent. However, I actually thought the multi-player angle was all wrong for it no matter how much they emphasized it.

I think it works better with your own characters and though you couldn't follow the outline precisely, it could work and I think actually work better.
I'm curious..what is wrong with the multi-player angle? I've owned these books since they were released but I'm just now getting ready to run it for the first time. I've heard several people mention this about the multi-characters.
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Vartax
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Joined: 13 Oct 2003
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PostPosted: Sat Dec 03, 2005 4:44 am    Post subject: Reply with quote

I had chills when I read one from the Instant adventures Lords of the expanse. It felt a lot like Event Horizon. And I will admit that event horizon was one of the only movies that "got to me" in a spooky way.
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scott2978
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Joined: 02 Jun 2005
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PostPosted: Tue Jan 03, 2006 3:26 pm    Post subject: Reply with quote

scott2978 wrote:
I can also say that the stuff being published by WoTC now for D20 SW is pretty darn good. I've started downloading everything they have and converting it all to D6. I suggest anyone looking for some cool stuff to do in their game check it out.
MA-3PO wrote:
Like what? Except for prequel stuff all I've seen is rehashed WEG material...and now they're not producing anything.


I'm not talking about the books, I'm talking about the stuff they publish on their website. They had (maybe still have) monthly sections that give great resource material. One of them details a new planet every month. People, culture, stuff of interest, history, everything you want to know for using it as a "random planet" in your game. It was really quite good. Another one was short stories, just like the old WEG "Adventure Journal". At the end of each story they give the D20 stats for all the people and things in the story. I've got a lot of good ideas and some interesting NPC's from that one. They had a downloads page that includes like 50 pre-made adventures in PDF format that are free to download. They also had several other monthly sections that were somewhat useful. You should check it out!
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Omega_Leader
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Joined: 12 Mar 2006
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PostPosted: Sun Mar 12, 2006 6:41 pm    Post subject: Reply with quote

At one time I had the Lords of The Expanse boxed set, as well as the Character's Guide to Tapani Sector and Tapani Instant Adventures. Those were by far my favorite sourcebooks for d6 Star Wars.
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