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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14293 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Apr 03, 2011 4:09 am Post subject: |
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What of the other ones.. Injure kill. Bolt of hatred. Force storm.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Apr 03, 2011 9:57 am Post subject: |
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garhkal wrote: | What of the other ones.. Injure kill. Bolt of hatred. Force storm.. | • Injure/Kill - since you have to touch the opponent to use injure/kill it already has a built in limitation so I'd be OK either way. Using the delayed over-time damage would make it would work similar to the pull-out-the-heart attack we see by the Priest of Kali in Indiana Jones and the Temple of Doom.
• Bolt of Hatred - never used it. Don't really like the loss of CP effect. Too much like D&D life drain for my taste. But as the damage is fixed at 6D and presumably the bolt can be dodged, it's less of a problem than for unmaximized, undodgeable powers. Also as it is a thrown object it doesn't make as much sense for it to be treated like a power that is kept up. I would use immediate effect for this (but drop the CP drain).
• Force Storm - wow, talk about overpowered. Ummm, what I meant to say was, I've never used this power either. If I were to allow the power, I would make the damage delayed over time, but given that the damage is in capital scale, it seems like it should have the potential to work faster than something like force lightning. Possibly start with 1D capital damage the first round and add 1D thereafter. |
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Sun Apr 03, 2011 2:53 pm Post subject: |
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garhkal wrote: | What of the other ones.. Injure kill. Bolt of hatred. Force storm.. |
Personally, I'm not so worried about Powers that we haven't seen used on screen. My complaint isn't a game balance thing, but a desire to make the RPG play more like the films and TV series (the current Clone Wars series, I don't care if the RPG doesn't match the earily series).
Now if Dooku or Palpy star flash frying people dead with one zap of Force Lightning or TK Kill, I'd be inclined to let things stay as they are. |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14293 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Apr 03, 2011 3:06 pm Post subject: |
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Quote: | Bolt of Hatred - never used it. Don't really like the loss of CP effect. Too much like D&D life drain for my taste.. |
Never heard that before... _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Apr 03, 2011 4:26 pm Post subject: |
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garhkal wrote: | Quote: | Bolt of Hatred - never used it. Don't really like the loss of CP effect. Too much like D&D life drain for my taste.. |
Never heard that before... | Seriously?  |
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ZzaphodD Rear Admiral


Joined: 28 Nov 2009 Posts: 2426
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Posted: Sun Apr 03, 2011 4:31 pm Post subject: |
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What I dont like with BoH is that you are supposed to throw it at your opponent. Given that CPs in the RAW are miniature representations of the force I assume having a dark side attack power draining one is ok by me. However, in my games CPs are just like the old Skill Points and hence having a power draining those seems a bit weird. _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16372 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Apr 03, 2011 5:19 pm Post subject: |
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I folded BoH in with Jerec's Force Destruction power from Dark Forces II. Line of sight, one target only, and can deliver a stunning effect or a kinetic effect. I treat it sort of like a ball lightning variation on Force Lightning. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Apr 03, 2011 6:09 pm Post subject: |
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ZzaphodD wrote: | What I dont like with BoH is that you are supposed to throw it at your opponent. Given that CPs in the RAW are miniature representations of the force I assume having a dark side attack power draining one is ok by me. However, in my games CPs are just like the old Skill Points and hence having a power draining those seems a bit weird. | If your CPs are just skill points, why not just drop the CP drain?
What about throwing bothers you?
For me, throwing just makes the idea of draining worse. Draining without continued physical contact seems weird to me. How is draining force occurring? What is doing the draining? Where does the drained force go? |
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ZzaphodD Rear Admiral


Joined: 28 Nov 2009 Posts: 2426
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Posted: Sun Apr 03, 2011 6:56 pm Post subject: |
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Bren wrote: | ZzaphodD wrote: | What I dont like with BoH is that you are supposed to throw it at your opponent. Given that CPs in the RAW are miniature representations of the force I assume having a dark side attack power draining one is ok by me. However, in my games CPs are just like the old Skill Points and hence having a power draining those seems a bit weird. | If your CPs are just skill points, why not just drop the CP drain?
What about throwing bothers you?
For me, throwing just makes the idea of draining worse. Draining without continued physical contact seems weird to me. How is draining force occurring? What is doing the draining? Where does the drained force go? |
Thats what I mean, in my games the draining is totally out of order. If CPs, as per the RAW, are miniature representations of the force its more logical. This said I have never used the power in my games.
It seems to me that actually throwing the force with your hand seems a bit silly. The force should be directed with your mind if there should be any targeting IMO. _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Apr 03, 2011 7:35 pm Post subject: |
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ZzaphodD wrote: | It seems to me that actually throwing the force with your hand seems a bit silly. The force should be directed with your mind if there should be any targeting IMO. | But I bet it looks really superheroic in a jedi-sith video game.  |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16372 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Apr 03, 2011 7:52 pm Post subject: |
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The funny thing is, Bolt of Hatred is actually a WEG original power from the Tales of the Jedi sourcebook. I haven't read all of the Tales of the Jedi comics, but I can't recall a single scene where this power is actually used. Basically, the throwing of the bolt was actually a WEG invention, not from a video game. Now that's really worth an eye roll. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Apr 03, 2011 9:09 pm Post subject: |
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It's from Tales of the Jedi. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16372 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Apr 03, 2011 9:27 pm Post subject: |
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<shrug> Doesn't look entirely conclusive to me. I'm assuming that's from the Freedon Nadd Uprising, which is one that I haven't read. Do you have a better picture? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Apr 03, 2011 10:05 pm Post subject: |
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crmcneill wrote: | <shrug> Doesn't look entirely conclusive to me. I'm assuming that's from the Freedon Nadd Uprising, which is one that I haven't read. Do you have a better picture? | Google is not that hard to use. Try doing your own research. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16372 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Apr 03, 2011 10:36 pm Post subject: |
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I looked before I asked, and if that's the only picture they have of it, then I don't see how they got the power Bolt of Hatred from that one picture. There's nothing specific enough about that picture to justify creating a brand new power, when it could just easily be passed off as Force Lightning. But then, it wouldn't be the first time WEG used flimsy evidence to invent a new power. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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