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Eiren Lieutenant Commander


Joined: 25 Sep 2007 Posts: 169 Location: Michigan
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Posted: Fri Oct 12, 2007 1:04 pm Post subject: |
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After talking with Noc, I think this is what I'm looking at for my character:
Dexterity: 3D+1
Blaster - 3D+2
specialization: blaster pistols - 4D+2
Dodge - 4D
Running - 4D
Knowledge: 3D
Intimidation - 4D
Alien Species - 3D+1
Planetary Systems - 3D+1
Willpower – 4D
Mechanical: 2D
Starship Gunnery - 3D
Perception: 3D
Command - 4D
specialization: medical situations - 5D
Strength: 4D
Brawling - 5D
specialization: streetfighting - 6D
Stamina – 5D
Lifting – 5D
Swimming - 4D+1
Climbing/Jumping - 4D+1
Technical: 4D
Droid Repair – 5D
First Aid - 5D+1
(A) Medicine – 3D+1
Space Transport Repair - 4D+1 _________________ "Could someone please Jury-Rig my Wookiee?!"
Troops: http://www.youtube.com/watch?v=gO6rqAJ3mGc |
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Matthias777 Commodore


Joined: 08 Aug 2007 Posts: 1835 Location: North Carolina, USA
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Posted: Fri Oct 12, 2007 1:07 pm Post subject: |
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Jedi Skyler wrote: | This is gonna be REAL weird, all these different house rules. Don't think I've ever played with that many before. |
You should see MY house rules for the PbP I'm running on my forum (Jamfke and Orgaloth are two of my players).
I've got two or three character ideas, but what I play will largely be determined by what you guys end up playing. _________________ Arek | Kage |
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Jedi Skyler Moff


Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Oct 13, 2007 6:05 am Post subject: |
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vong wrote: | Jedi Skyler wrote: | ...Or even a heavily modified TIE fighter...  |
you mean an ugly  |
No, I meant you added shields and a hyperdrive. WORK WITH ME, MAN!!!
Am I correct that other than buying specialties in the Force skills, you'll follow normal rules for advancement and power acquisition? Meaning that every pip you add costs equivalent to the number of dice you have in that skill (unless no teacher, then it's double)? And that for every pip you add, you get to add a power? |
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noctum_carpe Rear Admiral


Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Posted: Sat Oct 13, 2007 6:47 am Post subject: |
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yeah, only times two since i belive that the core force skills are to cheap.
So to increase for example control from 2d+2 to 3D costs 4 cp. without a teacher 8 cp. You get a new power on evry blip inrease thou. _________________ http://selarips.free.fr/wookieetranslator/
You may fire when ready |
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Jedi Skyler Moff


Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Oct 13, 2007 7:03 am Post subject: |
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Ok. Handy to know.
But for creation they're still one for one, right?
For example, Control Sense and Alter to 1D each costs 1 pip from Attributes. Then to raise each to three costs 6 CPs total. Do I have it right? |
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Jedi Skyler Moff


Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Oct 13, 2007 7:45 am Post subject: |
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noctum_carpe wrote: | More house rules
Beast riding is under dexterity
Vechile blasters is under mechanical
I think that is all..  |
Do you include Starship Gunnery in the same category as vehicle blasters? |
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Matthias777 Commodore


Joined: 08 Aug 2007 Posts: 1835 Location: North Carolina, USA
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Posted: Sat Oct 13, 2007 7:58 am Post subject: |
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Skyler, are you planning on creating a Force-sensitive character? I was thinking of doing a Force-sensitive Twi'lek, but if you're doing a FS character I'll need to come up with something else (I'm not a big believer in having more than one Force-sensitive character in this era). Just let me know.  _________________ Arek | Kage |
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Jedi Skyler Moff


Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Oct 13, 2007 8:03 am Post subject: |
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Yes I was. I'm actually working on it right now... |
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Karae Captain


Joined: 11 Sep 2007 Posts: 654 Location: Sheffield, UK
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Posted: Sat Oct 13, 2007 8:29 am Post subject: |
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*chuckles softly*
I was working on a Force-sensitive something as well.
It's not going to be a Lightsaber twirling kinda character, so hopefully they won't butt heads too often.
*goes back to see what else she needs to add to her background to make it make some sense* |
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Jedi Skyler Moff


Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Oct 13, 2007 8:50 am Post subject: |
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It'll just depend on what she does with it. If she's actively tapping it, they'll eventually come for her...  |
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vong Jedi

Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Sat Oct 13, 2007 10:01 am Post subject: |
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you all can be force - sensitive  _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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noctum_carpe Rear Admiral


Joined: 12 Apr 2005 Posts: 2466 Location: Lidköping, Sweden
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Posted: Sat Oct 13, 2007 10:17 am Post subject: |
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Okay, now we habe jedi skyler; (suprise, hell no!) and karae as force sensitive, that should be enought. No more force users now. _________________ http://selarips.free.fr/wookieetranslator/
You may fire when ready |
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Matthias777 Commodore


Joined: 08 Aug 2007 Posts: 1835 Location: North Carolina, USA
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Posted: Sat Oct 13, 2007 11:24 am Post subject: |
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noctum_carpe wrote: | Okay, now we habe jedi skyler; (suprise, hell no!) and karae as force sensitive, that should be enought. No more force users now. |
Definitely agree with you there. I'm still bouncing around a few ideas in my head. Is our missions group going to be assigned any ships? If we get any fighters I may do a pilot type. _________________ Arek | Kage |
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Ankhanu Vice Admiral


Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Sat Oct 13, 2007 11:57 am Post subject: |
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Ok, I'm now thinking an armourer and arms merchant/smuggler. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
Donate to Ankhanu Press |
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Jedi Skyler Moff


Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Oct 13, 2007 12:17 pm Post subject: |
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Dude! You so TOTALLY need to do that. You can keep MY character supplied! lol  |
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