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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Sun Mar 25, 2018 11:04 am Post subject: |
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I like your idea of Hardpoints, but taking a look at the stats of the Scarab Droid Fighters, they don't technically have consumable ratings. So they can operate indefinitely? _________________ RR
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10455 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Mar 25, 2018 3:23 pm Post subject: |
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Raven Redstar wrote: | I like your idea of Hardpoints, but taking a look at the stats of the Scarab Droid Fighters, they don't technically have consumable ratings. So they can operate indefinitely? |
How long can any droid operate without recharging? It's not something explicit in the rules as far as I can remember. _________________ *
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Mar 25, 2018 3:28 pm Post subject: |
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Whill wrote: | Raven Redstar wrote: | I like your idea of Hardpoints, but taking a look at the stats of the Scarab Droid Fighters, they don't technically have consumable ratings. So they can operate indefinitely? |
How long can any droid operate without recharging? It's not something explicit in the rules as far as I can remember. |
If it's important for the Scarab to have a Consumables rating, you can just give it one; the stats for it are homebrew anyway. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1861 Location: Norway
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Posted: Sun Mar 25, 2018 3:29 pm Post subject: |
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Whill wrote: | Raven Redstar wrote: | I like your idea of Hardpoints, but taking a look at the stats of the Scarab Droid Fighters, they don't technically have consumable ratings. So they can operate indefinitely? |
How long can any droid operate without recharging? It's not something explicit in the rules as far as I can remember. |
How long does the batteries last, have we seen R2 recharge during his 70ish years we know he have existed?
Is there a difference between droid and droid, and in that what, which has longer batteries |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10455 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Mar 25, 2018 3:53 pm Post subject: |
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Mamatried wrote: | How long does the batteries last, have we seen R2 recharge during his 70ish years we know he have existed? |
Yes, Luke recharged Artoo on Dagobah in TESB.
Mamatried wrote: | Is there a difference between droid and droid, and in that what, which has longer batteries |
Good question. _________________ *
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Mar 25, 2018 4:47 pm Post subject: |
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Whill wrote: | Raven Redstar wrote: | I like your idea of Hardpoints, but taking a look at the stats of the Scarab Droid Fighters, they don't technically have consumable ratings. So they can operate indefinitely? |
How long can any droid operate without recharging? It's not something explicit in the rules as far as I can remember. |
Nope. I've yet to see any rule in any book for how long a droid can operate before i needs a recharge. _________________ Confucious sayeth, don't wash cat while drunk! |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4855
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Posted: Sun Mar 25, 2018 6:06 pm Post subject: |
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It's one of those things that I assume would move at the speed of plot. We've seen 3PO "close down for a while," ostensibly to conserve power. We've seen R2 recharge. So, it's something that can be accounted for in an adventure if there was a reason to plan for such logistics. Likewise, there aren't rules determining how often your players need to eat. I'm guessing that your characters generally don't unless they're stranded somewhere depending on survival, and at which point it's just a GM's plot point. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1861 Location: Norway
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Posted: Sun Mar 25, 2018 6:11 pm Post subject: |
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Whill wrote: | Mamatried wrote: | How long does the batteries last, have we seen R2 recharge during his 70ish years we know he have existed? |
Yes, Luke recharged Artoo on Dagobah in TESB.
Mamatried wrote: | Is there a difference between droid and droid, and in that what, which has longer batteries |
Good question. |
Well the reason for the recharge could be r2 having been swallowed, being full of mud inside.........something usually not an issue in space.
So I am not all that sure the r2 recharge actually counts.
If we do look at Rebels we see the battle droids still operational, and this is what....20 years or so after activation?
So I would not really be concerned with "fuel" for a droid fighter, in that sense.
Another thing is who in their right puts a droid in charge of ANY weapon...... |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Sun Mar 25, 2018 9:41 pm Post subject: |
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Mamatried wrote: | Well the reason for the recharge could be r2 having been swallowed, being full of mud inside.........something usually not an issue in space.
So I am not all that sure the r2 recharge actually counts. |
...What would mud inside R2 or R2 being spat out of a lake monster's mouth possibly have to do with R2 getting a recharge? Recharging a battery (or any other sort of rechargable machinery) doesn't have anything to do with repairing it or cleaning it. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Mar 26, 2018 2:29 am Post subject: |
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cheshire wrote: | It's one of those things that I assume would move at the speed of plot. We've seen 3PO "close down for a while," ostensibly to conserve power. We've seen R2 recharge. So, it's something that can be accounted for in an adventure if there was a reason to plan for such logistics. Likewise, there aren't rules determining how often your players need to eat. I'm guessing that your characters generally don't unless they're stranded somewhere depending on survival, and at which point it's just a GM's plot point. |
Well by that logic, why have ships listing consumables, or weapons with '# of shots's, as we never saw them having to 'restock a ship' or reload a weapon.. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Mar 28, 2018 4:04 pm Post subject: |
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Frankly, I don't see why having a Consumables rating even matters; a droid starfighter used in the manner described isn't going to be flying long-range, maximum endurance patrols. It's going to be used for rapid-response defensive purposes or short range tactical recon (basically an armed sensor probe), requiring a few hours of Consumables at most. The rest of the time, it will be docked on its hard point waiting for the next time it's needed.
If you really are spending (wasting) time calculating the minutiae of how many minutes of Consumables your droid starfighters have used up defending a freighter while it jumps to hyperspace, you have too much time on your hands. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Mar 28, 2018 4:47 pm Post subject: |
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Well, if the ship the droid fighter's on, keeps getting harassed every time it exits hyperspace, and has little to no time to refuel, that will eventually become a concern. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Mar 28, 2018 7:37 pm Post subject: |
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garhkal wrote: | Well, if the ship the droid fighter's on, keeps getting harassed every time it exits hyperspace, and has little to no time to refuel, that will eventually become a concern. |
Hyperspace jumps are, on average, several hours long. The only way a droid would take longer than that to refuel / recharge is if you’re a GM who goes out of his way to torture his players. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14253 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Mar 28, 2018 11:45 pm Post subject: |
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If it's outside on the hull though, HOW are you recharging it? _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Thu Mar 29, 2018 12:01 am Post subject: |
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garhkal wrote: | If it's outside on the hull though, HOW are you recharging it? |
Through the Hardpoint that it docks on. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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