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When Players Don't spend CP in game?
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Bren
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PostPosted: Sat Jun 04, 2011 12:23 am    Post subject: Reply with quote

Esoomian wrote:
I've seen on character stockpile over 200 character points. Not sure why he just tends to save them rather than spend them.
How odd. Just shows that it is best not to assume everyone plays the same way. If I were the GM (or a fellow player) I would strongly suggest spending some CPs to increase skills.

Although I think it would be very strange if the character suddenly became better at all sorts of skills in between one scene and the next. Wink
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Esoomian
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PostPosted: Sat Jun 04, 2011 5:54 am    Post subject: Reply with quote

We joke that he's just waiting to encounter Darth Vader so he can sudenly become a high level Jedi.

I think I worked out at one point he has enough character points to raise all his attributes by 1 pip and still have some left over.
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garhkal
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PostPosted: Sat Jun 04, 2011 5:43 pm    Post subject: Reply with quote

Did he ever improve ANY skills?? TO stock pile that much he must have just left them at starting level..
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Esoomian
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PostPosted: Sat Jun 04, 2011 6:19 pm    Post subject: Reply with quote

Yes he did, some skills he improved by quite a margin but only the skills he felt he really needed.

He did keep the same character alive and active for the entirity of a seven year campaign so he had plenty of time to rack up character points given that we tried to game once a week.
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Hellcat
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PostPosted: Sun Jun 05, 2011 12:56 am    Post subject: Re: When Players Don't spend CP in game? Reply with quote

Drop Bear wrote:
OK I admit I'm a chronic offender on this front, I don't spend CP except when I have to to avoid Character Death, I don't Boast skills for the sake of a Heroic Moment (my heroic seens come from careful planing not jumping in over my head them burning FP & CP trying to get out of it) or to pointlessly advance superfluous plots.

yet I've had GM's that expect the CP Burn to be part of everyone's game plans, including their own writing adventures with seens where you will have to burn CP if you want to finish the adventure and took offense that my characters would have 30 or 40 odd CP saved up for an Attribute or Force Powers increase.

as GM's are you wherry of PC's (especially Force users) that have a sizable stash of CP for if an opportunity pick up something long term useful comes along (like going from Control 3D+2 to Control 4D, Sense 2D, Alter 2D in a week when they stumble across that lost Jedi Master) or to pump up their Attributes to near Max before going after Skill advances?

also how do you prefer the players to budget their CP?


The way I look at it, if you're collecting CPs but never using them then what's the point of having them. If you're collecting them only to improve your skills and attributes, that's fine. If you're collecting them to increase your chances of success in certain tasks, that's fine. And if your collecting them for both, that's fine. But if you're not gonna do any of these, why bother with them, their not some score system where the person with the most CPs wins when the adventure is over.

You don't have to use them every chance you get, certainly not a bad idea to save them for later use.
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Bren
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PostPosted: Sun Jun 05, 2011 4:49 pm    Post subject: Re: When Players Don't spend CP in game? Reply with quote

Hellcat wrote:
The way I look at it, if you're collecting CPs but never using them then what's the point of having them...
Yes, I feel that way about collecting anything that I don't ever plan on using. Stamps, antiques, wine...mere collection seems pointless to me if I never plan on using the object. But many people like collecting. I guess this guy could be a CP collector. Rolling Eyes But as I said before..."How odd."
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PostPosted: Sun Jun 05, 2011 7:24 pm    Post subject: Reply with quote

Collecting objects like those you listed are quite different from collecting CPs. The objects can have value, value that can increase someone's finances. CPs have no value outside the game and are thus useless outside the game.
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Bren
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PostPosted: Sun Jun 05, 2011 8:17 pm    Post subject: Reply with quote

Hellcat wrote:
Collecting objects like those you listed are quite different from collecting CPs. The objects can have value, value that can increase someone's finances. CPs have no value outside the game and are thus useless outside the game.
Agreed, that's why I specified collecting objects one doesn't ever plan on using. Some collectors use the "value" of the objects as an excuse or rationale, but it is clearly not the object. If you are collecting to accumulate objects of value that you are truly planning or willing to sell that is different and akin to collecting money, stocks, or other liquid or semi-liquid assets - which I certainly favor doing. But accumulating the money seems a bit more straightforward to me. Wink
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PostPosted: Mon Jun 06, 2011 12:09 am    Post subject: Reply with quote

Your talking objects vs something that is basically chicken scratch (especially if it's in my handwritting). Value can be assigned to the objects in question. No one is really going to assign value to CPs outside of the game. So CPs don't appreciate or depreciate like antiques, stamps, or bottles of wine can.
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Bren
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PostPosted: Mon Jun 06, 2011 12:02 pm    Post subject: Reply with quote

Hellcat wrote:
Your talking objects vs something that is basically chicken scratch (especially if it's in my handwritting). Value can be assigned to the objects in question. No one is really going to assign value to CPs outside of the game. So CPs don't appreciate or depreciate like antiques, stamps, or bottles of wine can.
True. But I don't think most people really collect objects just or even primarily for the chance of value appreciation. In fact, I think for many that is by far a secondary motivation to things like showing status, displaying wealth, counting coup over fellow collectors*, recapturing parts of one's childhood, etc. I know this intellectually, but those are the reasons I personally don't emotionally get. I want stuff I can use or play with. Keeping a pristine, in-the-box Star Wars toy holds no appeal to me, even if it holds more value. Now if I can use it in a prop for a scenario, I want it. I buy wine to drink it (either now or in the future), not to watch it gather dust on the shelf and increase in value. Note to all the collectors - I am not saying your way is wrong, just that it is not my way and it doesn't emotionally resonate for me.

* This might be a motivator for the 200 CP collector. Maybe he really, really likes being able to say "my CP total is bigger than yours" to other players. Wink
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