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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Sun Oct 29, 2017 1:51 am Post subject: |
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CRMcNeill wrote: | In the past, I've considered this a good place for a Terminator crossover, building droid bodies designed to interface with existing equipment, like putting a skeletal humanoid droid frame inside a suit of stormtrooper armor. |
That sounds like Mark II Dark Troopers. And considering that in Dark Forces, the Mark I Dark Trooper looked very similar to Terminator endoskeletons, I'm sure the resemblance is not accidental. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Oct 29, 2017 6:17 pm Post subject: |
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It's a pretty easy step to make as far as crossovers go. Dark Empire also featured the Tank Droid, and Terminator has its Hunter-Killer Tanks. Terminator's Hunter-Killer Drones would also potentially be built and deployed to help secure the World Devastator's flanks and rear against commando strikes. And Dark Troopers could likely be the the combat-dedicated variants of Terminator-style endoskeletons, with lighter versions built as pilots and drivers. And Infiltrators... _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Sun Oct 29, 2017 7:07 pm Post subject: |
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CRMcNeill wrote: | It's a pretty easy step to make as far as crossovers go. Dark Empire also featured the Tank Droid, and Terminator has its Hunter-Killer Tanks. Terminator's Hunter-Killer Drones would also potentially be built and deployed to help secure the World Devastator's flanks and rear against commando strikes. And Dark Troopers could likely be the the combat-dedicated variants of Terminator-style endoskeletons, with lighter versions built as pilots and drivers. |
All this makes sense to me.
CRMcNeill wrote: | And Infiltrators... |
The idea of the Empire having access to Teminator-style Infiltrator droids is frickin' terrifying. Remember Guri? Now imagine an entire Imperial army of nigh-undetectable assassin droids that could function just like her and look like anyone (and not just look human but any species). _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them.
Last edited by Sutehp on Mon Oct 30, 2017 12:14 pm; edited 1 time in total |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16345 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Oct 29, 2017 7:54 pm Post subject: |
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Sutehp wrote: | The idea of the Empire having access to Terminator-style Infiltrator droids is frickin' terrifying. Remember Guri? Now imagine an entire Imperial army of nigh-undetectable assassin droids that could function just like her and look like anyone (and not just look human but any species). |
Guri was an order of magnitude above and beyond a T800, as she was essentially fully human from a biological standpoint, just with a droid brain in place of a normal human brain. A T800 in a living tissue exterior would still be detectable by dogs (or whatever the local equivalent in Star Wars). IMO, there would also be that vague sense of a patient inevitability to a T800's movements that sets them apart from normal humans. It always seemed, when watching the Terminator move in the films, that he was taking his time with every moment to make sure every action was done as precisely as possible. There would always be that indefinable air of otherness that set a T800 apart from those who paid close enough attention.
But anyway, back on topic, I really think it makes more sense to design a droid brain cockpit (ala the TIE/D) that can be switched out into the cockpit position of a TIE/ln, TIE Interceptor or TIE Bomber, rather than sticking to just the TIE/D.
In fact, the TIE/D's stats make it an excellent atmospheric combat TIE, it has increased Maneuverability over stock TIEs, and it is actually faster than an Interceptor in Atmosphere (equal to an A-Wing).
The modular design would, in turn, increase resale value later, with the droid brains swapped for standard-size cockpits (lets the original manufacturer plug the experienced droid brain pilot into a new platform as needed).
Then from there, you get other Imperial vehicles like AT-STs and AT-ATs with integrated droid brains in place of cockpits. It opens up a lot of vehicle opportunities for automated manufacturers like World Devastators to have the entire plethora of Imperial military hardware to work with, and all you have to is swap out the standard crew positions for droid brain sockets. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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