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Praxian Lieutenant Commander
Joined: 30 Mar 2010 Posts: 190
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Posted: Wed Mar 02, 2011 12:47 am Post subject: |
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Grimace wrote: |
There may be other Force powers, but one has to be brought up BEFORE the attack in order to work (Danger Sense) and one has to be brought up AFTER the attack in order to get the benefit...or the target would have to know where the attack was coming from first which defeats the whole aspect of an unsuspecting attack (Combat Sense).
Danger Sense requires a Moderate roll and can be kept up (would need to be kept up in order to work against the attack and would remove the surprise of the attack anyway) and Combat Sense requires a Moderate roll.
So why is a Moderate Sense roll so far out of the question in determining where the attack came from IF the target survives the attack?
TK attack on unsuspecting (meaning no Danger Sense in use) Jedi. Jedi survives the TK attack. Now if he doesn't find out where the attack is coming from he can't very well activate Combat Sense because he doesn't have an opponent. So it's not unreasonable to give him an equal chance of determining where the attack came from so then he could decide whether the bring up Combat Sense or Danger Sense or both or do something else completely different. Why make it so difficult for him to tell where an attack on himself came from when other powers aren't that difficult and either help him before an attack even happens or provides additional defense when an attack comes from a known opponent? |
Actually, a Jedi can activate "Combat Sense" without knowing "where" the opposing force user is. Initially the Jedi should assume "1" as it pertains to activating the power and re-rolling when he wants to add another target. The default 1 enemy = the opposing force user.
Also, the enemy Jedi when the power is activated would be revealed where their location is. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Mar 02, 2011 1:40 am Post subject: |
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True.. I see where grim is coming from, but what i think he fails to see is moderate is the score for Preplanning and using smarts. So to me there should be a higher difficulty for doing the same thing as a reaction (which sensing where someone is after an attack would be).. that is where i am coming from. _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Wed Mar 02, 2011 2:29 am Post subject: |
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Aren't there already penalties for reaction skills? _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Mar 02, 2011 5:25 am Post subject: |
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Some apply MAPS.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Wed Mar 02, 2011 10:41 am Post subject: |
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Ankhanu wrote: | I think would be possible for the Jedi to figure it out, but it would take some effort on their part, not a simple "ack, that hurts... ah, there's where it's coming from". They would have to make use of Sense powers to follow the ripples.
More often than not, from what I've read, when there is a significant "Force ripple" effect due to powerful uses or entities in the Force it comes across more like Spiderman's spidey-sense; a general "something's going on" rather than a "look to the left!" sensation. There are exceptions, but generally it seems to be unfocused. Jedi then can focus on that premonition or feeling to get more information. |
Agree with all of this. It is reasonable, in keeping with what we see in the films, and dramatically interesting.
Classic film example...
Vader: "A tremor in the Force. The last time I felt it was in the presence of my old master." We see Vader noticeably pause before identifying the tremor as being his old master. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Mar 02, 2011 8:15 pm Post subject: |
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And that was not even with vader being targeted..... _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Wed Mar 02, 2011 8:41 pm Post subject: |
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garhkal wrote: | And that was not even with vader being targeted..... | Off the top of my head, I can't recall anyone who was targetted without it being obvious who was attacking them, e.g. Emperor or Dooku with force lightning; Vader with TK-Kill; Darth Maul and others with TK push; Qui Gon, Obi, and Luke with Affect Mind; and Luke with whatever he did to those two Gamorreans.
Anyone have a movie example? |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Mar 02, 2011 8:58 pm Post subject: |
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garhkal wrote: | And that was not even with vader being targeted..... |
IMO, that's a different scenario. The RAW states (2R&E page 139) that any sort of Force use creates subtle tremors in the Force that other Force users can detect. Obi-wan was going around using Affect Mind on stormtroopers to make sure that he wasn't spotted, and IMO, that is what Vader picked up on.
In this situation, however, the Force is being used to create a direct link between two characters for harmful purposes. Such a link would create powerful disturbances in the Force. IMO, Moderate is not too far off for a disturbance of this magnitude, and I think it would be disturbing enough that Force users in close proximity might even be able to pick it up automatically (i.e. GM: "Bob, roll your Sense", "18", "You feel a major disturbance in the Force, and it is directed right at you from behind.") _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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