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Firecracker grenades?
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Thu Jan 20, 2011 9:15 pm    Post subject: Reply with quote

garhkal wrote:
Now i CAN see you going more than the MOVE of your race after FAILING to dodge a grenade..

AIRBORN Shocked Shocked


"I am a Bomb Disposal Technician. If you see me running, try to keep up."
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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garhkal
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Joined: 17 Jul 2005
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Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Fri Jan 21, 2011 4:33 am    Post subject: Reply with quote

You don't need to be the fastest, just faster than the slowest!
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jmanski
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Joined: 06 Mar 2005
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Location: Kansas

PostPosted: Fri Jan 21, 2011 8:41 am    Post subject: Reply with quote

er, no, that only applies when being chased by a bear... the explosion will catch you if you are too close- no matter how fast you are
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atgxtg
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Joined: 22 Mar 2009
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PostPosted: Sun Jan 23, 2011 5:17 pm    Post subject: Reply with quote

garhkal wrote:
Now i CAN see you going more than the MOVE of your race after FAILING to dodge a grenade..

AIRBORN Shocked Shocked


I had that hapen in a game. It was Bond, not Star Wars, but it happened. One PC was moving past the bay windows which overlooked the sea for the cliffside villa. At the same time anoteher PC tossed in a makeshift greande (actually a thermite change) in through the door. PC by the window decided that it was better to dive off the cliff into the ocean that to get caught up in the thermite charge.
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jmanski
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PostPosted: Sun Jan 23, 2011 11:26 pm    Post subject: Reply with quote

Probably a wise choice.
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atgxtg
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Joined: 22 Mar 2009
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PostPosted: Thu Jan 27, 2011 2:01 pm    Post subject: Reply with quote

jmanski wrote:
Probably a wise choice.


It was. And quite fortuitous. The PC swan dived right next to the major villians Yacht, overpowered the guards, and was in a perfect position to prevent the villian from escapeing when he fled the buring rubble formerly know as his villa.

Unfortunately, the villain chose to flee in his seaplane instead of his yacht, and the PC resorted to trying to stop the seaplane with a flaregun. The PC succeeded; most spectacularly. It may have taken a few moments for all the shrapnel to come down, but the seplane certainly stopped.
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garhkal
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PostPosted: Thu Jan 27, 2011 7:48 pm    Post subject: Reply with quote

So you got in the water, out of it, onto the yacht, and all the rest without the guards doing anything to stop you? Or did they just not hit.
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atgxtg
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PostPosted: Sat Jan 29, 2011 1:52 pm    Post subject: Reply with quote

garhkal wrote:
So you got in the water, out of it, onto the yacht, and all the rest without the guards doing anything to stop you? Or did they just not hit.


I was running, but the guards just didn7t hit. They were a litle distracted by the explosion up at the house and didn't expect a bikini-clad MI6 babe to drive under the yatch and come up from the other side. he guards did try, but they were extras in what was supposed to be the teaser.

I would have looked great on screen.

What might have been ever funnier was what happened to the third PC. He was caught up in a firefight and luckily ran out o bullets. He ducked down behind cover long enough to reload, totally unaware that an explosion was immanent.
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garhkal
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PostPosted: Sun Jan 30, 2011 12:36 am    Post subject: Reply with quote

Did that third pc get out unscathed as well?
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atgxtg
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PostPosted: Tue Feb 01, 2011 2:31 pm    Post subject: Reply with quote

garhkal wrote:
Did that third pc get out unscathed as well?


Better. He managed to save the lift of the pyro (who had managed to light himself on ire, trying to climb through a burning window), neutralize the 55 gallon drum of never gas, and even get out of the buring building alive. He did let the bad guy get away, but he was a bit busy.

I wonder how wellt it would have gone i all the PCs had followed orders. Frankly the "danger level" of the mission as written pales next to self-inlicted machoists paradise that the PCs ended up with. A running firefight in a buring building with a drum of Sarin nerve gas for shelter.

I7m not such a sadistic GM as to throw that against my players. Sadistic enouh tpo enjoy it when theydo it to themselves, yes, but I wouldn't throw that against them.
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