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GMing Question
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garhkal
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PostPosted: Mon Jan 17, 2011 7:32 pm    Post subject: Reply with quote

I don't kill them left and right... just left! Rolling Eyes Twisted Evil
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Azai
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PostPosted: Mon Jan 17, 2011 7:45 pm    Post subject: Reply with quote

I agree with Grimace for the most part here.

I think one of the most important things here is playing in character. This player charged off into battle and died.... So was the character likely to do this? What if they were a techie, or medic character?

We'd need more information on those specifics.

Also if a PC has to be played I think it should be up to the GM, not another player.
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adamlumina93
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PostPosted: Mon Jan 17, 2011 8:47 pm    Post subject: Reply with quote

Ok, some more details about the encounter. The party was a group of 4 who were in an area that they were not very well liked. The prior weeks session the party had encountered some bad guys with a new type of rifle that was quite lethal, the player who was killed found this out and almost had died the week before at the hands of this weapon. It is a prototype rifle that does about the same type of damage as a thermal detonator. That session ended with the players running away and finding safe haven for the night. Last week the party was looking for a safe route out of the area and the party was ambushed again by the same type of thugs with the same weaponry. At the start of combat the player playing the absentee players character had that character charge into the fight head on rather than trying to fight it defensively. While making the charge he was gunned down without a prayer. Because the player was absent no CPs were allowed to be spent in defending this characters death (Strike 2 IMHO) though the player was beat by over 50 points so I doubt they would have helped anyways. The player who died has stated numerous times that he never would have charged into that fight because of the previous weeks encounter. I agree with this player, yes he is a combat heavy but he isn't dumb to take on 3-1 odds especially with this super weapon. I myself have decided not to go back to this game either because I don't want to risk this happening to my character plus this is just not a good GM. He has good story ideas, just lacks skill to pull them off.
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ZzaphodD
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PostPosted: Mon Jan 17, 2011 9:10 pm    Post subject: Reply with quote

I think ALL characters would try to play it safe if they are going up against 10D damage ranged weaponry.
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CRMcNeill
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PostPosted: Mon Jan 17, 2011 9:14 pm    Post subject: Reply with quote

adamlumina93 wrote:
I myself have decided not to go back to this game either because I don't want to risk this happening to my character plus this is just not a good GM. He has good story ideas, just lacks skill to pull them off.


IMO, letting another person play the character was strikes 1, 2 and 3 all rolled into one, and your story is a perfect example of why. Your party was facing a dangerous situation, but only the regular players and the GM had the in-game knowledge as to why they shouldn't just charge into the fight. Bad GM'ing all around, really, and I can't blame you for not wanting to go back.

The only drawback is that, depending on your location, finding another SW D6 group might be impossible. It might be a good idea for you to sit down with this GM and draw up some guidelines as to boundaries, insofar as not putting a perfectly good PC in the hands of some mook off the street. He might be willing to listen to reason, and this could just be written off as a learning experience. If he isn't willing to listen, then that's not a group I would want to play in anyways.
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hazardchris
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PostPosted: Tue Jan 18, 2011 1:13 am    Post subject: Reply with quote

We had a similar player death due to my own bad GMing. So, after much consideration, I came up with an answer, and one that has become a time-honored tradition in the Star Wars cannon...

RETCON.

Since it was my mistake, I pretty much just said, "Hey, he didn't die." Although a rumor began to spread that he had died, due mostly to a mis-filled KIA report. It led to some good moments of people being surprised to find out that he survived, and it became a running subplot that he would occasionally get caught up in the bureaucracy of having to prove he wasn't dead.
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CRMcNeill
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PostPosted: Tue Jan 18, 2011 1:43 am    Post subject: Reply with quote

hazardchris wrote:
We had a similar player death due to my own bad GMing. So, after much consideration, I came up with an answer, and one that has become a time-honored tradition in the Star Wars cannon...

RETCON.

Since it was my mistake, I pretty much just said, "Hey, he didn't die." Although a rumor began to spread that he had died, due mostly to a mis-filled KIA report. It led to some good moments of people being surprised to find out that he survived, and it became a running subplot that he would occasionally get caught up in the bureaucracy of having to prove he wasn't dead.


LOL! Now that is the best solution I have ever heard. To turn a GM error into an ongoing in-game plot complication and inside joke? Those are the kinds of actions that grant a person CPs in real life.
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garhkal
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PostPosted: Tue Jan 18, 2011 4:40 am    Post subject: Reply with quote

Azai wrote:

Also if a PC has to be played I think it should be up to the GM, not another player.


Shouldn't that be the choice of the controlling player, as to whether he would rather someone else play him or the gm?
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ZzaphodD
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PostPosted: Tue Jan 18, 2011 5:08 am    Post subject: Reply with quote

garhkal wrote:
Azai wrote:

Also if a PC has to be played I think it should be up to the GM, not another player.


Shouldn't that be the choice of the controlling player, as to whether he would rather someone else play him or the gm?


In our games absent players often requests a specific present player to play their character... You can see a pattern where some players are never requested to step in....by coincidence these are the players with a more reckless style.
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Azai
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PostPosted: Tue Jan 18, 2011 2:22 pm    Post subject: Reply with quote

garhkal wrote:
Azai wrote:

Also if a PC has to be played I think it should be up to the GM, not another player.


Shouldn't that be the choice of the controlling player, as to whether he would rather someone else play him or the gm?


Ah, yes, that is an option. If the person who controls the character, wishes if they aren't there another person to play them that is completely fine in my view.

Going from the information I just assumed the GM assigned the new player the character that wasn't there. Without the consent of the person who created the character.
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Random Numbers
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PostPosted: Tue Jan 18, 2011 3:25 pm    Post subject: Reply with quote

adamlumina93 wrote:
Ok, some more details about the encounter. The party was a group of 4 who were in an area that they were not very well liked. The prior weeks session the party had encountered some bad guys with a new type of rifle that was quite lethal, the player who was killed found this out and almost had died the week before at the hands of this weapon. It is a prototype rifle that does about the same type of damage as a thermal detonator. That session ended with the players running away and finding safe haven for the night. Last week the party was looking for a safe route out of the area and the party was ambushed again by the same type of thugs with the same weaponry. At the start of combat the player playing the absentee players character had that character charge into the fight head on rather than trying to fight it defensively. While making the charge he was gunned down without a prayer. Because the player was absent no CPs were allowed to be spent in defending this characters death (Strike 2 IMHO) though the player was beat by over 50 points so I doubt they would have helped anyways. The player who died has stated numerous times that he never would have charged into that fight because of the previous weeks encounter. I agree with this player, yes he is a combat heavy but he isn't dumb to take on 3-1 odds especially with this super weapon. I myself have decided not to go back to this game either because I don't want to risk this happening to my character plus this is just not a good GM. He has good story ideas, just lacks skill to pull them off.


Sounds to me like your GM was eager to get rid of the character and maybe even the player?
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garhkal
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PostPosted: Tue Jan 18, 2011 7:37 pm    Post subject: Reply with quote

ZzaphodD wrote:
In our games absent players often requests a specific present player to play their character... You can see a pattern where some players are never requested to step in....by coincidence these are the players with a more reckless style.


One of the gaming groups i had in London had 3 people who were always seeming to get picked for playing someone elses character, 1 was always overlooked and 2 were only picked by each other... So i know what you mean.
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cheshire
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PostPosted: Wed Jan 19, 2011 11:46 am    Post subject: Reply with quote

So, if I could ask for an update, is the GM and player doing anything to reconcile their differences on this? I mean, I can think of a dozen ways to do cheap shot their way out of the death if they want. All the way from the retcon rumor, or even the players just having seen what would happen as they ran their own "battle simulation analysis." But all this has to do with the GM's willingness to change his own story and the player being willing to get in a group with a GM that had way overstepped his bounds.
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adamlumina93
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PostPosted: Thu Jan 20, 2011 8:48 pm    Post subject: Reply with quote

The group is meeting again tonight, I will put an update later as to all the happenings. Thanks again to everyone for their comments, suggestions and thoughts.
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adamlumina93
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PostPosted: Sat Jan 22, 2011 3:00 am    Post subject: Reply with quote

So things aren't as bad as maybe expected. GM wishes player would come back but player isn't very interested in returning to this particular campaign anymore. The group size has now gone from 5 to 3 and the GM is saying that he needs more players to run a successful game. Maybe this will be a good lesson for this particular GM. The other players have tried to talk to the GM into allowing the killed character to return but that player doesn't want to feel like its a pity hand out. Player is maybe willing to return if he is allowed to make another character that is as far advanced as his last character was. I think thats a pretty fair agreement. We will see how this progresses.
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