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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10438 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Wed Oct 06, 2010 12:42 am Post subject: |
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garhkal wrote: | I know he earned 2 dsps through out the ROTJ time frame (one there, one for the gamorean choke) |
Well if you want to be technical, Luke appeared to have Force choked two Gamorreans so it should be a DSP for each choke, and then at least one other for later attacking Vader in rage. 8)
But I've thought about that scen in Jabba's palace. Obviously, the main point of showing Luke Force choke the Gamorreans (and wearing black) is for the audiance's sake to intensify the drama by showing that he may choose the path of evil and become like his father. So I also always thought Luke would have gotten a Dark Side Point or two for that. But more recently I've been thinking if he had, then I would think that Yoda would have sensed the taint of the Dark Side on Luke's spirit and chastized him for that evil action specifically and not just give him the general warnings about the Dark Side.
So I've thought up a interpretation of that scene which may not result in Luke getting a DSP. Maybe he just used the "Jedi Mind Trick" (Affect Mind) on the Gamorreans to make them think that they were geting choked. Is it evil to ceate an illusion in the minds of barbaric goons of a ruthless gangster that they are choking? When the worst thing that could really happen is that they would pass out and later wake up just fine? Perhaps, but I think everyone will agree it isn't as evil as actually Force choking them. _________________ *
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Urban Spaceman Lieutenant Commander
Joined: 13 Sep 2010 Posts: 194 Location: UK
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Posted: Wed Oct 06, 2010 2:10 am Post subject: |
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That's always been the way I've thought of it, when trying to justify it in game terms. _________________ "The ships hung in the sky in much the same way that bricks don't." |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Oct 09, 2010 6:35 am Post subject: |
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I have heard the "Affect Mind" explanation many times and while possible it doesn't seem to fit well with how the powers work in WEG. It really looks more like he is Force Choking them, just like Vader on the Death Star in A New Hope.
In the movies though, it appears that relationship effects DSPs. The closer the relationship, the more likely an action may result in a DSP. You are more likely to get a DSP for trying to kill your father, than for choking unconcious two nameless Gamorrean NPC guards. Doesn't really work with the WEG system, but dramatically it makes some sense.
Dramatic math also explains why Anakin didn't turn immediately after killing all those Tusken raiders and their children. He didn't get 1 DSP per person. He got 1 or 2 DSPs for the entire incident since there was only one named NPC (his mom) connected to that scene. Anakin had no personal connection to the Tuskens so they din't really count on an individual basis. Just my .02 credits. |
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Urban Spaceman Lieutenant Commander
Joined: 13 Sep 2010 Posts: 194 Location: UK
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Posted: Sun Oct 10, 2010 4:50 am Post subject: |
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There's always going to be problems converting what we see in the movies in to game terms.
Can be quite fun though! _________________ "The ships hung in the sky in much the same way that bricks don't." |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10438 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Anakin Lieutenant Commander
Joined: 27 Feb 2011 Posts: 129 Location: Sweden
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Posted: Thu Mar 03, 2011 6:01 pm Post subject: |
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Urban Spaceman wrote: | I really like the idea of Dave, the Death Star janitor, cleaning the toilets on deck 12, when he hears the laser fire up, and suddenly feels the taint of evil flowing through his veins!!!!
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Mega LOL!!!!!!
I'm convinced _________________ If you fall seven times, get up eight times. |
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Kilgore Sub-Lieutenant
Joined: 19 Apr 2006 Posts: 51 Location: The Kamino Cloning facilities.
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Posted: Fri May 20, 2011 8:06 am Post subject: |
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In my oppinion the GM should somehow warn the player that his or her actions are so evil that she might end up receiving a Dark Side Point if he or she proceeds. Burning down an orphanage, really dememented acts like abuse and all sorts of non-typical star wars evil acts.
And I also suggest that giving the point after the game session, and not after the act so the GM has time to think about wether to give the point or not.
This way it should not matter if the execute 1 or 15 Neimoidian nurses onboard the Jutlandia-Space Station or whatever. It should be the act itself and not the number of time it is done that gets the player the point. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri May 20, 2011 10:39 am Post subject: |
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Kilgore wrote: | In my oppinion the GM should somehow warn the player that his or her actions are so evil that she might end up receiving a Dark Side Point if he or she proceeds. | The rules do suggest the GM should warn the player, so you are in good company there. Generally I tend not to give very clear warnings and to actually be somewhat more tempting to the Jedi. But that's what works for my group. My players are generally experienced and mature enough to think through their actions so if their character is doing something bad, it's because that's what the player thinks the character would do in that situation and the player is willing to deal with any resultant DSPs.
Quote: | And I also suggest that giving the point after the game session, and not after the act so the GM has time to think about wether to give the point or not. | That can certainly be helpful to avoid hasty decisions. We often discuss the awarding of DSPs after the scene.
Quote: | This way it should not matter if the execute 1 or 15 Neimoidian nurses onboard the Jutlandia-Space Station or whatever. It should be the act itself and not the number of time it is done that gets the player the point. | I don't agree with this from an actual ethical standpoint, but I agree that is how the Dark Side seems to work in the Star Wars films. Anakin gets 1 DSP for an entire Tusken village. But hey I guess, slaughtering the Tusken younglings was good practice for the Jedi temple murders. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri May 20, 2011 6:00 pm Post subject: |
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For me, if it is borderline, i warn. If flat out dark side, i don't.. they do it they get the point. And i give it there and then. _________________ Confucious sayeth, don't wash cat while drunk! |
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vanir Jedi
Joined: 11 May 2011 Posts: 793
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Posted: Fri May 20, 2011 7:57 pm Post subject: |
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I tend to think of the FP/DSP system as containing an element of a reputation system within itself. Consider that there's a light side and a dark side to it but the Force is still the Force. C'mon you know you want to join my ambition to rule the galaxy! No but seriously the Force isn't driving these decisions, it merely represents that it is also used by those of dark intent, and maintains dark consequences we all get to put up with for those things. The Force itself just is, lil' bit like a karma system complete with transcendant afterlife.
Well the whole driving system behind the karma trip is a classical view of physics which was maintained in the orient (originally transmitted via central asia), where we had the dark ages and lost it all in western Europe.
Their view of karmic spirits, kami, vampiric ghosts, enlightenment and reincarnation, these things spring from the elemental theories and basic classical greek tenant for the structure of the universe, which was very theological and thus philosophical in nature. But it presents itself as a pseudoscience and seems quite physical for the practitioner.
The best way to think of it is by assuming terms such as the Jungian subconscious, quantum brain activity interactions, and other basic elemental theories relating to a structured, but supernatural universe. If Jung's Collective Subconscious existed for example, which some PhD psychiatrists consider a real possibility, then the entire foundation of the modern mental health facility would be brought into question, which can have political repurcussions, and it would mean we're all born with basic telepathy skills like Jedi. It's a bit weird, yaknow. But possible and therefore exciting.
Jedi live in the galaxy where these things are not only real, but a part of mundane life among practitioners and sympathisers of which there are relatively many. Viewing the living mind as part of a subconscious massive networking then the things you do can very well influence sociology and your presence among communities. Dark Side Points are sort of like doing bad things to people from afar and then walking among the ones you did it to. There's sort of an air about it that you might not have considered.
Sort of a mix between a reputation system and a mystical energy field, that's how I've been using the Force. |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Sat May 21, 2011 7:17 am Post subject: |
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Bren wrote: | Kilgore wrote: | In my oppinion the GM should somehow warn the player that his or her actions are so evil that she might end up receiving a Dark Side Point if he or she proceeds. | The rules do suggest the GM should warn the player, so you are in good company there. Generally I tend not to give very clear warnings and to actually be somewhat more tempting to the Jedi. But that's what works for my group. My players are generally experienced and mature enough to think through their actions so if their character is doing something bad, it's because that's what the player thinks the character would do in that situation and the player is willing to deal with any resultant DSPs.
Quote: | And I also suggest that giving the point after the game session, and not after the act so the GM has time to think about wether to give the point or not. | That can certainly be helpful to avoid hasty decisions. We often discuss the awarding of DSPs after the scene.
Quote: | This way it should not matter if the execute 1 or 15 Neimoidian nurses onboard the Jutlandia-Space Station or whatever. It should be the act itself and not the number of time it is done that gets the player the point. | I don't agree with this from an actual ethical standpoint, but I agree that is how the Dark Side seems to work in the Star Wars films. Anakin gets 1 DSP for an entire Tusken village. But hey I guess, slaughtering the Tusken younglings was good practice for the Jedi temple murders. |
I usually ask my players to roll a Jedi Lore test to see wether they understand their actions will generate a DSP or not... _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat May 21, 2011 2:59 pm Post subject: |
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And what do they do if they don't have Jedi lore? _________________ Confucious sayeth, don't wash cat while drunk! |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Sat May 21, 2011 3:22 pm Post subject: |
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garhkal wrote: | And what do they do if they don't have Jedi lore? |
Tough Luck! Thats why its very dangerous having force abilities and no knowledge of the dangers of the dark side...
BTW, Randoms character, recently gone dark side, had 2D in Jedi Lore... _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat May 21, 2011 6:13 pm Post subject: |
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ZzaphodD wrote: | garhkal wrote: | And what do they do if they don't have Jedi lore? |
Tough Luck! Thats why its very dangerous having force abilities and no knowledge of the dangers of the dark side...
BTW, Randoms character, recently gone dark side, had 2D in Jedi Lore... | True that power without wisdom is a dangerous thing.
Glad my co-GM doesn't exclusively use Jedi lore in the same way. After many, many scenarios my Jedi only has a 3D Jedi Lore skill. But fortunately for him he is basically a nice person (with an occassional bad temper) and has a good heart. He's only accumulated 1 or 2 DSPs in his career and never more than one at the same time. His personal philosophy of allowing other beings to make and own their personal choices helps himn avoid some of the temptations of the Dark Side.
As a GM, I probably wouldn't use Jedi lore for a different reason, which is that, especially after seeing the prequels and related EU materials, I'm not convinced that what the Jedi believe and what the Force rewards and penalizes are truly in a 1-to-1 correspondence. So some things that Jedi lore teaches may be wrong, though generally on the too restrictive side. Of course my thoughts on this may in part be due to a personal bias. I am found of attachment. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat May 21, 2011 6:17 pm Post subject: |
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garhkal wrote: | For me, if it is borderline, i warn. If flat out dark side, i don't.. they do it they get the point. And i give it there and then. | That's pretty close to what I and my co-GM do. Really pretty much anyone should know that slaughtering or torturing helpless people, especially potentially innocent helpless people, should be avoided. On the other hand, using telekinesis to knock over a squad of stormtroopers may need some GM interpretation as to whether that is always just fine, often or sometimes on the edge, or always a clear DSP. |
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