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Two Lightsabers
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Stule
Lieutenant Commander
Lieutenant Commander


Joined: 25 May 2005
Posts: 119

PostPosted: Wed May 25, 2005 4:53 pm    Post subject: Reply with quote

Why not this...

If you use an off hand weapon: -1D

If you use Two Weapons: Normal Action + 1 free action with -1D off hand weapon penalty.
Example: Character has Blaster Skill at 5D. He takes one shot with each hand. Right hand 5D, Left hand 4D.

Specialization (Two Blasters, Dual Lightsabers, whatever): Ignore -1D penalty for off hand and use the skill to hit.

There ya go.

Oh and as for the Rebellion site (Awesome Site btw), just change the +5 bonus to +1D, that would give you a range of +1 to +6.

Well there it is.
Simple.
And full of D6 love.

Enjoy.

Stule
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Error
Captain
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Joined: 01 May 2005
Posts: 680
Location: Any blackberry patch.

PostPosted: Wed May 25, 2005 6:35 pm    Post subject: Reply with quote

Stule wrote:
Why not this...

If you use an off hand weapon: -1D

If you use Two Weapons: Normal Action + 1 free action with -1D off hand weapon penalty.
Example: Character has Blaster Skill at 5D. He takes one shot with each hand. Right hand 5D, Left hand 4D.

Specialization (Two Blasters, Dual Lightsabers, whatever): Ignore -1D penalty for off hand and use the skill to hit.

There ya go.

Oh and as for the Rebellion site (Awesome Site btw), just change the +5 bonus to +1D, that would give you a range of +1 to +6.

Well there it is.
Simple.
And full of D6 love.

Enjoy.

Stule


I think that's kind of oversimplifying the matter.

Do you consider firing two blasters simultaneously to be a single action, since you didn't include the multiple action penalties? Also, why would you get one "free" action simply for using two weapons?

We've been trying to determine a way to incorporate two-weapon styles without giving any special bonuses for using them that way. "Free" actions sort of make using a single weapon pointless.
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Stule
Lieutenant Commander
Lieutenant Commander


Joined: 25 May 2005
Posts: 119

PostPosted: Wed May 25, 2005 6:46 pm    Post subject: Reply with quote

How about this?

1) Two Weapons
If you use Two Weapons: Normal Action + 1 free action with -1D primary hand weapon penalty and a -2D for your off hand.

Example: Character has Blaster Skill at 6D. He takes one shot with each hand. Right hand 5D, Left hand 4D. If Character wanted to shoot twice with each hand, it would be considered 3 actions and then you would apply -2D to each attack, so it would be 2 shots at 3D with primary hand, and 2 shots at 2D with off hand.

I assume it is three actions, becasue in my game, the first two shots are just one action. Every other shot is considered an additional action.

2) Specialization
Specialization (Two Blasters, Dual Lightsabers, whatever): Ignore penalties for two weapons and use the skill to hit.

As for making it oversimplified, well I don't know about you but I want to make it simple. I don't want to get bogged down in rules (One reason I love the D6 system) and I want a system that Bubba the smuggler can pick up two blasters and Jack the Jedi can pick up two sabers that is easy and the same.

There was a reason that Anakin only used the two sabers once. Its great for an extra attack each round but the penalties eventually get ya. And there was that nagging Sith that kept attacking him....

Bottom line is, there is a reason that almost every Jedi you see in movies and comics and cartoons only use one saber.

With my system, each round you get a free attack with the extra weapon but that's pretty much it. And you still take penalties for it. So although it looks pretty, it pretty much is smarter to just use one saber.

Hope this helps.
Stule
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PsiberDragon
Commander
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Joined: 31 Jul 2006
Posts: 260

PostPosted: Wed Aug 02, 2006 11:07 am    Post subject: Reply with quote

Rerun941 wrote:

So, a Jedi with 5D lightsaber combat and 5D Sense, 5D Control attacking once with each blade will be 7D to attack with the dominant hand (5D LS +5D Sense -2D LS combat power -1D multiple action penalty) and the off hand will roll 6D (5D LS +5D sense -2D LS Combat Power -1D multiple action -1D off hand penalty) and the Jedi can add or subract up to 5D Control to the damage for EACH blade.

Take that same Jedi and if they wish to make 2 attacks with the dominant hand and 1 attack and 1 parry with the off-hand we get the following:
Dominant attack1: 5D LS +3D Sense -2D LS Combat -3D multiple action = 3D to attack
Dominant attack2: 5D LS +2D Sense -2D LS Combat -3D multiple action = 2D to attack
Off-hand attack: 5D LS +3D Sense -2D LS Combat -3D multiple action -1D offhand penalty = 2D to attack
Off-hand parry: 5D LS +2D Sense -2D LS Combat -3D multiple action -1D offhand penalty = 1D to parry (2D to parry if using the leniancy rule.)
(Mind you, this is a fairly wimpy Jedi if he only has 5D Lightsaber skill and Florentine should probably only be attempted by Knights and above)

well, I hope that gives folks ideas... I'm sure there are flaws in it, so feel free to comment!


Umm... ok... so I played D6 "back when", and I'm trying to set up to run it... Reading this area has been educational, but I've got a couple of quick questions, more or less relating to this.
1) If blaster has 2 or more shots per round, are you still penalized the -1D for each additional shot after the first? (This relates to dual lightsabers and Rerun's post...)
because:
2) If you're keeping lightsaber combat up, the rules (R&E) state that you're at a -2D penalty for ALL rolls in that same round - including, theoretically, the Control roles - and tha's JUST for the Lightsaber Combat... not anything else. Am I interpreting this wrong?
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Jedi Skyler
Moff
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Joined: 07 Sep 2005
Posts: 8440

PostPosted: Wed Aug 02, 2006 1:53 pm    Post subject: Reply with quote

Don't forget that if a Jedi studies Jar'Kai (Form X- Dual-Blades) he DOES suffer a penalty for using his off-hand, unless your character happens to be ambidextrous. HOWEVER, there is NOT a -1D penalty for using two weapons. Instead, because the Jedi trains so much with two weapons for this style, he is used to fighting with them both, and only receives a -2 penalty.

But this is ONLY applicable when the Jedi is actually USING Jar'Kai. If he's using two lightsabers in any other style, the full -1D penalty applies.
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cheshire
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Joined: 04 Jan 2004
Posts: 4866

PostPosted: Thu Aug 03, 2006 8:17 pm    Post subject: Reply with quote

PsiberDragon wrote:

Umm... ok... so I played D6 "back when", and I'm trying to set up to run it... Reading this area has been educational, but I've got a couple of quick questions, more or less relating to this.
1) If blaster has 2 or more shots per round, are you still penalized the -1D for each additional shot after the first? (This relates to dual lightsabers and Rerun's post...)
because:
2) If you're keeping lightsaber combat up, the rules (R&E) state that you're at a -2D penalty for ALL rolls in that same round - including, theoretically, the Control roles - and tha's JUST for the Lightsaber Combat... not anything else. Am I interpreting this wrong?


If you are performing multiple actions in a round, you're penalized -1D each if you do two actions, -2D if three, -3D if four, and so on.

Now, if you have lightsaber combat up and if you want to perform another action that round, yes, it's your third action. So, if you want to swing the lightsaber, you're doing it at -2D. If you want to swing and parry, it's -3D each. In short, you're perfectly correct.
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Pel
Line Captain
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Joined: 10 May 2006
Posts: 983
Location: Texas

PostPosted: Thu Aug 10, 2006 6:14 pm    Post subject: Reply with quote

With a bit of luck (and hard roleplaying) the Control and Sense additions provided by Lightsaber Combat might mitigate the multi-action penalties on that Lightsaber Roll.
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