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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Jun 07, 2010 5:20 am Post subject: Maagnetics and blasters... |
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Ok, we know when a facilties walls are magnetically sealed that blasters bounce off. BUT if something is highly magnetized, can it have other effects on blaster bolts such as making them 'skew' one way or another?
EG. Large magnetic picker up unit (like a crane pick up unit in a junk yard), making blaster shots at it go off in a different direction? _________________ Confucious sayeth, don't wash cat while drunk! |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Mon Jun 07, 2010 7:32 am Post subject: |
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Sure, if you want to make it happen in your game, I think there's enough techno-babbble you can stuff into it to make it stick. _________________ "He's Gry Sarth, of course he has the stats for them." |
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mdlake Sub-Lieutenant
Joined: 21 May 2009 Posts: 65 Location: Montclair, NJ
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Posted: Mon Jun 07, 2010 8:08 am Post subject: |
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I vaguely recall reading many years ago some gobbledygook about SW blasters not being lasers as canon claims, but rather that they use a preliminary laser pulse to heat/excite/ionize the air. That tunnel of ionized air then becomes the conduit for the plasma released a split second later, which forms the actual blast.
I think the idea was inspired by then-recent discoveries about how lightning operates, and meant to explain why "lasers" would travel slowly enough to watch. Maybe even explain why they would go pew! pew! when lasers are so quiet.
Anyway, if you adopt this model, the blaster beam carries a high electrical charge and would indeed bend in strong magnetic fields. How much they would bend is open to debate. I think it would split two directions: negative and positive ions bending in separate streams. Ask a physics student which directions; I don't remember my handedness laws any more. |
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Lancil Sub-Lieutenant
Joined: 16 Dec 2009 Posts: 74
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Posted: Mon Jun 07, 2010 8:32 am Post subject: |
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Quote: | Tibanna gas is a main export of Cloud City on Bespin. It is briefly mentioned in The Empire Strikes Back, when Solo discovers that Calrissian is now running Cloud City, but its use was never revealed in the movie. The novels eventually explained it as a blaster gas, used in many small-arms laser weapons, and in the first Rogue Squadron game for the Nintendo 64, Tibanna gas was noted as being used in the blasters of Imperial TIE Fighters as well as Rebel Fighters. Tibanna gas in a cooled, liquid form is also used as a coolant in hyperdrive engines, and its sale and distribution is regulated by the Imperial Mining guild. Semi-legal operators of illicit spacecraft seek out sources of Tibanna gas that are not regulated by Imperial authorities, so as to keep their operations secret. However, it is flammable, and must be handled with care. |
This is quoted from wikipedia. Maybe this helps you. |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Mon Jun 07, 2010 11:05 am Post subject: Re: Maagnetics and blasters... |
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garhkal wrote: | Ok, we know when a facilties walls are magnetically sealed that blasters bounce off. BUT if something is highly magnetized, can it have other effects on blaster bolts such as making them 'skew' one way or another?
EG. Large magnetic picker up unit (like a crane pick up unit in a junk yard), making blaster shots at it go off in a different direction? |
In the real world, very strong magnetic fields can affect objects. As can strong electrical or gravitational fields-all of which are common things in Star Wars.
I suspect that Shields do something along thse lines, especially particle shields. Probably tractor beams, too.
Even that 4G gravity field from your other thread would afect the trajectory of blaster bolts (the bolts would "fall" four times as aast, or 19.6 meters in the first second, rather than the usual 4.9 meters).
If those imperials are really clever, they could wrap a copper coil (or Star Wars high tech equvivalnt) around a section of thier base/plant, run eletrcitiy through it and make a monsterously huge and powerful electromagnet.
And if you make a magnetic powerful enough it will affect non ferrous substances. That is what MRI's do. |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Mon Jun 07, 2010 2:14 pm Post subject: |
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There is enough fluff to support that sort of thing yes. After a little research it seems that the blaster bolt is not encased in a magnetic feild (which accounts for the lack of reaction to ferrous metals but a charged package of plasma (in most cases) and charged objects to interact with magnetic fields. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Jun 08, 2010 5:59 am Post subject: |
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So wht would be a good ruling to go by.
Slight magnetic field, +4 to hit penalty
Moderate, +8 penalty
Strong, +12
Powerful, +16
Humongus, +20.. _________________ Confucious sayeth, don't wash cat while drunk! |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Tue Jun 08, 2010 12:03 pm Post subject: |
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garhkal wrote: | So wht would be a good ruling to go by.
Slight magnetic field, +4 to hit penalty
Moderate, +8 penalty
Strong, +12
Powerful, +16
Humongus, +20.. |
Or you could just treat it as a shield, and assign a die code. The trash compactor scene seems to suggest that the blaster shot hit the door, but got deflected as if off a shield...all around the room.
Slight magnetic field: 1D Shield
Moderate; 2D Shield
Strong: +3D Shield
Powerful: 4D Shield
Humongous: 6D Shield. |
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Praxian Lieutenant Commander
Joined: 30 Mar 2010 Posts: 190
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Posted: Tue Jun 08, 2010 1:45 pm Post subject: |
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atgxtg wrote: | garhkal wrote: | So wht would be a good ruling to go by.
Slight magnetic field, +4 to hit penalty
Moderate, +8 penalty
Strong, +12
Powerful, +16
Humongus, +20.. |
Or you could just treat it as a shield, and assign a die code. The trash compactor scene seems to suggest that the blaster shot hit the door, but got deflected as if off a shield...all around the room.
Slight magnetic field: 1D Shield
Moderate; 2D Shield
Strong: +3D Shield
Powerful: 4D Shield
Humongous: 6D Shield. |
I agree more with this line of thinking, and typically use something similar to this in my games. |
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Fallon Kell Commodore
Joined: 07 Mar 2011 Posts: 1846 Location: Tacoma, WA
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Posted: Thu Mar 10, 2011 4:23 am Post subject: |
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A magnet can bend the path of any moving charged particle, but not light. (Taken from http://www.physicsforums.com/showthread.php?t=282656)
There is substantial evidence that blasters do not shoot light at people, but little wads of plasma. Plasma is charged. _________________ Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier
Complete Starship Construction System |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Mar 10, 2011 5:41 am Post subject: |
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Interesting bringing of this back up..
I was thinking of using a series of massive magnets in walls as a enemies stop gap to funnel the party to kill zones.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Thu Mar 10, 2011 12:30 pm Post subject: |
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How does it funnel a party? I can see it causing Blater bolts to skew but why would they go towards it? _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Mar 10, 2011 6:16 pm Post subject: |
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Think of how many pc's walk arouind with heavy armor, or lots of weaponry... OR cybernetics.
All that can be affected and would funnel someone. _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10438 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Thu Mar 10, 2011 10:58 pm Post subject: |
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garhkal wrote: | Think of how many pc's walk arouind with heavy armor, or lots of weaponry... OR cybernetics.
All that can be affected and would funnel someone. |
Well that assumes the metals in Star Wars are ferrous based, they may not be. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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