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ZzaphodD Rear Admiral


Joined: 28 Nov 2009 Posts: 2426
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Posted: Tue Jul 27, 2010 10:44 am Post subject: |
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garhkal wrote: | Hows about like what happened to Wedge and co from the novel "Star fighters of Adumar" happen here. With cameras etc following them around. |
Havent read that many novels. I was thinking a levitating search droid or two (several parties want to find out who these guys are). It apparent they came from the Factory crash (or the space battle happening at the same time). As they certainly doesnt look like imperials, they must be rebels attacking the station (not completely true, but with the same result). On top of that, the some individuals themselves have individual bounties on their heads... _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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Praxian Lieutenant Commander

Joined: 30 Mar 2010 Posts: 190
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Posted: Tue Jul 27, 2010 5:08 pm Post subject: |
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Obviously I would personally insert a Bounty Hunter here and there as needed for fun. On Nar Shadaa, there would probably be 10 to 20 bounty hunters present simply because there is no guild there on the planet.
Sure, they can't go to the local police and say "I'm hunting a bounty" as the locals will not like what they do - but at the same time they're not going to get in the hunters way when they start trying to collect them. BH's will have to make sure and make a quick leave if they cause too much ruckus - but are there BH's on the Smugglers Moon? I'd say yes.
It's more of a cat and mouse game, and if the locals are looking for them as well, it's a who finds them first - because they will be found. There'd be too many looking for them. Maybe the locals find them first, in which case it's a "They find a way to make reparations or the -locals- hand them over to the Empire for the bounty". Maybe the BH's find them, they duke it out, and then the locals step in as they're trying to make their escape (again - with the same offer). Remember, Nar Shadaa is more about profit than anything. If they can get the money to repair this, and then -still- make a profit, they will. BH's will have to compete with that market. |
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mdlake Sub-Lieutenant


Joined: 21 May 2009 Posts: 65 Location: Montclair, NJ
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Posted: Wed Jul 28, 2010 8:58 am Post subject: Re: How would Bounty Hunters find the characters.. |
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ZzaphodD wrote: |
Given the size of the galaxy how should any Bounty Hunter recognize they are dealing with a 'walking retirement fund'?
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How about this scenario?
The PCs aren't identified by a bounty hunter; they just suffer one of those odd coincidences where some shopkeeper was helping his kid with a civics report the night before, the faces are fresh in his mind, and the datapad with a thousand or so of the galaxy's most wanted is still sitting on his kitchen table.
The shopkeeper has no interest in collecting the bounty, but he'd be happy to skim a finder's fee. And, not knowing the rules of the bounty hunting subculture, he blows it. He does the Star Wars equivalent of googling "bounty hunter + Nar Shaada" and cc'ing every bounty hunter he finds that he's got the information they want, for the right price.
Every bounty hunter in the area is now looking. The cagier hunters figure out fairly quickly whom they're chasing, but even the second-stringers are on alert. Maybe a couple unscrupulous hunters steal or beat the names out of the shopkeeper. Maybe a bunch of bounty hunter wannabes with an eye to the main chance agree to a finder's fee--these would make a good first encounter, alerting PCs to the scale of their problem.
ZzaphodD wrote: |
Also, even when the Bounty Hunters catch up with the characters, poof they escape to hyperspeed and were back at square one. |
Whatever the bounty hunter mix, every hunter in the quadrant has converged on Nar Shaada, and so many have staked out the starport that the PCs can't help but see a few they recognize, and surely there are many more hunters the PCs can't recognize. |
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Hellcat Grand Moff


Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Wed Jul 28, 2010 10:29 pm Post subject: |
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garhkal wrote: | Hows about like what happened to Wedge and co from the novel "Star fighters of Adumar" happen here. With cameras etc following them around. |
The Adumari adored pilots. Wedge, Tycho, Hobbie, and Janson had very little private time as I recall, of course it has been a few years since I last read it (still love the whole Wedge Purge thing and Hobbie's planning how they could shot Janson for being himself.) It was really like how folks have to know exactly what celebs are doing every minute of the day, which may have been Allstons point.
But in this case, why even take the time to hire bounty hunters? If the Empire really wants them that badly they could dispatch some COMPNOR personel to get them without having to look. Just watch the holos. _________________ FLUFFY for President!!!!
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14303 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Jul 29, 2010 5:37 am Post subject: Re: How would Bounty Hunters find the characters.. |
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mdlake wrote: |
The PCs aren't identified by a bounty hunter; they just suffer one of those odd coincidences where some shopkeeper was helping his kid with a civics report the night before, the faces are fresh in his mind, and the datapad with a thousand or so of the galaxy's most wanted is still sitting on his kitchen table.
The shopkeeper has no interest in collecting the bounty, but he'd be happy to skim a finder's fee. And, not knowing the rules of the bounty hunting subculture, he blows it. He does the Star Wars equivalent of googling "bounty hunter + Nar Shaada" and cc'ing every bounty hunter he finds that he's got the information they want, for the right price.
Every bounty hunter in the area is now looking. The cagier hunters figure out fairly quickly whom they're chasing, but even the second-stringers are on alert. Maybe a couple unscrupulous hunters steal or beat the names out of the shopkeeper. Maybe a bunch of bounty hunter wannabes with an eye to the main chance agree to a finder's fee--these would make a good first encounter, alerting PCs to the scale of their problem.
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That actually sounds like a great plot for a module.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Raven Redstar Rear Admiral


Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Thu Jul 29, 2010 3:57 pm Post subject: |
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I've had bounty hunter duos which one hacks into various vid feeds all over the planet, running programs against whatever pics they have, and the other one goes in and shoots things. It's possible they may have contacts helping them or other hunters trailing them trying to skim off of their catches. |
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scott2978 Lieutenant Commander


Joined: 02 Jun 2005 Posts: 220 Location: Arizona, USA
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Posted: Thu Aug 12, 2010 3:13 am Post subject: |
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I posted this a while back, this should give you a lot of good clues about how a bounty hunter in Star Wars would operate, and what kind of trouble it is for one to come after you. For all the costs involved, the price on the PC's heads would have to be substantial, or someone important would have to want to get thier hands on them. Not sure how many GM's go into this level of detail in their games but my players seem to appreciate my depth of knowledge because I also always take it with a grain of salt and a "fun trumps rules" style.
http://www.rancorpit.com/forums/viewtopic.php?t=1693 |
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