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Riij Skootu Lieutenant Commander
Joined: 06 May 2010 Posts: 110 Location: Ohio
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Posted: Fri May 07, 2010 5:32 pm Post subject: |
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I stumbled upon a capital ship called Dragonclaw Destroyer. I cannot seem to find a pic of it anywhere on the internet. Does anyone have any ideas where I might be able to find one? _________________ Do or Do Not ...there is no try. -Yoda |
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Praxian Lieutenant Commander
Joined: 30 Mar 2010 Posts: 190
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Posted: Fri May 07, 2010 7:07 pm Post subject: |
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IR-3F Patrol Ship
Craft: Sienar Fleet Systems IR-3F
Affiliation: General / Empire
Era: Rise of the Empire
Source: Pirates & Privateers (page 74), The Far Orbit Project
(pages 83-84), The Truce at Bakura Sourcebook (page 119)
Type: Intra-system patrol/customs craft
Scale: Capital
Length: 110 meters
Skill: Capital ship piloting
Crew: 3, gunners: 8, skeleton: 1/+5
Passengers: 10 (troops)
Cargo Capacity: 180 metric tons
Consumables: 3 months
Cost: Not available for sale
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 3D
Shields: 2D+2
Sensors:
Passive: 40/1D
Scan: 80/1D+1
Search: 130/2D
Focus: 4/2D+2
Weapons:
4 Turbolaser Cannons
Fire Arc: Turret
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5 km
Damage: 4D
That's a pretty solid ship, and once he's gotten it, it'd be nothing to add 4 Heavy Ion Cannons to it's weaponry. Have yourself a crew of 3 with 10 to 12 Gunners, game on. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon May 10, 2010 6:28 am Post subject: |
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If you want home made ones, i can add in a few.
Customs corvette
In-Dx09-A customs corvette
Scale: Capital
Length: 86 meters
Skill: Capital ship piloting
Crew: 20, Gunners 10. Skeleton 9/+10
Passengers: 46, troops 20.
Cargo: 80 metric tons
Consumables; 4 months
Hyperdrive: X1.5
Speed; Space 8, atmospheric 140/560kph
Back up hyperdrive: X10
Maneuverability: 2d
Hull: 3d+2
Shields; 1d+2
Sensors:
Passive 20/1d, Scan 50/2d,
Search 90/3d, Focus 4/3d+2
Weapons:
2 Medium Ion cannons
Forward
Capital scale, crew 2
Fire control 3d, Damage 4d
Range: 3-15/26/75
3 Triple heavy Ion Cannon turrets
Turret mounted, 2 Dorsal 1 Ventral
Star fighter scale, Crew 2 each
Fire control 3d+2, damage 5d+1
Range: 2-12/24/48
These type of customs corvetts were made late in the clone wars for system interdiction. They possess a large internal hanger bay that can latch onto and contain most common space transports, along with the ship's complement of 6 tie fighters (4 fighters +2 interceptors in time frame of return of the jedi). _________________ Confucious sayeth, don't wash cat while drunk! |
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bobenhotep Commander
Joined: 16 Dec 2009 Posts: 333 Location: New Mexico
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Posted: Sat May 15, 2010 8:32 am Post subject: |
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i think (my 2 cred worth) that a ship that can outrun a star destroyer would be the first criteria. so they can peel off and run away if need be. an armored corellian corvette with bigger engines, mon cal shields, and torpedoes would be a force to reckon with. something that could punch an isd in the nose then run away. crew is 30 to 165. _________________ D&D 5e DM and WEG Star Wars GM for two kids who will hopefully carry on with RPGs for years to come
The Chijawa said so, that's why. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14215 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun May 16, 2010 12:12 am Post subject: |
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Why not go with the Wraith Squadron route and have 8 X wings docked in that foward bay, on rails. So they can open it up, get a 8 ship 16 torpeedo combined shot on an enemy cap ship just before they launch.. _________________ Confucious sayeth, don't wash cat while drunk! |
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