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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Sat Sep 08, 2007 10:31 pm Post subject: |
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ahh, your cheating. if a character were to put a (s) and call it a D i would say "nope, put a full d in, so 3 spec, or 1d" _________________ The Vong have Arrived
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Sat Sep 08, 2007 10:37 pm Post subject: |
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vong wrote: | ahh, your cheating. if a character were to put a (s) and call it a D i would say "nope, put a full d in, so 3 spec, or 1d" | Oh okay. Will tinker with it some more. _________________ Not the droid you're looking for....... |
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Sat Sep 08, 2007 10:42 pm Post subject: |
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Okay worked on the Template a bit more. _________________ Not the droid you're looking for....... |
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Wed Sep 12, 2007 6:57 pm Post subject: |
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This could go in Ships and Equipment, but I wanted it critiiqued from a GM's view so here goes, Gun Griffin "Zanlite Y-Wing" Star Fighter Craft: Kurn-Grimms Astronautics GGR-446 Starfighter Type: Long Range General Purpose Starfighter Skill: Starfighter Piloting Y-Wing Crew: 1 (plus 1 astromech droid, can coordinate) Cargo Capacity: 80 kilograms Cost: 158,000 Zanlaunian Credi-Coins (197,500 Imperial or New Republic credits) (New), 78,000 (97,500 Imperial or New Republic Credits) (used); not available in the New Republic or Empire Hyperdrive Multiplier: x1 Nav Computer: Yes (Backup: Uses Astromech Droid programed with 15 jumps) Atmosphere: 365; 1,050 kmph Shields: 2D (Outer Particle Shields), 1D+2 (Energy Shields) 2 pulse-Wave Cannons (Fire-Linked) Atmosphere Range: 100-300/1.2/2.4 km 2 Particle Beamer Cannons (Fire-Linked) Atmosphere: 100-400/800/1.6 Note: Ignores Ray Sheilding but can only be active at the same time as only ONE other, of the energy weapon systems (Either the Pulse-Wave Cannons OR the Light Ion Cannons: one or the other) 2 Conncussion Torpedo Launchers Atmosphere Range: 50-100/400/900 2 Light Ion Cannons (Fire-Linked) Atmosphere Range: 100-300/700/3.6 km Capsule/Description Will Come later _________________ Not the droid you're looking for.......
Last edited by Falcon79 on Wed Sep 12, 2007 9:30 pm; edited 7 times in total |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed Sep 12, 2007 7:01 pm Post subject: |
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Well, to me this looks like a bomber and an interceptor thrown together, with the benefits of both. it has massive firepower, with very quick speed (and x1 hyperdrive)
As well, post the exchange rate between Zanlite and Credits, to get a better idea of how much it costs (or if its 1 to 1) and compare that to other ships in the universe. _________________ The Vong have Arrived
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Wed Sep 12, 2007 7:28 pm Post subject: |
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vong wrote: | Well, to me this looks like a bomber and an interceptor thrown together, with the benefits of both. it has massive firepower, with very quick speed (and x1 hyperdrive) | That's pretty much how I saw it. I pictured it as a Star Wars Equivelent to a P-47 Thunderbolt (lots of fire-power, fast, fairly maneuverable, VERY durable, and long ranged because the Zanlites LIKE very long range starcraft)
vong wrote: | As well, post the exchange rate between Zanlite and Credits, to get a better idea of how much it costs (or if its 1 to 1) and compare that to other ships in the universe. |
_________________ Not the droid you're looking for....... |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed Sep 12, 2007 7:31 pm Post subject: |
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are you saying that it is 1:1 exchange? _________________ The Vong have Arrived
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Sep 12, 2007 7:44 pm Post subject: |
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vong wrote: | Well, to me this looks like a bomber and an interceptor thrown together, with the benefits of both. it has massive firepower, with very quick speed (and x1 hyperdrive)
As well, post the exchange rate between Zanlite and Credits, to get a better idea of how much it costs (or if its 1 to 1) and compare that to other ships in the universe. |
Agreed. This seems like a mix of a Ywing and a bwing with greater speed, better hyperdrives AND an interanal nav comp... IMO it should cost a lot more than it does.
Also i would have the crew being 2, one pilot and 1 gunner. maybe even make it a three seater, with 2 gunners, one for the partical canon and pulse wave cannon, and the other for the concussion torpeedo and ion cannon.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Wed Sep 12, 2007 7:57 pm Post subject: |
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garhkal wrote: | vong wrote: | Well, to me this looks like a bomber and an interceptor thrown together, with the benefits of both. it has massive firepower, with very quick speed (and x1 hyperdrive)
As well, post the exchange rate between Zanlite and Credits, to get a better idea of how much it costs (or if its 1 to 1) and compare that to other ships in the universe. |
Agreed. This seems like a mix of a Ywing and a bwing with greater speed, better hyperdrives AND an interanal nav comp... IMO it should cost a lot more than it does.
Also i would have the crew being 2, one pilot and 1 gunner. maybe even make it a three seater, with 2 gunners, one for the partical canon and pulse wave cannon, and the other for the concussion torpeedo and ion cannon.. | The exchange rate (when trade, eventualy, starts with the known galaxy) of a zanlaunian credi-coin and an Imperial (or New Republic) Credit would be 1 (for Imp or NR credit) to 1.25 (for Zanlite credi-coins), so it costs MORE than it looks on the suface. _________________ Not the droid you're looking for....... |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed Sep 12, 2007 7:59 pm Post subject: |
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for ease of us to view it, could you add Imperial Credit cost to the template
197,500 credits
instead of putting the exchange rate, put the cost directly, so we dont have to do the math
anyone who wants to know the rate, can easily divide _________________ The Vong have Arrived
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Wed Sep 12, 2007 8:04 pm Post subject: |
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vong wrote: | for ease of us to view it, could you add Imperial Credit cost to the template
197,500 credits
instead of putting the exchange rate, put the cost directly, so we dont have to do the math
anyone who wants to know the rate, can easily divide | gottcha. _________________ Not the droid you're looking for....... |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed Sep 12, 2007 8:07 pm Post subject: |
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but back to the critique..
I think you should up the size of the craft. Make it a shuttle. With that many weapons, and that much engine power, you would need one hell of a generator to power it all at once. and there is no way a person could fire all those weapons effectively. so at least 1 gunner, if not two as garhkal said. _________________ The Vong have Arrived
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Wed Sep 12, 2007 8:21 pm Post subject: |
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vong wrote: | but back to the critique..
I think you should up the size of the craft. Make it a shuttle. With that many weapons, and that much engine power, you would need one hell of a generator to power it all at once. and there is no way a person could fire all those weapons effectively. so at least 1 gunner, if not two as garhkal said. | I forgot to tell you the Particle Beamer Cannons aren't MEANT to be fire with the other cannons they're ment to get past other group's ship's Ray Shielding: The zanlites favor Particle Beamers and Electro-Magnetic Mass Drivers in space combat (and those tend to ignore Ray/Energy Sheilds like Concussion Missiles and Proton "Torps do (hence the seperate rating for the "Outer Particle Shields" which ar designed to deal with that kind of attack: For detail ask Jedi Skyler I told him: I'm still looking for my lost notes.) Edit: Oh and this design is based on revearse engineered Y-Wing Long Probe carcasses brought it by the Squibs (salvaged from space battlefields) _________________ Not the droid you're looking for.......
Last edited by Falcon79 on Wed Sep 12, 2007 8:40 pm; edited 1 time in total |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed Sep 12, 2007 8:25 pm Post subject: |
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most ships do have particle shields as well... to stop meteorites and such from doing damage. and they are also out there to detonate the missiles and let the ray shields absorb the blast...
not sure what damage rates they would resist, but you would have to assume they would be of similar value to the ray shields. _________________ The Vong have Arrived
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Falcon79 Commander
Joined: 19 Jul 2007 Posts: 406 Location: The Planet of Pensacola Florida
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Posted: Wed Sep 12, 2007 8:36 pm Post subject: |
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vong wrote: | most ships do have particle shields as well... to stop meteorites and such from doing damage. and they are also out there to detonate the missiles and let the ray shields absorb the blast...
not sure what damage rates they would resist, but you would have to assume they would be of similar value to the ray shields. | Actually, "Standard" Particle Shields make up 2D of a ship's hull rating (or half if the hull is rated at 2D or less) See the Dark Stryder Campain under the Quek' Toth Confederation stuff in the Kathol Outback and Kathol Rift books for those OFFICIAL WEG rules. These are "Combat" or "Outer" Partcle Shields that zanlites mount on their ships (which work like "Standard" Ray Shielding rules in combat), they also mount "standard' Particle sheilds for non combat situations too. _________________ Not the droid you're looking for....... |
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