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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1854 Location: Norway
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Posted: Sat Mar 24, 2018 6:31 pm Post subject: BlasTech A180 A180 Reconfigurable blaster |
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Jyn Erso's overly "sexy" Blaster.
It is stated that this can be reconfigured into a rifle, sniper rifle and ion launcher......other than the standard pistol mode.
Most likely this requires added parts, much like a kit, and I see this pistol coming in a box with all the add ons.
I found these stat from RPGGamer.org
Name: BlasTech Industries A180 Reconfigurable blaster pistol
Scale: Character
Skill: Blaster; A180
Ammo: 100
Cost: 4,850 (Power Packs: 35)
Availability: 2,X
Range: Pistol [1-20/50/180] Rifle [2-40/100/360] Sniper [3-60/150/540] Ion Launcher [1-30/75/270]
Damage: Pistol [4D] Rifle [5D] Sniper [5D] Ion Launcher [5D Ion]
Description: The A180 pistol was a blaster pistol manufactured by BlasTech Industries that could be reconfigured into a blaster rifle, sniper rifle, or ion launcher. Used during the reign of the Galactic Empire, one such pistol was wielded by Jyn Erso of the Alliance to Restore the Republic.
Decades later, the A180 was used in its sniper configuration by Resistance specialists.
While I personally think this look good, I do wonder how the rifle/sniper rifle configuration adds damage, making it 5D.
I would argue that the 4D is kept, but the range and otherwise attributes of rifle/sniper applies, like counting against specialization Blaster rifle etc.
As to allowing the ion damage to do 5D I am fine with as it to me seems they are charges from a separate power source.
I can not see how adding a barrel and a stock (to say in simple terms) makes this gun deal more damage, but I can see it allowing range and maybe even weapon mounts, like bayonet and the like |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1854 Location: Norway
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Posted: Sat Mar 24, 2018 6:41 pm Post subject: |
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Also how would this gun count against speciality?
If I specialize in balsters A180, do I gain the benefits of specialization in all the guns different configurations? |
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Kytross Line Captain
Joined: 28 Jan 2008 Posts: 782
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Posted: Sat Mar 24, 2018 7:01 pm Post subject: |
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Mamatried wrote: | Also how would this gun count against speciality?
If I specialize in balsters A180, do I gain the benefits of specialization in all the guns different configurations? |
Yes. Your specialization dice would only work with the A180. You would not be able to roll those dice with any other blaster. You are trading the versatility of a specialization like "blaster rifle" for the specificity of using am A180 in all its glory.
Changing the 'barrel' of a blaster can increase damage. Read Cracken's Rebel Field Guide |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1854 Location: Norway
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Posted: Sat Mar 24, 2018 7:25 pm Post subject: |
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Kytross wrote: | Mamatried wrote: | Also how would this gun count against speciality?
If I specialize in balsters A180, do I gain the benefits of specialization in all the guns different configurations? |
Yes. Your specialization dice would only work with the A180. You would not be able to roll those dice with any other blaster. You are trading the versatility of a specialization like "blaster rifle" for the specificity of using am A180 in all its glory.
Changing the 'barrel' of a blaster can increase damage. Read Cracken's Rebel Field Guide |
Awesome!
So I get this right, with the specific A180 specialization I can use the spec D in all configurations of the weapon. cool.
Ahh changing the barrel, yeah this makes sense with added damage. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Mar 24, 2018 8:43 pm Post subject: |
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The problem with focusing too much on a specific weapon is that, should you ever be deprived of that weapon, you’re going to lose a lot of effectiveness if you can’t immediately get ahold of another one. A person who just improves Blaster (without specializing) is going to have an advantage in that they can pick up pretty much any ol’ blaster they find and use it with a reasonable degree of effectiveness.
If specialization is the route you intend to go, it’s wise to define your specialization as widely as possible. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1854 Location: Norway
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Posted: Sat Mar 24, 2018 9:20 pm Post subject: |
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I know I know, I was simply wondering if this gun, (when using it) actually provided the bonuses no matter how it was configured.
As to the character using this one, she is actually specialized in hold-outs.
yes they serve a purpose, they are awesome..... |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Mar 25, 2018 2:31 am Post subject: |
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SO it's pistol range is almost double regular pistols, its rifle range is 60 m further than most rifles (even the base A280), and its sniper rifle variant is much longer than blaster sniper rifles that are canon.. Too uber imo. _________________ Confucious sayeth, don't wash cat while drunk! |
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Naaman Vice Admiral
Joined: 29 Jul 2011 Posts: 3190
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Posted: Sat Apr 07, 2018 11:40 am Post subject: Re: BlasTech A180 A180 Reconfigurable blaster |
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Mamatried wrote: | Jyn Erso's overly "sexy" Blaster.
It is stated that this can be reconfigured into a rifle, sniper rifle and ion launcher......other than the standard pistol mode.
Most likely this requires added parts, much like a kit, and I see this pistol coming in a box with all the add ons.
I found these stat from RPGGamer.org
Name: BlasTech Industries A180 Reconfigurable blaster pistol
Scale: Character
Skill: Blaster; A180
Ammo: 100
Cost: 4,850 (Power Packs: 35)
Availability: 2,X
Range: Pistol [1-20/50/180] Rifle [2-40/100/360] Sniper [3-60/150/540] Ion Launcher [1-30/75/270]
Damage: Pistol [4D] Rifle [5D] Sniper [5D] Ion Launcher [5D Ion]
Description: The A180 pistol was a blaster pistol manufactured by BlasTech Industries that could be reconfigured into a blaster rifle, sniper rifle, or ion launcher. Used during the reign of the Galactic Empire, one such pistol was wielded by Jyn Erso of the Alliance to Restore the Republic.
Decades later, the A180 was used in its sniper configuration by Resistance specialists.
While I personally think this look good, I do wonder how the rifle/sniper rifle configuration adds damage, making it 5D.
I would argue that the 4D is kept, but the range and otherwise attributes of rifle/sniper applies, like counting against specialization Blaster rifle etc.
As to allowing the ion damage to do 5D I am fine with as it to me seems they are charges from a separate power source.
I can not see how adding a barrel and a stock (to say in simple terms) makes this gun deal more damage, but I can see it allowing range and maybe even weapon mounts, like bayonet and the like |
What do you imagine the purpose of a barrel is in SW/with blaster tech? IRL, the length of the barrel absolutely affects the hitting power of the bullet expelled from it. In general, the longer the barrel, the faster the bullet, and the more penetration it is capable of.
However, if we are trying to be "realistic," does it really matter how long the barrel is for a laser bolt? Should it? I say, for SW purposes, it should. Otherwise, everything would be a pistol, since the size of the package would have no bearing on the lethality or range of the discharged laser. |
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Wajeb Deb Kaadeb Commodore
Joined: 07 Apr 2017 Posts: 1448
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Posted: Sat Apr 07, 2018 11:53 am Post subject: Re: BlasTech A180 A180 Reconfigurable blaster |
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Naaman wrote: | However, if we are trying to be "realistic," does it really matter how long the barrel is for a laser bolt? Should it? I say, for SW purposes, it should. Otherwise, everything would be a pistol, since the size of the package would have no bearing on the lethality or range of the discharged laser. |
It's not a laser bolt. It's plasma. Specifically, it's tibanna gas heated to a plasma state. Unlike a laser, which is light only, a plasma bolt has mass and kinetic energy resulting in recoil and the energy to push at targets, not just burn them, which is why we see targets go flying as if they were hit with a slug.
The blaster bolt is a plasma bolt contained in a magnetic sheath, which keeps it from splashing.
As for the barrel: The bolt is fired magnetically, so an argument could be made that a longer barrel will deliver a blaster bolt with more range.
As in the D6 RPG, blaster weapons need two ammunition types: Tibanna gas and a powerpack from which the weapon draws energy to power the weapon's magnetics and heat the tibanna gas to a plasma state. |
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Naaman Vice Admiral
Joined: 29 Jul 2011 Posts: 3190
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Posted: Sat Apr 07, 2018 12:10 pm Post subject: |
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No. It's a laser gun. |
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Sat Apr 07, 2018 12:57 pm Post subject: |
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A longer barrel allows the creation of a larger and more stable magnetic bottle. This allows for greater range and damage. _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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Wajeb Deb Kaadeb Commodore
Joined: 07 Apr 2017 Posts: 1448
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Posted: Sat Apr 07, 2018 6:59 pm Post subject: |
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Naaman wrote: | No. It's a laser gun. |
It actually is! A laser is used to heat the tibanna gas to a plasma state! |
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