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Wajeb Deb Kaadeb Commodore


Joined: 07 Apr 2017 Posts: 1448
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Posted: Sun Aug 13, 2017 9:18 am Post subject: |
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LOL. There are men at my office who know no difference. 30 year old men who have never not had a phone in their adult years, first with a blackberry or similar phone, then with the smartphones over the last decade.
They look at my flip phone (it's a slide phone with a full keyboard) in wonder and pity.
I laugh. |
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sun Aug 13, 2017 2:54 pm Post subject: |
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I used to have a flip phone and I found it profoundly disappointing. Not once did the phrase "Scotty, beam me up" garner a helpful response. |
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Wajeb Deb Kaadeb Commodore


Joined: 07 Apr 2017 Posts: 1448
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Posted: Sun Aug 13, 2017 3:51 pm Post subject: |
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Bren wrote: | I used to have a flip phone and I found it profoundly disappointing. Not once did the phrase "Scotty, beam me up" garner a helpful response. |
You probably had the Klingon version.
Torrrrr---chu! |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16372 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Aug 13, 2017 4:09 pm Post subject: |
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To randomly generate a dice result with a flip phone:1). Throw it against the wall as hard as you can.
2). Repeat as needed until phone breaks.
3). Number of throws = randomly generated dice roll.
4). Go buy a smart phone. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Dredwulf60 Line Captain


Joined: 07 Jan 2016 Posts: 911
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Posted: Tue Aug 15, 2017 8:16 am Post subject: |
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I don't usually do pre-rolls, but I did it a fair bit in an old campaign that focused on swoop racing.
The larger races, with a lot of NPC competitors, I found it easier to make all the NPC rolls ahead of time, so I knew where everyone would be round by round, right down to the winning placements.
Then at game time, the PCs were the only random element. Went much quicker/ fast paced. |
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Tue Aug 15, 2017 2:55 pm Post subject: |
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Dredwulf60 wrote: | I don't usually do pre-rolls, but I did it a fair bit in an old campaign that focused on swoop racing.
The larger races, with a lot of NPC competitors, I found it easier to make all the NPC rolls ahead of time, so I knew where everyone would be round by round, right down to the winning placements.
Then at game time, the PCs were the only random element. Went much quicker/ fast paced. | Exactly. Whether it is a swoop race or a space battle the players don't want to watch me roll a bunch of dice for each of the NPCs, but as a GM I like figuring out how the NPCs perform based on stats and rolls rather than some whim or notion of my own. So pre-rolling makes lots of sense for these sorts of situations. |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14293 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Aug 15, 2017 11:34 pm Post subject: |
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It also makes sense to do so for certain other things.. Like say you are having a competition the PC's are entering.. 5 npcs also are running.. IT has say 3 running rolls, 2 climbing rolls, 2 jumping rolls, 2 acrobatic rolls, and 3 swimming rolls for every participant..
It makes SENSE to have those rolls done ahead of time for the NPCs, and you can then just compare #s with what the PC(s) roll IN GAME, to see "who's out in front".. _________________ Confucious sayeth, don't wash cat while drunk! |
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MrNexx Rear Admiral


Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Wed Aug 16, 2017 11:42 am Post subject: |
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I find that when I do pre-rolls, I tend to ignore them.  _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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