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Element of Fire - OOC
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Hellcat
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PostPosted: Thu May 23, 2013 10:47 pm    Post subject: Reply with quote

Jedi Skyler wrote:
Hey, everyone!

I'm giving everyone a heads-up...it looks like, in the next few days, I'll be deploying with the Red Cross out to Oklahoma. If so, it'll be at least a fifteen day deployment.

I'll do my best to keep up with posting, but I can't guarantee what kind of time or signal I'll have out there, and I just wanted everyone to be aware of what was going on.

If I do deploy, If I can, I'll post when I'm leaving.


Thanks for the heads up Skyler, I know things are running slower these days than they did way back when but it still is good to know when someone is going to be in a situation where they may not be able to post. It's a lot better than what happened with me and leaving you guys up in the air.

Ank, my apologies to you. I thought we were just waiting on you but it looks like vong hasn't posted. Could swear I saw one from him after my last IC post but looking at the thread his post I thought was there is not there. Technically at the moment the team is in five different locations, two of them purely NPCs and thus don't entirely matter at the moment to the rest of you. Syllri and Ailyn are still springboarding up out of the Lower City and Cailum is off doing his thing. So the real action is happening in three locations, the battle involving Quin-Tain, Roth, Ali, the constable, Tobias, and Deavon being one spot, Reylan and Arek in their stolen speeder truck back in the tunnel, and the KAWD and Giric in a warehouse. Reylan's looking to find Giric and the KAWD to possibly reunite those two groups, or at least come to their rescue. And the KAWD and Giric in negotiation with an alien being to possibly get a new mode of transportation.

The seperation of the three groups is, I think, enough to push things with two of them forward for now.
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Jedi Skyler
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PostPosted: Thu May 23, 2013 11:25 pm    Post subject: Reply with quote

You're welcome, HC. For the moment, they're only bringing people in from a 400-mile radius. As I'm in Michigan, they have to expand the radius a good bit before I'll get called on. It could happen at any time, or not at all. *shrugs* Such is the nature of disaster relief.

I'll let ya know if I'm actually going.
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Hellcat
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PostPosted: Fri May 24, 2013 12:31 am    Post subject: Reply with quote

Depends on how bad things really are as to if they'll expand their radius.

Though the was one video from the damage I've really liked, maybe some of you have seen it too. An old woman in the damage zone was being interviewed after the tornado hit and talked about how she'd been with her dog when it hit and they had ended up seperated. Right after the tornado she was worrying she might have lost her beloved pet and as she was being interviewed at the debris site of her house her dog, looks like a little schnauzer, clawed his way out of the debris unharmed. I liked that video just cause she got to reunite with her dog right there on TV.
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Jedi Skyler
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PostPosted: Fri May 24, 2013 12:33 am    Post subject: Reply with quote

Yeah. I saw that footage yesterday. I LOVED it!

To have it happen on camera? The odds are astounding.
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hobbes
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PostPosted: Fri May 24, 2013 2:06 pm    Post subject: Reply with quote

I will be in Florida for almost 2 weeks. I will not be able to post during that time.
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Jedi Skyler
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PostPosted: Fri May 24, 2013 5:58 pm    Post subject: Reply with quote

Well, that was fast. Got awakened around 9:30 by the call to mobilize. It's five til 6, and I'm sitting at the airport, waiting for my flight. I'll be gone for at least two weeks, and will post if/when I can.
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Hellcat
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PostPosted: Fri May 24, 2013 10:46 pm    Post subject: Reply with quote

Go give 'em hell, Skyler.... a hell of a lot of assistance.

Thanks for the heads up Hobbes.
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Hellcat
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PostPosted: Sat May 25, 2013 8:56 pm    Post subject: Reply with quote

vong wrote:
ooc: Keep up Life Detection, Driving. Not sure if I have to spend an action to talk


I'm trying to consider this one as on the one hand Arek's already been taught the Force power by his late master while on the other it reminds me of being back in elementary and junior high and every time we'd start a new lesson, particularly in math, we'd have to relearn the elements of that lesson from the previous years as a refresher course. I'm looking at what Reylan's doing as talking to Arek but also as a refresher course. Which means Reylan's talk could be seen as an action.
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PostPosted: Mon May 27, 2013 3:54 pm    Post subject: Reply with quote

Hellcat wrote:
vong wrote:
ooc: Keep up Life Detection, Driving. Not sure if I have to spend an action to talk


I'm trying to consider this one as on the one hand Arek's already been taught the Force power by his late master while on the other it reminds me of being back in elementary and junior high and every time we'd start a new lesson, particularly in math, we'd have to relearn the elements of that lesson from the previous years as a refresher course. I'm looking at what Reylan's doing as talking to Arek but also as a refresher course. Which means Reylan's talk could be seen as an action.


I should be ok - traffic is normal and we are moving at normal speeds so piloting should be a non roll action. Relyan is looking well ahead and if there is some kind of thing that would concern him, he will hold off on the lesson.
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Hellcat
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PostPosted: Wed May 29, 2013 10:44 pm    Post subject: Reply with quote

Ankhanu wrote:
OOC - Stop and rotate 90° in the process; plan to rotate the other 90° next round and fly back to the others.


Ok first off according to the 2nd Edition, R&E core book on page 107:

Quote:
Acceleration and Deceleration. Vehicles may increase or decrease the movement one level per round.

Example: Rhen is piloting her landspeeder at cruising speed in one round. The next round, se may maintain cruising speed, decrease to cautious speed, or increase to high speed; she may not increase her speeder to all-out speed.

Later, Rhen is pushing her speeder at all-out speed while racing through a forest. She rounds a bend and faces a sudden dead-end. While she'd love to bring the speeder to a complete stop, the best she can do is slow down to high speed. Rhen holds on and hopes for the best!


Now on January 17th, page 192 of the active IC thread(http://www.rancorpit.com/forums/viewtopic.php?t=3213&postdays=0&postorder=asc&start=2865), you posted

Ankhanu wrote:
Quin-Tain keeps the speeder going as fast as he thinks he can maintain control.

(OOC - I want to go at least cruising speed, double if I have at least 2D to work with... flying in a straight line afterall Wink I'll slow when we get close enough that maneuvres are needed)


Now I interpreted this to mean 2D in maneuverability which would give Quin-Tain 4D to work with. Go back to at least to my post on November 27th on page 189 (http://www.rancorpit.com/forums/viewtopic.php?t=3213&postdays=0&postorder=asc&start=2820):

Hellcat wrote:
(OOC: Roth needs to be careful, he's close with that threat.

KAWD and Giric's swoop is damaged. Sidecar still heavily damaged, swoop itself still lightly damaged and at -1D manverability. Quin-Tain's airspeeder still lightly damaged and at -1D manuverability.

Roth is 87.5 meters below Quin-Tain.

Roth still grappling with the Twi'lek and got lucky she didn't break free

Closeing the loading bay door will alert the workers Reylan and Arek are there. And I'm not sure a lightsaber can spot weld a door, seems more like it'd be more like a cutting torch than a welder.)


(It was my post of November 8th, page 187 (http://www.rancorpit.com/forums/viewtopic.php?t=3213&postdays=0&postorder=asc&start=2790) that saw the airspeeder take damage)

You were at cruising speed following this until your post on May 7th, also on page 192:

Ankhanu wrote:
Quin-Tain opens himself to the Force, allowing it to course through his body and help guide his hands, the need for haste increasing. Guided by the Force he increases speed to catch up with the others.

OOC - Concentration, speed up


So Quin-Tain and Roth are traveling at high speed so it will take three rounds to stop in, the round you're declaring the stop and about first 90 degree turn will take you down to cruising, the round after that (the second 90 degree turn round) to cautious speed, and then the round after that to stop.

Does anyone have the Starfighter Battle Book? For those who don't know it's a WEG two player game that pits an X-wing against a TIE Interceptor with each player taking one of the books (one being for the X-Wing and the other the TIE) and selecting their speed and maneuver then giving each other a page that determines if they've been damaged or what not. I've been toying with the idea of using maneuvers from the game for airspeder and starship maneuvers. Among the maneuvers in the game might have some bearing on this situation, the Skywalker Loop.

Quote:
SKYWALKER LOOP: Invented by famed starpilot Anakin Skywalker, this difficult maneuver loops and turns your ship around completely so that it ends up facing in the direction exactly opposite to the direction it faced at the start of the maneuver, without moving forward or backward at all.[/b]


Now Starfighter Battle Book only gives you three movement speeds and a number of maneuvers for each; gliding maneuvers, half throttle maneuvers, and full throttle maneuvers. And the Skywalker Loop is a half throttle maneuver. I'd probably say to throw out the speeds of the book for converting over and give a difficulty period while increasing the difficulty of certain maneuvers based on speed. Like maybe say the Skywalkr Loop is Difficult at cautious speed, Difficult +3 at cruising, Difficult +5 at high speed, and Difficult +8 at all-out.

As we're on thee different locations for the PCs on the team (five when we add in the two purely NPCs) I'm going to push the Reylan-Arek and KAWD-Giric groups forward while waiting for Ank's response to this post.
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PostPosted: Thu May 30, 2013 1:29 am    Post subject: Reply with quote

How about drop to cruise and pull a bootlegger?
Guessing a top level Easy diff for terrain (10), bootlegger is +6-15, so, again to of that, puts the difficulty at 25. With 4D (and hopefully 4D for Concentration) and a dip into Quin-Tain's remaining CPs, that just might be doable.
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Hellcat
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PostPosted: Fri May 31, 2013 1:03 am    Post subject: Reply with quote

It's 3D, Ank.

Hellcat wrote:
Now on January 17th, page 192 of the active IC thread(http://www.rancorpit.com/forums/viewtopic.php?t=3213&postdays=0&postorder=asc&start=2865), you posted

[quote=" Ankhanu " ]Quin-Tain keeps the speeder going as fast as he thinks he can maintain control.

(OOC - I want to go at least cruising speed, double if I have at least 2D to work with... flying in a straight line afterall Wink I'll slow when we get close enough that maneuvres are needed)


Now I interpreted this to mean 2D in maneuverability which would give Quin-Tain 4D to work with. Go back to at least to my post on November 27th on page 189 (http://www.rancorpit.com/forums/viewtopic.php?t=3213&postdays=0&postorder=asc&start=2820):

Hellcat wrote:
(OOC: Roth needs to be careful, he's close with that threat.

KAWD and Giric's swoop is damaged. Sidecar still heavily damaged, swoop itself still lightly damaged and at -1D manverability. Quin-Tain's airspeeder still lightly damaged and at -1D manuverability.

Roth is 87.5 meters below Quin-Tain.

Roth still grappling with the Twi'lek and got lucky she didn't break free

Closeing the loading bay door will alert the workers Reylan and Arek are there. And I'm not sure a lightsaber can spot weld a door, seems more like it'd be more like a cutting torch than a welder.)


(It was my post of November 8th, page 187 (http://www.rancorpit.com/forums/viewtopic.php?t=3213&postdays=0&postorder=asc&start=2790) that saw the airspeeder take damage)

You were at cruising speed following this until your post on May 7th, also on page 192:
[/quote]

Look on page 2 of the misc thread (http://www.rancorpit.com/forums/viewtopic.php?t=908&start=15) at the Slicer airspeeder stats

Hellcat wrote:
Slicer Airspeeder
Craft:: Lhosan CV-807 Slicer-class Airspeeder
Type: High preformance airspeeder
Scale: Speeder
Length: 8.5 meters
Skill: Repulsorlift operation: CV-807
Crew: 1
Passengers: 1
Crew Skill: 2D in all applicable skills
Cargo Capacity: 4 kilograms
Cover: ¼
Altitude Range: Ground level - 1,000 meters
Cost: 25,000 (new), 10,000 (used)
Maneuverability: 2D
Atmosphere: 185; 530 kmh
Hull: 2D


I'd meant that I had interpreted you to say that if there was 2D in maneuverability, which would give Quin-Tain 4D to work with, that you wanted to speed up past cruising speed (which you later did, but not at that time) and that if you didn't have 2D in maneuverability you wanted to speed up to cruising. The Slicer undamaged has 2D in maneuverability, but you guys haven't had a chance to make repairs so you're suffering -1D to maneuverability so Quin-Tain ha 3D to work with. Plus a possible 4D from concentration (barring WDs) which would give you 7D to try and make the turn you're purposing at a difficulty that could be 25 (remember the bootlegger adds 6 to 15 to the difficulty and Easy is 6 to 10, so you'd be looking at a difficulty of between 12 and 25 as long as the crashes haven't messed up the bridge too much). And then you only have 4 CP to dip into. And maneuvering and slowing down are two actions. But you can go for it.
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PostPosted: Sun Jun 02, 2013 6:06 pm    Post subject: Reply with quote

He'll just brake then.
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Hellcat
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PostPosted: Sun Jun 02, 2013 9:58 pm    Post subject: Reply with quote

Ank, did you check the IC thread? I'm reading the just braking as response to my last OOC post. I posted that before I did the IC and did say you could try to maneuver. In IC you did get the bootlegger you wanted to try for. Are you now saying you want to brake following the bootlegger?
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PostPosted: Mon Jun 03, 2013 11:46 am    Post subject: Reply with quote

Just read the IC (sorry, I'm away from home camping and taking a fire fighting course, limited Internet). With the turn complete, I'm now at cruise speed? I assume I'm a round out from landing with Tobias/Daevon?

Really, without maps, I am having strong difficulty gauging distances and speeds... I want to reach our fallen group members as quickly as possible. I had no idea I was in danger of overshooting them until I flew past; if I'd known I'd have slowed down a round or two ago, rather than speeding up.

Objective: retrieve Tobias and Daevon, fly to get to them.
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