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scott2978 Replies: 22 Views: 24105 |
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So let me add something here.
In a game I ran last week, a Z95 pilot fired a concussion missile (using standard RAW) at a capital ship. The cap ship had 4D hull and 3D shields. According to th ... |
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scott2978 Replies: 22 Views: 24105 |
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Are there any RAW rules for common missile countermeasures like flares, chaff, etc? | |
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scott2978 Replies: 11 Views: 11098 |
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So, I am running D6 Star Wars again after a number of years of Pathfinder, and I came up against a situation that has bugged me about Pathfinder too.
The PCs snuck into an "enemy" compou ... |
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scott2978 Replies: 20 Views: 18277 |
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Ahh the good games gone bad because I used to plan like this....
One thing I've learned over the years is not to plan to take the PCs hostage as a result of an actual battle. If you know they must ... |
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scott2978 Replies: 17 Views: 17649 |
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So, the consensus seems to be that the rule should be simple, should maintain the feel of the rest of the rules, should have some benefit and some cost.
I feel like eliminating 1 map for using a s ... |
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scott2978 Replies: 37 Views: 39173 |
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Wow. I must be all alone in my belief that the Stormtroopers were not clones when I watched them when the movies were originally released in theaters. The mention of the Clone Wars and all made me t ... | |
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scott2978 Replies: 17 Views: 17649 |
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I like the idea of a second weapon basically negating one multiple action die penalty. I think a perfect balance to that (or else why not always use two?) is to increase the difficulty by +1 level. So ... | |
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scott2978 Replies: 17 Views: 17649 |
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I looked around a bit but don't see much on this concept. How do you guys run your games where a force user fights with either two lightsabers or a two bladed lightsaber? What have you done to make it ... | |
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scott2978 Replies: 9 Views: 9369 |
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In my new campaign, the players are sort of freelance spacers, they take jobs for anyone who can pay as well as legit cargo runs. Somewhere I recall finding something that gives general stats on what ... | |
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scott2978 Replies: 16 Views: 22155 |
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I use this method:
http://www.rancorpit.com/forums/viewtopic.php?p=71777#71777 |
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scott2978 Replies: 21 Views: 16015 |
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I posted this a while back, this should give you a lot of good clues about how a bounty hunter in Star Wars would operate, and what kind of trouble it is for one to come after you. For all the costs i ... | |
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scott2978 Replies: 140 Views: 102994 |
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Why not just use a jawa ionizer? It can't be deflected, because as soon as the lightsaber connects with it, the lightsaber ceases functioning. | |
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scott2978 Replies: 4 Views: 6044 |
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Hey guys,
Right now I'm running a D&D 3.5 game, but I figured some of the best game masters I know hang out here, and my question is pretty universal, applying to all RPGs, so why not ask you ... |
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scott2978 Replies: 16 Views: 17880 |
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I never really understood why this ship was supposed to break the mold so much... one would think there's a minimum size for the power plants needed to run all those weapons, and that it would be bigg ... | |
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scott2978 Replies: 16 Views: 14242 |
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If they're all imprinted with nanochips, aren't they traceable? Maybe I'm not understanding you. I suppose they're less traceable than the electronic accounts but I'd think that's still too much evide ... | |
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