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  Topic: Balancing the Concentration Force Power
pakman

Replies: 11
Views: 4217

PostForum: Gamemasters   Posted: Fri May 23, 2025 11:33 am   Subject: Balancing the Concentration Force Power
So, one of the challanges in our beloved 30+ year old game - is that the force powers - have some issues.

I mean - that is why there are so many house rules around it.

So, a few things;

1 - E ...
  Topic: Disruptor Weapons
pakman

Replies: 12
Views: 10586

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu May 08, 2025 4:33 pm   Subject: Disruptor Weapons
Don't need anything too crazy.

If target is incapacitated, they lose a limb and will need a cybernetic replacement. If they are killed - they are disintegrated.

I do like the demoralizing idea- ...
  Topic: magnify senses, how do YOU handle it
pakman

Replies: 3
Views: 7294

PostForum: Gamemasters   Posted: Thu May 08, 2025 10:34 am   Subject: magnify senses, how do YOU handle it
TLDR: I have it give a bonus to Perception based skills, but keep it up over time and accumulates fatigue.

Longer version;

As part of my force power overhaul, here is my revised Magnify Senses. ...
  Topic: Being stomped on by an AT-ST?
pakman

Replies: 10
Views: 6764

PostForum: Gamemasters   Posted: Sat May 03, 2025 1:49 am   Subject: Being stomped on by an AT-ST?
they are dead.

Unless you want to be merciful - and they lose a leg.
(time for a cybernetic).
  Topic: So Who Has an Active SW D6 Game Going On Right Now?
pakman

Replies: 86
Views: 144456

PostForum: Gamemasters   Posted: Wed Apr 30, 2025 10:30 am   Subject: So Who Has an Active SW D6 Game Going On Right Now?
My campaign will wrap up this Saturday. We're taking a break for the summer and not sure if we'll pick it up afterwards. I know I'm losing another player so if we do continue, we're down to 3 players. ...
  Topic: So Who Has an Active SW D6 Game Going On Right Now?
pakman

Replies: 86
Views: 144456

PostForum: Gamemasters   Posted: Tue Apr 29, 2025 6:29 pm   Subject: So Who Has an Active SW D6 Game Going On Right Now?
In the realm of
"Don't put it on the map, if you don't want the players to go there..."

Yeah - me the GM, for several sessions;
"all clues lead to this location"

Players - ...
  Topic: Creating a new ref manual - contents and organization?
pakman

Replies: 12
Views: 28334

PostForum: Tools   Posted: Mon Apr 28, 2025 9:04 pm   Subject: Creating a new ref manual - contents and organization?
Follow up on my own thread - and thank you to everyone who has commented here (and other places over the years).

My next quandary - I have a substantial chunk of content on Droids and Cybernetics - ...
  Topic: Telling time and distances.
pakman

Replies: 9
Views: 4846

PostForum: Gamemasters   Posted: Sat Apr 19, 2025 10:05 pm   Subject: Telling time and distances.
Specific times?

Only bother if it matters to what they are doing.

Like local time for what businesses may be open, etc.

Now - the past adventure - was on a very detailed timeline (it was part ...
  Topic: Structures and procedures matter: Comments Thread
pakman

Replies: 27
Views: 16703

PostForum: Gamemasters   Posted: Sun Apr 06, 2025 11:46 pm   Subject: Structures and procedures matter: Comments Thread
I think he knows what he's talking about.

You promote this Alexander person ...often.

It is starting to feel like you are a marketing arm for him.

1 - complain about problem in star wars d6
...
  Topic: Structures and procedures matter: Comments Thread
pakman

Replies: 27
Views: 16703

PostForum: Gamemasters   Posted: Sat Apr 05, 2025 10:43 pm   Subject: Structures and procedures matter: Comments Thread

By contrast, the original edition of D&D in 1974 contains very specific instructions for both things: How to prep a dungeon and how to run the dungeon.


But that is because it was new then - ...
  Topic: Andor [Spoilers Allowed]
pakman

Replies: 70
Views: 116411

PostForum: General Star Wars   Posted: Tue Apr 01, 2025 10:18 pm   Subject: Andor [Spoilers Allowed]
Honestly - I am not sure if we will Supervisor meero leave the empire - I think she is too far "in".

Could be - but I think that would be quite a development to see.

One character I ...
  Topic: Structures and procedures matter: Comments Thread
pakman

Replies: 27
Views: 16703

PostForum: Gamemasters   Posted: Mon Mar 31, 2025 10:25 pm   Subject: Structures and procedures matter: Comments Thread
TLDR VERSION: I don't think we need a ruleset to duplicate how to be a GM beyond any system specifics, as there is an almost infinite amount of resources available today on being a GM.

This commen ...
  Topic: Auto-login not working recently?
pakman

Replies: 3
Views: 17103

PostForum: The Rancor Pit Users/Forums Info   Posted: Wed Mar 19, 2025 6:54 pm   Subject: Auto-login not working recently?
Chrome, on windows 10.

But I did not intentionally change anything.... heh.

I may try edge for a few days to isolate variables.
  Topic: Auto-login not working recently?
pakman

Replies: 3
Views: 17103

PostForum: The Rancor Pit Users/Forums Info   Posted: Wed Mar 19, 2025 10:12 am   Subject: Auto-login not working recently?
Not sure if this should go here.... delete or move is necessary.

So, for years - the "log me in automatically" had been working just fine.

Sometime in the last few weeks/months it st ...
  Topic: Human Replica Droid Question.
pakman

Replies: 5
Views: 10285

PostForum: Characters, Droids, and Species   Posted: Fri Mar 14, 2025 5:00 pm   Subject: Human Replica Droid Question.
Maybe the tech to make them, itself is so rare, that even finding out that HRD's exist, is a quest in and of itself.

In one campaign ...(can't remember which....too many over the years) I put in gu ...
 
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