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  Topic: Building Our Ship
kinfo_howlingwolf

Replies: 46
Views: 36372

PostForum: Adventures and Campaigns   Posted: Thu Mar 29, 2012 11:03 pm   Subject: Building Our Ship
Didn't see a nav computer somewhere in there. You could maybe have the PCs decide to either go after several astromechs and rig their heads together, or 1 big heist and rip one out of someones active ...
  Topic: Power generation on a ship?
kinfo_howlingwolf

Replies: 8
Views: 7533

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Mar 27, 2012 6:36 pm   Subject: Power generation on a ship?
What I remember is an awesome member posted a link to a website he/she made that actually broke all the concepts down. It wasn't that long ago that I saw it either, but I'll be a jawas uncle if I can ...
  Topic: Power generation on a ship?
kinfo_howlingwolf

Replies: 8
Views: 7533

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Mar 27, 2012 12:52 am   Subject: Power generation on a ship?
I thought I saw a post somewhere in these forums about a crafty poster that made up a power generation system for ships that listed how much was used for normal use, hyperspace, combat, etc.

Of cou ...
  Topic: Got a player wanting to start with a rather expensive ship.
kinfo_howlingwolf

Replies: 35
Views: 20569

PostForum: Gamemasters   Posted: Mon Mar 26, 2012 10:18 pm   Subject: Got a player wanting to start with a rather expensive ship.
Like someone somewhat mentioned earlier, maybe Bossk himself doesn't actually own it and is willing to "sell" it cheap, cash up front.

Something else that would be cool is maybe instead ...
  Topic: Freighter in Your Campaign
kinfo_howlingwolf

Replies: 60
Views: 48866

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Mar 26, 2012 9:34 pm   Subject: Freighter in Your Campaign
Very nice Orgaloth, I would imagine that ship perfect for some eccentric type.
good bit of fire power on it too for an antique.
  Topic: Any suggestions on salvaging rights?
kinfo_howlingwolf

Replies: 92
Views: 72202

PostForum: House Rules   Posted: Mon Mar 26, 2012 9:30 pm   Subject: Any suggestions on salvaging rights?

Do you mean change the lifeboat stats to make it more like a short range salvage droid?

Not so much droid, still have it as a piloted vessel. I found the lifeboats stats similar to how I figured ...
  Topic: Freighter in Your Campaign
kinfo_howlingwolf

Replies: 60
Views: 48866

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Mar 25, 2012 11:18 pm   Subject: Freighter in Your Campaign
Ghtroc 720, decent ship, not too expensive, not hard to mod. Plus its symmetrical. All the haphazard lines on other ships mess with my ocd, lol.
  Topic: Any suggestions on salvaging rights?
kinfo_howlingwolf

Replies: 92
Views: 72202

PostForum: House Rules   Posted: Sun Mar 25, 2012 10:33 pm   Subject: Any suggestions on salvaging rights?
i'd start with this:

Lifeboat
Craft: Corellian Engineering Corporation Survivor
Affiliation: General
Era: Old Republic
Source: Han Solo and the Corporate Sector Sourcebook
Type: Emergency Life ...
  Topic: Any suggestions on salvaging rights?
kinfo_howlingwolf

Replies: 92
Views: 72202

PostForum: House Rules   Posted: Sun Mar 25, 2012 1:08 am   Subject: Any suggestions on salvaging rights?
Well I would definately think a universal airlock or two would be a wise addition. Various repair droids along with a eg-6 or two for powering up systems.

What about a worker bee pod similar to St ...
  Topic: Armor vs Called Shot and/or Lightsabers
kinfo_howlingwolf

Replies: 12
Views: 9289

PostForum: House Rules   Posted: Sat Mar 24, 2012 3:52 pm   Subject: Armor vs Called Shot and/or Lightsabers
What I never understood was that the only standard advantage a called shot did was hitting an unarmored piece of meat. In other games I played a headshot over a regular body shot did more damage. Does ...
  Topic: ion damage when someone has cybernetics..?
kinfo_howlingwolf

Replies: 2
Views: 4264

PostForum: House Rules   Posted: Sat Mar 24, 2012 3:27 pm   Subject: ion damage when someone has cybernetics..?
Well I would think that even with minimal cybernetics an ion blast would interfere severely, I would probably treat it like a type of stun dmg. I mean even without upgrades, a standard human getting h ...
  Topic: Any suggestions on salvaging rights?
kinfo_howlingwolf

Replies: 92
Views: 72202

PostForum: House Rules   Posted: Sat Mar 24, 2012 3:21 pm   Subject: Any suggestions on salvaging rights?
Tons of great ideas, appreciate it everyone!

A lot of them sound good, gotta see what I can shoehorn into our campaign.
  Topic: Any suggestions on salvaging rights?
kinfo_howlingwolf

Replies: 92
Views: 72202

PostForum: House Rules   Posted: Fri Mar 23, 2012 12:23 am   Subject: Any suggestions on salvaging rights?
First off, awesome community =)

Second, I havent been able to find any certain guide lines as far as salvaging/looting rights and I was wondering if anyone has worked this up themselves?

Our cur ...
 
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