|
Search found 24 matches |
Author | Message |
---|---|
![]() |
|
dic1 Replies: 92 Views: 85323 |
![]() |
As written i find tactics is ambiguous, dependant on the game masters’ knowledge of units and how they work in the Star Wars universe.
As an alternative I suggest the following, the tactics skill ... |
|
![]() |
|
dic1 Replies: 9 Views: 11483 |
![]() |
Better if you set the delay just right they have time to look down to see what hit them just before it goes BOOM. | |
![]() |
|
dic1 Replies: 43 Views: 54934 |
![]() |
Unfortunately, real-world rules may not apply as well in a cinematic universe. A 1D or 2D penalty to Dodge makes the nearest bit of cover look like a fine option for the average mook with a 2D Dex an ... | |
![]() |
|
dic1 Replies: 11 Views: 14357 |
![]() |
In our game we haven't targeted armour but we have used TK to freeze some one tike in the force awakens.
Our force user holds the target (TN based off weight and STR roll) then other players subdue t ... |
|
![]() |
|
dic1 Replies: 25 Views: 28055 |
![]() |
Maybe human supremacy is just a matter of birth rate.
we just breed so damn fast compared to the other sentient species we win out by numbers. |
|
![]() |
|
dic1 Replies: 19 Views: 20252 |
![]() |
as a class vehicles with the scout role should have better sensors
as the job they do is to find things, now I don't know if that should be a range increase or better bonus dice? I'd go with bon ... |
|
![]() |
|
dic1 Replies: 16 Views: 17207 |
![]() |
What if you link the roll to moves, i.e. at 1 - 2 moves, cautious and cruising speed you just roll terrain difficulty, at high and all out you need to make a piloting roll to get the maneuverability b ... | |
![]() |
|
dic1 Replies: 53 Views: 50093 |
![]() |
I've always taken "Not Available For Sale" to mean if the original owner / organization / race see you with the item they will do everything to get it back.
Who wants to be caught by a wook ... |
|
![]() |
|
dic1 Replies: 15 Views: 19307 |
![]() |
Our groups house rule is moving is declared as an action and incurs a MAP but the movement is combined with another action.
e.g. i run up and punch the thug, i declare 2 actions and take a -1D MAP bu ... |
|
![]() |
|
dic1 Replies: 17 Views: 20414 |
![]() |
The only times it was used in a game i played in the gm let a player with space transports engineering make a roll (can't remember the tn), success let them reduce the time it took to replace a blown ... | |
![]() |
|
dic1 Replies: 19 Views: 24678 |
![]() |
In our games we allow vehicles to move at up to high speed (3 moves)
while dodging, basically going as fast as you can in a straight line while bouncing up and down and zig zaging. We also use the d ... |
|
![]() |
|
dic1 Replies: 7 Views: 10652 |
![]() |
Maybe the sensors roll represents getting the focus right, using the right lens filter, blocking any glare e.t.c. before you get the bonus.
Bad roll on sensors = you realise the lenses are covered in ... |
|
![]() |
|
dic1 Replies: 47 Views: 54383 |
![]() |
All plans i have seen of the death star show it to be mostly hollow, and mention sectors or segments made up of structures like city blocks.
If the gravity plates are placed in each deck it would hav ... |
|
![]() |
|
dic1 Replies: 18 Views: 20217 |
![]() |
How about if you jest run them like attributes and skills.
You get one skill at +1 pip when you first purchase the attribute, Further skills must be learnt from a teacher and are improved individuall ... |
|
![]() |
|
dic1 Replies: 27 Views: 33448 |
![]() |
Interrogation could also be useful, prying information out in an interview, not the thumbscrew and hot pincer variety ![]() The hard hitting journalist who is after the truth asking the hard quest ... |
|
All times are GMT - 4 Hours |