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Search found 87 matches |
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adamlumina93 Replies: 49 Views: 32791 |
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I don't always assume that a one on the wild is a botch, I have players just subtract the 1 and the highest die and add their total from there. Usually I will call it a botch if the difficulty is miss ... | |
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adamlumina93 Replies: 56 Views: 44597 |
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So things aren't as bad as maybe expected. GM wishes player would come back but player isn't very interested in returning to this particular campaign anymore. The group size has now gone from 5 to 3 a ... | |
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adamlumina93 Replies: 56 Views: 44597 |
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The group is meeting again tonight, I will put an update later as to all the happenings. Thanks again to everyone for their comments, suggestions and thoughts. | |
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adamlumina93 Replies: 56 Views: 44597 |
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Ok, some more details about the encounter. The party was a group of 4 who were in an area that they were not very well liked. The prior weeks session the party had encountered some bad guys with a new ... | |
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adamlumina93 Replies: 56 Views: 44597 |
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I am glad to see that a lot of other people feel the same way I do. A player character that is not present in my games always does background work and would only be put into harms way if it was a very ... | |
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adamlumina93 Replies: 56 Views: 44597 |
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Had a situation occur the other night where one of our normal players was absent for the evening. The GM allowed another player at the table to play this character. A combat broke out and the missing ... | |
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adamlumina93 Replies: 13 Views: 14126 |
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that is correct, per the rules the ship drops back to real space and then they get so many rounds to get into survival gear and escape | |
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adamlumina93 Replies: 13 Views: 14126 |
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This is going to be the groups second ship, their first one only lasted 3 gaming sessions. They got caught being poor smugglers and a dirty imperial officer asked to meet them out in empty space. He o ... | |
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adamlumina93 Replies: 13 Views: 14126 |
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Anyone have any good suggestions on a space transport to start my players with for a smuggler campaign that isnt a Ghtroc or a YT1300 | |
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adamlumina93 Replies: 4 Views: 6043 |
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Well for my Underground RPG I created a newspaper where I would print articles about the players last adventure and the impact. Doesn't work for D&D, so you could always have NPCs talking in a bar ... | |
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adamlumina93 Replies: 9 Views: 10214 |
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the order of maintaining was for speeding up play, the whole 1d6+1 was just a spontaneous thought that popped in my mind. Maybe I can work tactics into the game that way and then let that apply since ... | |
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adamlumina93 Replies: 9 Views: 10214 |
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Ok let me try to clarify. Players A, B, & C are fighting Bad Guys 1 and 2.
Player A rolls 17 Player B rolls 12 Player C rolls 14 Bad Guy 1 rolls 15 Bad Guy 2 rolls 12 I roll a 1d6+1 and ... |
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adamlumina93 Replies: 18 Views: 15257 |
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Anyone think full dodge rule is way over powering in this game. I had a group of munchkin players try to go full dodge in their space transports, arguing that they could still shoot at the bad guys at ... | |
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adamlumina93 Replies: 9 Views: 10214 |
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Was thinking about implementing a new house rule in my game. The side that wins initiative will keep that say for 1d6+1 rounds before rerolling. In ground combat I let every player roll and we count d ... | |
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adamlumina93 Replies: 16 Views: 17880 |
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You know how bad @$$ a blast boat carrier would be, I really do love those little guys. They are planning to give my players some wrath in my smuggler campaign | |
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