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Search found 82 matches |
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Yak Face Replies: 15 Views: 14815 |
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Late to the party, but one idea for the future might be the prospect of a paying gig. Perhaps as they sit in a spaceport trying to figure out how to get off Tatooine, they overhear a publisher talkin ... | |
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Yak Face Replies: 40 Views: 51328 |
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GoA was a key adventure in my current pirate campaign. The PCs basically took the Second Chance for their own use. They compensated the Alliance by turning over the escort frigate that was their pri ... | |
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Yak Face Replies: 24 Views: 22550 |
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...In the case of Wookiees being immune to small arms fire, it may appear so when you consider the dice codes. Modifying & jury-rigging for extra damage makes even a Sporting Blaster capable of ta ... | |
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Yak Face Replies: 18 Views: 18142 |
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If it's the start of a campaign and the characters are just too different to put together naturally, then I start them in prison or on the way to prison. The Empire picks of the detritus of society f ... | |
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Yak Face Replies: 1 Views: 3795 |
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You might consider GIMP. I'm no expert with graphics software, but I can say that it seems to have quite a lot of functionality, and an active community. And it's free.
http://www.gimp.org/downlo ... |
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Yak Face Replies: 18 Views: 12426 |
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My group keeps a basic log. Mine actually needs it for working out some long-term game mechanics. They have a crew to manage, so at the end of each month we tally up the successes and failures they' ... | |
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Yak Face Replies: 8 Views: 11235 |
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I redid this adventure just last year as part of our pirate campaign. The PCs went in "away-team" style at first, leaving their pirate ship way out at the edge of the system. The adventure ... | |
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Yak Face Replies: 8 Views: 10798 |
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Sounds like that concept could provide plenty of opportunities for fun PC torture. Do you intend for the creaky old hulk to be a long term feature of the campaign? If so, the only question I have is ... | |
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Yak Face Replies: 3 Views: 5242 |
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Excellent... | |
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Yak Face Replies: 3 Views: 5480 |
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Ahh - very good. Thanks. Shoulda known this had already been handled... | |
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Yak Face Replies: 3 Views: 5480 |
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Sorry to get greedy with posting, but I have one more homebrew. I wanted a mechanic for the big jumps the jedi can do. As with creating a force push, I felt that telekinesis wasn't quite optimal for ... | |
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Yak Face Replies: 3 Views: 5242 |
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In my campaign I have a force user who will need to start fighting other force users soon. In an effort to facilitate interesting duels, I'm trying to add some specific force uses that I feel are not ... | |
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Yak Face Replies: 42 Views: 41472 |
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how much you recokon a docking clamp to carry a light frieghter/shuttle size ship through hyperspace up on the top of the ship would be?
Well, I checked every single WEG book I've got that seemed l ... |
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Yak Face Replies: 10 Views: 10730 |
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I've recently needed to make up a system for zero-G movement for an adventure. I stole some of the stuff from Starfall, but that was pretty thin - not really a well fleshed-out mechanic. I got enoug ... | |
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Yak Face Replies: 41 Views: 35518 |
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I like weapon-related variants as well, and really anything that sounds ultra militaristic and masculine.
Warhammer Thunderhammer Swiftsure Warmaster A quick/dirty method that I sometimes use ... |
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