|
Search found 669 matches |
Author | Message |
---|---|
Topic: Looking for players in Arizona | |
Volar the Healer Replies: 3 Views: 11514 |
Forum: Gaming Groups Posted: Wed Feb 23, 2022 2:42 am Subject: Looking for players in Arizona |
Seriously, drop me a line if you're in the state. | |
Topic: D6 Rules...What Have The New Films Changed? | |
Volar the Healer Replies: 224 Views: 197560 |
Forum: Official Rules Posted: Wed Feb 23, 2022 2:27 am Subject: D6 Rules...What Have The New Films Changed? |
Nothing. The new movies change nothing. In my game (and world view) the Disney movies do not exist. Disney destroys everything it touches. I simply cannot comprehend that level of evil. Walt would be ... | |
Topic: Telekinetic Kill - who really needs it? | |
Volar the Healer Replies: 23 Views: 37443 |
Forum: Official Rules Posted: Wed Feb 23, 2022 2:24 am Subject: Telekinetic Kill - who really needs it? |
Yes, it should be a different skill. Moving tools and chess pieces is one thing, but killing someone is completely different. If for no other reason than summoning up that level of hate is difficult. | |
Topic: WEG Star Wars D6 Editions | |
Volar the Healer Replies: 23 Views: 66109 |
Forum: Official Rules Posted: Wed Feb 23, 2022 1:47 am Subject: WEG Star Wars D6 Editions |
I voted for 2E for the rules, but I *love* the advertisements in the original. Oh, and including D6 Space on the list - good call. | |
Topic: Average Life Expectancy of your Players Characters? | |
Volar the Healer Replies: 131 Views: 121082 |
Forum: Gamemasters Posted: Mon Aug 14, 2017 11:05 am Subject: Average Life Expectancy of your Players Characters? |
Average length of a D6 character's life...Hmmmmmm.
I've run a campaign where all of the characters were dead in three games, and another where at least some of the original characters were still go ... |
|
Topic: Blind Hyperspace Jumps | |
Volar the Healer Replies: 108 Views: 79243 |
Forum: House Rules Posted: Tue Jun 13, 2017 11:43 pm Subject: Blind Hyperspace Jumps |
I have them reappear into real space where my next adventure begins, or maybe at a bizarre adventure I want to run in a place where they've no reason to go - badly damaged - their hyperdrive needing r ... | |
Topic: Character status tracking when using mini's | |
Volar the Healer Replies: 11 Views: 15058 |
Forum: Gamemasters Posted: Tue Jun 13, 2017 11:33 pm Subject: Character status tracking when using mini's |
I don't mark the miniature in any way. I just tell the player his status, usually with a dramatic description, and expect him to play accordingly. The other characters will usually react by covering o ... | |
Topic: Firearms and force users | |
Volar the Healer Replies: 115 Views: 85169 |
Forum: House Rules Posted: Sat Apr 15, 2017 10:26 pm Subject: Firearms and force users |
...or, since the Jedi has Lightsaber Combat up (so he can sense the attack before it arrives), he can use telekenesis to deflect the bullets so they miss - or catch and hold them ala Matrix.
This m ... |
|
Topic: Let's see your droid names | |
Volar the Healer Replies: 28 Views: 27902 |
Forum: Characters, Droids, and Species Posted: Tue Apr 11, 2017 11:12 pm Subject: Let's see your droid names |
Imperial Probe Droid: IC-U2 | |
Topic: Fiddling with Lightsaber Combat | |
Volar the Healer Replies: 10 Views: 11355 |
Forum: House Rules Posted: Sun Apr 02, 2017 9:31 pm Subject: Fiddling with Lightsaber Combat |
I have sometimes wondered if what we saw in the movies could be recreated in the game by requiring 20 to hit with a lightsaber above the defender's parry. Since only a lightsaber (or a sith sword) can ... | |
Topic: Firearms and force users | |
Volar the Healer Replies: 115 Views: 85169 |
Forum: House Rules Posted: Sun Apr 02, 2017 9:26 pm Subject: Firearms and force users |
I figure if you can parry blasters, which travel at near lightspeed, parrying bullets would be much easier. Jedi don't parry at light speed, they sense where the attack wil come at them before it arri ... | |
Topic: Being stunned and executed. | |
Volar the Healer Replies: 11 Views: 12198 |
Forum: House Rules Posted: Mon Aug 29, 2016 2:02 am Subject: Being stunned and executed. |
1) It does not appear to be imperial doctrine. They seem to use stun setting only rarely.
2) How long is someone stunned? One round? two? Seems to me an "incapacitated" result would be ne ... |
|
Topic: Weird Worlds? | |
Volar the Healer Replies: 5 Views: 8298 |
Forum: Adventures and Campaigns Posted: Mon Aug 29, 2016 1:48 am Subject: Weird Worlds? |
Aliens (those Xenomorphs are a LOT of fun), buy mostly I just steal plots from sci-fi movies and put them in the Star Wars universe. | |
Topic: New TIE in Rogue One | |
Volar the Healer Replies: 4 Views: 6651 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Jul 18, 2016 7:52 pm Subject: New TIE in Rogue One |
According to various web sources, it is designed to operate within an atmoshpere - like an aircraft.
I assume it has no ceiling, and we won't know it's speed and turn radius until we see it in the ... |
|
Topic: Home (not house) rules you use when hosting | |
Volar the Healer Replies: 26 Views: 29452 |
Forum: Gamemasters Posted: Sun Jul 17, 2016 10:01 pm Subject: Home (not house) rules you use when hosting |
The director can be bribed (requires a bag of M&Ms).
CPs are awarded for pizza, chips, soda, artwork, Star Wars music, well painted mini's - anything that makes the game more fun. No cell ph ... |
|
All times are GMT - 4 Hours |