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  Topic: Replacing Starship Equipment & Systems
Venerath

Replies: 36
Views: 27387

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat May 09, 2015 9:49 pm   Subject: Replacing Starship Equipment & Systems
Not at all. Most of their cargo modifications suffer the same issues.

Though I confess the physics makes me laugh. To suggest that any of the star wars ships comply with physics is beyond a stret ...
  Topic: Replacing Starship Equipment & Systems
Venerath

Replies: 36
Views: 27387

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat May 09, 2015 6:28 pm   Subject: Replacing Starship Equipment & Systems
Page 42 of tramp freighters

Passenger Conversion
To carry additional passengers, cargo hold space must be converted to passenger space. Cost: 400 credits per additional passenger capacity. Weight: ...
  Topic: Replacing Starship Equipment & Systems
Venerath

Replies: 36
Views: 27387

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat May 09, 2015 12:14 pm   Subject: Replacing Starship Equipment & Systems
Basically, my thinking at this point is that the ship's cargo capacity represents how much extra mass the ship can carry before it starts to affect performance, with the trade-off that a space transpo ...
  Topic: Equipment Limit
Venerath

Replies: 31
Views: 29962

PostForum: Gamemasters   Posted: Fri May 08, 2015 1:17 am   Subject: Re: Equipment Limit
Id like to also point out that, despite all his options, Luke Skywalker carried a blaster pistol rather than a heavy for most of his trilogy career. Mara Jade specializes in hold-out blaster. Some o ...
  Topic: Sexuality in a Star Wars scenario
Venerath

Replies: 24
Views: 27352

PostForum: Gamemasters   Posted: Fri May 08, 2015 1:07 am   Subject: Sexuality in a Star Wars scenario
Wait, how can a gamoorrean have any sort of intel, they arn't known for being the brightest light in the bunch so who would trust them with anything other than bashing their heads against a wall.

G ...
  Topic: Computer Databases
Venerath

Replies: 0
Views: 3842

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue May 05, 2015 5:30 pm   Subject: Computer Databases
https://docs.google.com/document/d/1vuIR7BdrL2Er38iurrGWuFzlJKEZopX3PLDZlMwniCE/edit?usp=sharing

I have been working on different suites that can be installed in light freighters and was working on ...
  Topic: The Medical Sourcebook
Venerath

Replies: 225
Views: 154485

PostForum: Tools   Posted: Thu Apr 23, 2015 5:00 pm   Subject: The Medical Sourcebook
Awesome. Please don't take any of these typos/suggestions as criticism. You have put a ton of work into this and it is a fabulous product.

From the first ten pages:

Page 4: droid quote
Currentl ...
  Topic: The Medical Sourcebook
Venerath

Replies: 225
Views: 154485

PostForum: Tools   Posted: Thu Apr 23, 2015 12:56 pm   Subject: The Medical Sourcebook
Loving it so far. If we find any typos, do you want us to list them here, or pm, or just keep reading Smile
  Topic: Most Beautiful Ship
Venerath

Replies: 109
Views: 103863

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Apr 23, 2015 12:12 pm   Subject: Most Beautiful Ship
Gonna be honest, every time I run into a YT-1300 in game I shudder. Not because its a bad ship, not because its ugly (I don't find either to be the case), but because with hundreds of different ships ...
  Topic: neural interface for starships
Venerath

Replies: 41
Views: 26876

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Apr 21, 2015 11:16 pm   Subject: neural interface for starships
I think the cost might be a tad low.

You can barely buy a decent computer for that price (a normal that only buffs computer ops by a couple of dice).

I understand there is still the cost to i ...
  Topic: Most Beautiful Ship
Venerath

Replies: 109
Views: 103863

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Apr 17, 2015 1:54 pm   Subject: Most Beautiful Ship
The Mark I or Mark II? If you mean the Mark I, I agree.

Here's a pic of the Mark I if you're not sure which one you mean.

http://img3.wikia.nocookie.net/__cb20080416184911/starwars/images/f/f ...
  Topic: Using Successes on Die Rolls
Venerath

Replies: 12
Views: 10600

PostForum: House Rules   Posted: Fri Apr 17, 2015 10:12 am   Subject: Using Successes on Die Rolls
I just looked through mine as well, the only thing that does not have a direct equivalent is the idea of cumulative successes (a concept that we feel like adds to many encounters). Everything things e ...
  Topic: Using Successes on Die Rolls
Venerath

Replies: 12
Views: 10600

PostForum: House Rules   Posted: Thu Apr 16, 2015 5:57 pm   Subject: Using Successes on Die Rolls
But when you need to then do the addition/subtractions to find out what your dice pool IS based on all the mods, i see it being the same time/a little more than just rolling your stat (minus MAPS).
...
  Topic: Where is your gaming group located?
Venerath

Replies: 153
Views: 194690

PostForum: Gaming Groups   Posted: Thu Apr 16, 2015 12:32 pm   Subject: Where is your gaming group located?
We roll in northern Utah.....definitely the Outer Rim.
  Topic: neural interface for starships
Venerath

Replies: 41
Views: 26876

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Apr 16, 2015 12:26 pm   Subject: neural interface for starships
The Neimoidian have something like this. Special implants that allow they to interface directly with the ship via their thoughts. If I remember correctly it gave a bonus to their piloting and a minus ...
 
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