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| Search found 21 matches |
| Author | Message |
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Topic: Melee Damage |
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| Tatum Replies: 16 Views: 18225 |
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| No, only the actions. | |
Topic: Jedi Stats |
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| Tatum Replies: 30 Views: 35453 |
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| Question: Why is it that jedi characters start with less attribute dice, yet pretty much any jedi/sith character you see in the books has 18D? I understand the balance issues and that their starting ... | |
Topic: Drinking Rules? |
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| Tatum Replies: 4 Views: 9474 |
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| Something easy would be:
-1D to all actions Invulnerable to the effects of stuns and wounds, |
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Topic: TIE Pilots |
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| Tatum Replies: 24 Views: 24099 |
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| Ok, now I'm upset. I just went through a nice long post talking about the advantages and disadvantages towards a TIE pilot having 6D in starfighter piloting and 5D in starship gunnery and was logged o ... | |
Topic: TIE Pilots |
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| Tatum Replies: 24 Views: 24099 |
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| Yea, but the empire has an overwhelming number of TIE's. Its hard to believe that theyre all at that level of skill, the rebellion would have no chance in that case.
Ive always thought that 4D i ... |
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Topic: TIE Pilots |
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| Tatum Replies: 24 Views: 24099 |
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| Anyone else have a problem with the TIE pilot stats in the R & E sourcebook? I think theyre something like starfighter piloting: 6D and gunnery: 5D. Thats basically player character level. Just ... | |
Topic: My Campaign Characters |
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| Tatum Replies: 6 Views: 10124 |
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| Thanks for posting. Those are some serious azz kicking characters. As a GM it would be fun throwing stuff at them. | |
Topic: Rate of Fire with melee weapons? |
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| Tatum Replies: 9 Views: 13364 |
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| I agree. A master swordsman could go through a series of thrusts and slashes pretty quickly, Id assume. So, youd assume that a jedi could be even faster, not to mention a jedi using a force point. ... | |
Topic: Ditching Missiles |
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| Tatum Replies: 15 Views: 24836 |
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| Yea, Ive never really used them for dogfights, only for bombing larger ships. Space combat is deadly enough without the freakin nukes. | |
Topic: Adventure 062005 |
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| Tatum Replies: 12 Views: 16688 |
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| 8 years real time? Wow, thats a campaign. What kinds of stats do the characters have with that much time under their belt. | |
Topic: Racial Max/Min |
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| Tatum Replies: 6 Views: 10814 |
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| Still though, if 4D is the human max, the character would be big. He wouldnt be the typical "6'1 180lbs" description that players like to go with. If so, what happens when someone plays a human char ... | |
Topic: Racial Max/Min |
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| Tatum Replies: 6 Views: 10814 |
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| Is it just me, or has anyone else ever thought of these as kind of loose restrictions? To me, it seems like a racial max, in any attribute, would be a fairly rare thing. Yet, its pretty common for a ... | |
Topic: Hyperspace Travel |
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| Tatum Replies: 19 Views: 21991 |
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| I always went by the books. The outer rim wouldnt be the outer rim if you could get there in a day.
Also, why would Han brag about his ship going .5 past light speed if it was all about nav comps? |
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Topic: PREDATOR |
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| Tatum Replies: 11 Views: 14960 |
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| Thats actually a good adventure idea, escpecially if you have a group of higher level characters. Id try to change the predators enough so that the players dont make the connection, unless thats what ... | |
Topic: Stormtrooper Dilema! |
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| Tatum Replies: 29 Views: 38503 |
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| You'll find the right balance after a while, just takes some trial and error.
Seriously though, try running their stats at 4D. It's reasonable to assume that theyve trained enough to negate the pe ... |
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