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Search found 60 matches |
Author | Message |
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Topic: Starting Failed Jedi Character | |
TarlSS Replies: 25 Views: 21245 |
Forum: Official Rules Posted: Tue Jan 31, 2006 12:31 pm Subject: Starting Failed Jedi Character |
I'd say unless the situation is heroic enough in which the character would gain a Force Point, that character gains a darkside point | |
Topic: Lightsaber modifications? | |
TarlSS Replies: 9 Views: 9550 |
Forum: Official Rules Posted: Thu Jan 26, 2006 5:33 pm Subject: Lightsaber modifications? |
How long would it take to modify a lightsaber, and how difficult should it be? Would it require a quest for new crystals and formulae? | |
Topic: Same old, same old. | |
TarlSS Replies: 2 Views: 5543 |
Forum: Adventures and Campaigns Posted: Thu Jan 26, 2006 4:50 pm Subject: Same old, same old. |
The PCs are currently aboard the DeathStar, sort of limiting my options at throwing things at them. So far I've hurled an ambush of stormcommandos, nogrhi and a suped up Grand Admiral at them. They we ... | |
Topic: How to handle the big guns... | |
TarlSS Replies: 52 Views: 46667 |
Forum: Gamemasters Posted: Thu Jan 26, 2006 3:56 pm Subject: How to handle the big guns... |
A fully sustained turbolaser strike would be pretty much like a nuke, without the radiation. Anything not under bunkers would probably be annihilated. | |
Topic: monthly salary | |
TarlSS Replies: 15 Views: 15080 |
Forum: House Rules Posted: Tue Jan 24, 2006 5:38 pm Subject: monthly salary |
Star Wars economy is calculated according the 1977 dollars. Cut modern day prices in about half, and you have Star Wars money (5 dollars for a movie, 2000 for a used car.)
Weapons are a little diff ... |
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Topic: Exceptional to hit rolls and damage bonuses | |
TarlSS Replies: 4 Views: 8379 |
Forum: House Rules Posted: Tue Jan 24, 2006 5:35 pm Subject: Exceptional to hit rolls and damage bonuses |
The system is designed to be quickly resolved and on the realistic side. You're not supposed to be fighting monsters, you're fighting people. People die like people. Tactics are more realistic, and fi ... | |
Topic: Stun bolts and light sabers. | |
TarlSS Replies: 16 Views: 18759 |
Forum: Gamemasters Posted: Thu Jan 12, 2006 6:09 pm Subject: Stun bolts and light sabers. |
Cortosis bullets? Projectile weapons cannot be deflected by lightsabers. This fact is made much of in the Dark Nest novels, where the enemy uses Verpine Shatterguns- not very damaging, but undeflectab ... | |
Topic: Droids with sensors, and ambushes... | |
TarlSS Replies: 29 Views: 27653 |
Forum: Gamemasters Posted: Thu Jan 12, 2006 5:57 pm Subject: Droids with sensors, and ambushes... |
Most military scouts, say scout troopers or Specforce commandos, would be trained in the art of avoiding sensor sweeps, and would take that into account when setting up an ambush. Military scouts face ... | |
Topic: How to counter the ol' Stormtrooper disguise trick | |
TarlSS Replies: 43 Views: 39336 |
Forum: Gamemasters Posted: Thu Jan 12, 2006 5:39 pm Subject: How to counter the ol' Stormtrooper disguise trick |
Luke and Han were totally caught when they were questioned by an Imperial officer at the detention center. Hence the whole "I wasn't notified." and "Boring Conversation anyway" mess.
No one's going t ... |
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Topic: Flamethrowers | |
TarlSS Replies: 40 Views: 34526 |
Forum: Official Rules Posted: Thu Jan 12, 2006 5:34 pm Subject: Flamethrowers |
Uhm. The same powersource that Juggernaut, Spacetrooper and other sophisticated powersuits use to allow them to fire blaster cannons and miniature proton torpedo launchers. I don't think it's a real i ... | |
Topic: Cover, Consealment and dodges..??? | |
TarlSS Replies: 6 Views: 7956 |
Forum: Official Rules Posted: Sat Jan 07, 2006 9:38 pm Subject: Cover, Consealment and dodges..??? |
Correct, according to the rules, when behind cover you can dodge, and add the bonuses to your cover. | |
Topic: Flamethrowers | |
TarlSS Replies: 40 Views: 34526 |
Forum: Official Rules Posted: Sat Jan 07, 2006 9:36 pm Subject: Flamethrowers |
Someone who's really fanatic about using a backpack flame thrower, like a bounty hunter, may invest a considerable amount of money in hardening and armoring the backpack. | |
Topic: What do you guys use the tactics skill for? | |
TarlSS Replies: 60 Views: 58304 |
Forum: House Rules Posted: Fri Dec 23, 2005 3:31 pm Subject: What do you guys use the tactics skill for? |
But if they put points into the skill, why begrudge them? They're paying the penalty by not putting those points into other skills that could be more useful.
Frankly I'd prefer it if they put more ... |
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Topic: What do you guys use the tactics skill for? | |
TarlSS Replies: 60 Views: 58304 |
Forum: House Rules Posted: Fri Dec 23, 2005 2:22 am Subject: What do you guys use the tactics skill for? |
Einh. I'm not going to begrudge them simply because theyre not good with strategy or tactics- some people just don't have that 'general's sense' so to speak. That's no reason to penalize them unduly- ... | |
Topic: Squad of storm troopers | |
TarlSS Replies: 17 Views: 24330 |
Forum: Adventures and Campaigns Posted: Tue Dec 20, 2005 6:49 am Subject: Squad of storm troopers |
Yes. With the several million stormtroopers serving, it's not unfeasible for a squad or two to defect, despite brainwashing. It should be a given, looking at probabilities. Different people are affect ... | |
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