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  Topic: Crew of a small capital freighter?
Spartikis

Replies: 12
Views: 12738

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Sep 08, 2011 1:14 pm   Subject: Crew of a small capital freighter?
Yeah a dozen or two crew should be enough to operate a bulk freighter. Most crew guides are assuming military ships. thats like comparing a real world bulk cargo ship to a us navy destroyer.
  Topic: Rules for autofire and rate of fire.
Spartikis

Replies: 21
Views: 22167

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Sep 07, 2011 12:43 pm   Subject: Rules for autofire and rate of fire.
I use a 3 shot burst for auto fire, the burst adds +1D dmg to the weapon and -1D blaster skill. For full-auto simple fire multiple burst at the target (just like our soldiers do when they only have bu ...
  Topic: What are your favorite systems?
Spartikis

Replies: 11
Views: 10775

PostForum: Gamemasters   Posted: Wed Sep 07, 2011 11:16 am   Subject: What are your favorite systems?
Tatooine is my favorite planet. Its small enough that i can keep track of all the cities and important places (planets like corusant are so overwhelming it makes the characters feel completely insigni ...
  Topic: Which NPC collection should I do next?
Spartikis

Replies: 17
Views: 16372

PostForum: Characters, Droids, and Species   Posted: Wed Jun 29, 2011 1:10 pm   Subject: Which NPC collection should I do next?
Very Interesting, . . . . I had honestly expected people to want the Rebels/New Republic or Grand Army of the Republic. So see so much interest in Mercenaries & Militias comes as something of a s ...
  Topic: The B-Wing
Spartikis

Replies: 69
Views: 87940

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Jun 28, 2011 8:30 am   Subject: The B-Wing
I was under than impression that it flew on its side during landing and crusing flight. But during combat it roating vertical, just like during combat the x-wing would open up the s-foils but didnt re ...
  Topic: Which NPC collection should I do next?
Spartikis

Replies: 17
Views: 16372

PostForum: Characters, Droids, and Species   Posted: Tue Jun 28, 2011 8:27 am   Subject: Which NPC collection should I do next?
I feel like most major military organizations are pretty well covered in most books. I personally would enjoy the militia and merc. NPCs as there is minimal info on them and my campaigns interact with ...
  Topic: Ship's NPC crew size and skill level?
Spartikis

Replies: 24
Views: 19112

PostForum: Gamemasters   Posted: Tue Jun 21, 2011 11:45 am   Subject: Ship's NPC crew size and skill level?
I've rarely had problems with Troupe play, I think that's what they call it.
The issues Garhkle lists to me is a role play issue that the GM is also to blame for not putting an end to.

The players ...
  Topic: Solitaire Adventures!
Spartikis

Replies: 25
Views: 20454

PostForum: Adventures and Campaigns   Posted: Mon Jun 20, 2011 8:20 am   Subject: Solitaire Adventures!
Pirate adventures are always the most exciting in my experience.
  Topic: Home / Apartment Costs
Spartikis

Replies: 28
Views: 24341

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Jun 20, 2011 7:53 am   Subject: Home / Apartment Costs
I'm confused by your use of the word "reward". Doesn't that mean that the PCs won't be paying rent? If they will be, then how is the apartment a "reward"? Can't any PC jujst cho ...
  Topic: Home / Apartment Costs
Spartikis

Replies: 28
Views: 24341

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Jun 17, 2011 8:08 am   Subject: Home / Apartment Costs
In a few missions i would like to reward the PCs with dwellings on the planet of tatooine. this is a mission reward from the Hutts but is mainly meant to encourage them to establish a base of operatio ...
  Topic: What do tractor beam weapons look like?
Spartikis

Replies: 2
Views: 6696

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Jun 16, 2011 6:48 pm   Subject: What do tractor beam weapons look like?
Ok, so ive got a yz-775 freighter in my campaign. I want to replace one of the rear turbolaser cannons with a tractor beam so they can drag in their captured vessels unharded and hold them in place wh ...
  Topic: Types of targets for privateers/pirates?
Spartikis

Replies: 24
Views: 18241

PostForum: Gamemasters   Posted: Thu Jun 16, 2011 3:57 pm   Subject: Types of targets for privateers/pirates?
Find yourself a copy of "Pirates & Privateers" thats probably the best resource for that kind of campaign.

With the crew you have, I'd suggest that they target small yachts and light ...
  Topic: Spending CP on the hull roll.
Spartikis

Replies: 42
Views: 24497

PostForum: Gamemasters   Posted: Thu Jun 16, 2011 8:34 am   Subject: Spending CP on the hull roll.
I dont let them add CP to the ships hull, however they are more than welcome to add CP to their piloting skill to make a super sweet manuver Very Happy
  Topic: Types of targets for privateers/pirates?
Spartikis

Replies: 24
Views: 18241

PostForum: Gamemasters   Posted: Thu Jun 16, 2011 8:24 am   Subject: Types of targets for privateers/pirates?
Sorry if this is in the wrong forum.

I have a small crew consisting of 3 PCs and their 5 NPC crew (2 humands 3 droids). They fly a freighter similar to this

http://www.swdesignalliance.com/forum ...
  Topic: Ship's NPC crew size and skill level?
Spartikis

Replies: 24
Views: 19112

PostForum: Gamemasters   Posted: Thu Jun 16, 2011 8:13 am   Subject: Re: Spartikis, welcome!
I would make any NPCs be only supporting characters that usually stay behind on the ship, so they don't usually run into a squad of stormtroopers. (I'm fond of running the quicky ship's droids.) Dro ...
 
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