|
Search found 454 matches |
Author | Message |
---|---|
![]() |
|
Random Numbers Replies: 130 Views: 76475 |
![]() |
Now, let me point out that that matrix is rather bizarre, because the distances don't make any sense. Some distances directly between systems are greater than if you pop on through some other system ... |
|
![]() |
|
Random Numbers Replies: 10 Views: 8469 |
![]() |
What's the interest for a web app making it possible to use your iPad/iPhone (or webkit based phone) to game sw d6 over the internet? | |
![]() |
|
Random Numbers Replies: 44 Views: 25877 |
![]() |
MAPS ate my Jedi... | |
![]() |
|
Random Numbers Replies: 30 Views: 23979 |
![]() |
I can provide arguments for why the resistance maybe shouldn't be based on STR. I assume one reason they chose Perception rather than STR was so that a Chewbacca doesn't resist inflict pain or force l ... | |
![]() |
|
Random Numbers Replies: 30 Views: 23979 |
![]() |
I'd be inclined to add the inflict pain - since it is clear from the movies that it hurts - and then just ramp up the damage on a round by round basis. That way, users with a lower Alter score just ha ... | |
![]() |
|
Random Numbers Replies: 98 Views: 97244 |
![]() |
I was slightly drunk when I wrote up an example for my new Dun Moch rules, and I came up with two of my more creative tongue-in-cheek Star Wars names:
Darth Zilla and Generic Antilles The thing ... |
|
![]() |
|
Random Numbers Replies: 87 Views: 56116 |
![]() |
I like the fatepoints of warhammer fantasy roleplay. You fate against a failed roll or death. And only PC have the fate. | |
![]() |
|
Random Numbers Replies: 13 Views: 13974 |
![]() |
I like it.
So it's one parry action for each attacker. Not one parry action for every shot from each attacker?Yeah! ![]() |
|
![]() |
|
Random Numbers Replies: 13 Views: 13974 |
![]() |
I like it.
So it's one parry action for each attacker. Not one parry action for every shot from each attacker? |
|
![]() |
|
Random Numbers Replies: 128 Views: 79967 |
![]() |
With the wild die you will burn a force point only to have the wild die make it obsolete... | |
![]() |
|
Random Numbers Replies: 128 Views: 79967 |
![]() |
The wild die is just too erratic. One out of three rolls gets affected by it. And one in 6 is far to common for a mishap.
I have come to realize that I really don't like the wild die. It's jus ... |
|
![]() |
|
Random Numbers Replies: 139 Views: 101133 |
![]() |
I like it. Simple and clean. The "hit yourself rule" is really silly so your rule is off course much better. | |
![]() |
|
Random Numbers Replies: 28 Views: 25821 |
![]() |
How much for a penthouse apartment on the Death Star? | |
![]() |
|
Random Numbers Replies: 114 Views: 163902 |
![]() |
A grenade that explodes and throws off pieces of jagged metal is little different than modern fragmentation grenades, but a grenade that explodes in a spherical energy discharge is not only more techn ... | |
![]() |
|
Random Numbers Replies: 148 Views: 102934 |
![]() |
So, I'm working on a revision of the Imperial OB, and I had the idea of a stormtrooper equipped with a power shield, ala the Gungans in E1. The way I figure it, the Empire must, on occasion face comb ... | |
All times are GMT - 4 Hours |