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Search found 27 matches |
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Neo-Paladin Replies: 6 Views: 7275 |
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How Notoriously Bad Shots Were Able to Hold an Empire: Cover Fire A character firing at a rate of 3 can provide cover fire, which provides 1/2 cover (+2D6 to hit) to self and allies, again ... |
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Neo-Paladin Replies: 81 Views: 61325 |
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A limit makes sense to me, but only on advanced skills the character doesn't have (rather than all skills). | |
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Neo-Paladin Replies: 15 Views: 17904 |
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Something I've never stat'd out, but wanted to use at some point, is to include bays for droids that can crawl around on the hull of a ship, to perform minnor repairs, repell borders (and droid warhea ... | |
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Neo-Paladin Replies: 81 Views: 61325 |
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I'd say the scaling difficulty and time requirement seem like a good idea. The willpower check as well. That said, any rule can be abused.
My canned response to flagrant abuse of any rule is dock ... |
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Neo-Paladin Replies: 29 Views: 28229 |
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Hey, I never said I thought the WEG rule set was bad...
I just like mine better. ![]() |
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Neo-Paladin Replies: 29 Views: 28229 |
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Well, lets face it, the fact that it looks cool on screen is the reason for every special effect. ![]() I'm somewhat familiar with the EU material you're talking about, though it's probably been awh ... |
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Neo-Paladin Replies: 29 Views: 28229 |
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I'm glad you liked it Mogul76. Thanks for pointing out the link was gone.
I hope you enjoy it DoubtBreak. The permanent injury route to explain Palpatine's disfigurement isn't a bad one to go wit ... |
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Neo-Paladin Replies: 29 Views: 28229 |
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Sorry this somehow got removed from my web space. Any interested parties can find it at the link below.
https://mywebspace.wisc.edu/ealderson/alt-force_mech.pdf As usual, feedback very welcome. |
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Neo-Paladin Replies: 29 Views: 28229 |
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And from an expression in Ep II we’re lead to believe that Yoda didn’t fully trust Palpatine either. I thought it was one of the cooler moments of the CGI Yoda.
I’ve never been sure what to make o ... |
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Neo-Paladin Replies: 19 Views: 18726 |
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I hear you Pel. As much as anything I’m happy to get away from the scads of dice rolls that come with the wound chart. When damage is delt you take it and deal with it. Just my preference.
As t ... |
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Neo-Paladin Replies: 19 Views: 18726 |
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Body points are like Hit points the way a Panda Bear is like an Owlbear. They’re both have what might be considered ursine characteristics, but where one is mild and realistic the other is crazy stup ... | |
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Neo-Paladin Replies: 19 Views: 18726 |
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From what I understand from the WEG they are just trying to level the damage scale out. A sword (slab o’metal not lightsaber) shouldn’t do as much damage as a blaster, or even a pistol. But you can ... | |
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Neo-Paladin Replies: 29 Views: 28229 |
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Yeah, the channeling of too much dark energy causing the corruption is what I was going for. I’m not aware, does anything in WEG lit stat out the progression of disfigurement?
Something aside, I m ... |
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Neo-Paladin Replies: 29 Views: 28229 |
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Thank you Pel. So often we see the Sith disfigured, I thought there should be a mechanic for it. It turned out to be a good way from keeping the Dark Side from getting obscenely powerful. Ep III wa ... | |
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Neo-Paladin Replies: 29 Views: 28229 |
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I was hoping to solicit more feedback on my system. Playing with Force mechanics seems to be popular, so I’m thinking there have got to be more opinions out there. ![]() |
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